I keep seeing this sad argument that the art is the bottleneck. It is not. Coding has always lagged the art, and up to v.12 the code was total ass, poorly planned and implemented.
It is, at least for the full schedule. Sure, if you look at a single update, art isn't the problem. But by that you completely ignore that DC starts drawing for the next update while posing, coding, animating, QA etc. finishes and thus it really doesn't matter wether all this stuff takes 2 days or 4 weeks, simply because DC is working for the next update during that time anyway. I mean, in the end they can't release updates faster than DC draws his stuff. So yes, code etc. is lagging the art, but we aren't losing time because of it.