she said the time investment would not be worth it
She was primarily concerned about potential earnings, not the craft behind it.
And with that mindset, you'll never reach exceptional quality.
It started as a favor as she fled Russia
Typical:
Ocean was looking for an excellent specialist for little-to-no money.
A girl from Russia was looking for a high salary for little-to-no work.
I wonder why it didn't work
The sad thing about this devlog is that only 50% of the work is done. I was sure he was working on both the rework 2ep S1 and season 2 ep1, but it turns out he wasn't.
The sad thing about this devlog is that only 50% of the work is done. I was sure he was working on both the rework 2ep S1 and season 2 ep1, but it turns out he wasn't.
The sad thing about this devlog is that only 50% of the work is done. I was sure he was working on both the rework 2ep S1 and season 2 ep1, but it turns out he wasn't.
So consider 50% of a minimum of 5000 renders up to 8000. If the total is 6000, and Ocean is more than half way through, he is going faster than he ever has - when has he ever produced 3000 renders in this time frame? If we go by when the earliest S2 renders were done in Nov (he had 225 static renders for S2Ch1 already done Nov 1 devlog) that's still faster than he's ever produced renders, while dealing with the release dramas.
I also expect that the only way to see all the renders is to have different saves from S1 ready for import to do different paths. A single path playthough will likely miss out seeing what alternative choices will bring.
I also expect that the only way to see all the renders is to have different saves from S1 ready for import to do different paths. A single path playthough will likely miss out seeing what alternative choices will bring.
Agree, I hope that too. There are many other games where old saves weren't good or even compatible with old routes. The worst is when you load a old save and then after 10-15 minutes game just display an error. I hope Ocean will make transition to new season painless...
I hope the translations are good, usually this games have Google translations and are quite bad, at least in my language, games lose many "intensity". I don´t know how is he going to make them but if the translations are good then this is going to be the first game that i´m going to play in my language, please be good!
I also expect that the only way to see all the renders is to have different saves from S1 ready for import to do different paths. A single path playthough will likely miss out seeing what alternative choices will bring.
We know that there is 3 intros, one for the Mila Path, one for the Cheeto and one if you are not in neither.I am really hoping that there is not much of those though, SG needs to pick up the pace a litlle and if we are doing two days in this update, I am expecting the plot to move, get some anwsers from Auya that raises new questions and stuff like that. I really like Ocean character work and is wonderful that he is aiming at given each girl a litlle time, I just would prefer if this update was more plot heavy
We know that there is 3 intros, one for the Mila Path, one for the Cheeto and one if you are not in neither.I am really hoping that there is not much of those though, SG needs to pick up the pace a litlle and if we are doing two days in this update, I am expecting the plot to move, get some anwsers from Auya that raises new questions and stuff like that. I really like Ocean character work and is wonderful that he is aiming at given each girl a litlle time, I just would prefer if this update was more plot heavy
I would imagine scenes for different LI's might not be all huge, I'd imagine a full regular update sized main path, with excursions. 3000 renders for the main path is bigger than any update we've seen, would allow up to 350 renders per love interest (there's 14 or something?) for exclusive path material if Ocean reaches 8000 renders. That's probably more than any one character will get. I'd say we'll get a longer main story line with plenty of optional side events. But if they do ger 300 or so renders for their own paths each, that'll really help build the characters in new ways.
I'll be honest, most of my desire to read a devlog has to do with taxes, bike lanes, blender details, some personal moments. Devlogs always have their share of whining, drama, funny moments, some life compromises, financial literacy lessons, and more.
I can get a rough idea of the status of the update from people's posts here, since I'm reading anyway.
Teasers for the update? 90% is Bella, I like her, but right now I'm aiming for Sonya or Amber, and there's rarely anything with them.
Sometimes I think devlogs are like a spinoff to SG.
Wouldn't recommend. I almost got killed one time I tried to use these names interchangeably with a girl I met a few years ago and we weren't even fucking yet
Typical:
Ocean was looking for an excellent specialist for little-to-no money.
A girl from Russia was looking for a high salary for little-to-no work.
I wonder why it didn't work
maybe he just scared her with something like:
*in a maniacal voice*
- you'll spend years learning blender and then years rework every pixel I don't like, wahahaha