endlust

Newbie
Jul 22, 2017
35
52
Here in lies the problem what is the core game. I would consider the school girls and there story’s the core of game, while others would say the family members or the main story is which is why what gets work next is left up to a vote. Also the only key feature not in the game is the dating system which is because majority school girls content is not the game yet.
That shouldn't be a question 3 years in. We should have a pretty clear idea at this point what his core gameplay loop will be. I agree that the core of the game involves around the story and the girls, because they revolve 2 of the 3 goals we are given at the start of the game. The last being working. We can only achieve 1 of those 3 goals currently which is to save up money for college. We can't date the girls to go to prom nor can we progress the story to solve the dad's murder. We don't know how dating will even work and we don't know how the main story will work. The dating system should be in place and ready for testing before he implements the story for all the girls, not after.

Though I do acutally think that that's not the worst Idea. Once the main story and all important features are done, there's indeed quite a risk that the whole thing runs "out of steam" and will eventually be stopped, since one could see the game as somewhat completed. Yes, some story development is certainly needed from time to time but I personally wouldn't be sad to wait for let's say the prom/harem until all schoolgrils etc. are really properly done. It's of course a fine line to be drawn, but since there are basically two main stories, I'd say one should be left unfinished until the very end. Now we'll get the dad/family story with 0.20 and it looks like we'll get the prom with the dating system and this harem feature at the very, very end.


Tl;dr: I do actually prefer DC squeezing in content for stories, minor characters and other stuff from time to time, since I actually fear that this kind of content may never make it into the game afterwards.
I wouldn't be opposed to that. The writing of the main story isn't that important and I don't think many care. I just would like an idea of how he plans to implement it. Like you, I would want the school/prom stuff to stop at prom. Let us take the girls to prom at least but hold off on the ending. At least then he could implement the dating system.
 

Jackie123

Well-Known Member
May 2, 2018
1,177
1,178
Of course you can. Just be a bit less submissive in your conversation with Jenny. For example, if the dialog option during argument between Jenny and Debby is "keep silent" or "say something", just don't keep silent. If she wants money, don't give it to her right away.
ohh my bad then tiny details i missed there then
 

Darkaura

Well-Known Member
Jun 24, 2017
1,165
1,075
As long as DC draws alone
I keep seeing this sad argument that the art is the bottleneck. It is not. Coding has always lagged the art, and up to v.12 the code was total ass, poorly planned and implemented. Then add in the Patreon driven revisions, that is the biggest problem, not DC's delivery.
 

UBOLSOBS

Member
Mar 12, 2019
226
74
I don't know what's wrong with that game for some reason it won't let me play it anymore.
It crashes a lot when I go to sleep.
 

j4yj4m

Forum Fanatic
Jun 19, 2017
4,109
5,996
I keep seeing this sad argument that the art is the bottleneck. It is not. Coding has always lagged the art, and up to v.12 the code was total ass, poorly planned and implemented.
It is, at least for the full schedule. Sure, if you look at a single update, art isn't the problem. But by that you completely ignore that DC starts drawing for the next update while posing, coding, animating, QA etc. finishes and thus it really doesn't matter wether all this stuff takes 2 days or 4 weeks, simply because DC is working for the next update during that time anyway. I mean, in the end they can't release updates faster than DC draws his stuff. So yes, code etc. is lagging the art, but we aren't losing time because of it.
 

mrinku

Newbie
Nov 3, 2018
48
19
Q: Was kitchen sex with Debbie removed? It's usually available when I finish her storyline but it doesn't come up in this update.
Not removed. I got that one the other day. Might require an event trigger? Possibly only if Jenny is in the shower?
 

mrinku

Newbie
Nov 3, 2018
48
19
BUG REPORT:

Experienced a cascading set of exceptions when dealing with a pregnant Aunt and Newly "hatched" Daisy. Something along the lines of an incorrect image. To bypass, I had to load a previous save and wait until baby was born and at daycare before letting Daisy out. I'm sorry I couldn't snag a proper log, as there were so many errors.
Yeah, right now it looks like you should avoid triggering Daisy during Dianne's pregnancy. I only got a single bug screen when entering the barn, but it stopped occurring once the baby was born.
 

endlust

Newbie
Jul 22, 2017
35
52
This is simply lying about SS as a product in relationship to Star Citizen and ignoring what's been done.

You do you, man. I already told you a more apt comparison is with Duke Nukem. You ignored it. You also ignored the money for a dishonest argument about scale I never made. The entire point of my post was merely to state that you shouldn't miss the context for a tortured parallel. It seems you did exactly what you accuse me of doing by ignoring context.
Still missing the forest I see. The only person lying on this forum is you by stating that SS has a completed product. You're right, I ignored the Duke Nukem comparison because it was a bad comparison. Duke Nukem's development is better compared/contrasted to Final Fantasy XV's than SC. I did also ignore the comment about money because it was clearly irrelevant to the point Vordertur was making.

If you want to compare Star Citizen to Duke Nukem and getting that out, fine. Whatever. That's a fair assertion. But you're really pulling my head here when you want to do this nonsense and believe the two games and their scales should really compare.
You were the first to mention anything about scale. Vordertur said scope. Often confused, but the 2 words do mean different things.
 

manneychin

Member
May 8, 2017
400
1,090
Lmao. More delays and excuses ahead. Why Is it so hard to do that after the game is finished? Most of the players don't care about this and are STARVING for new content, But you need to milk that sweet patron tit don't you?
I think DC has plenty of real faults (old save compatibility is no 1, 2 and 3; bending art for Patreon is no 4 and 5) that can be criticized but with these 2 I don't agree.

1. Making the game translatable would also greatly ease the production of an incest patch (as a translation)

2. The static blur they use now can not account for changes in the background leading to a shit experience where objects you already picked up appear in the blur. The easy solution was to not use blur at all but since they insist on it, fixing the shit blur would improve immersion.
 
  • Like
Reactions: im2smart4u20

Ghostly Hale

Active Member
Jan 26, 2018
861
777
Hey guys. I got real earth breaking news. The newest spiderman movie is going to be emotional. Grab your tissues and get comfy...Does anyone remember watching the big comfy couch? I just thought of it and wanted to as. Luna was one smexy clown. Or was her name loonie?
 

Ungawa

Well-Known Member
Apr 16, 2017
1,504
2,897
Still missing the forest I see. The only person lying on this forum is you by stating that SS has a completed product. You're right, I ignored the Duke Nukem comparison because it was a bad comparison. Duke Nukem's development is better compared/contrasted to Final Fantasy XV's than SC. I did also ignore the comment about money because it was clearly irrelevant to the point Vordertur was making.
You're the one missing context. This reflects poorly on you.


You were the first to mention anything about scale. Vordertur said scope. Often confused, but the 2 words do mean different things.
Semantics to cover for your poor argument and lack of understanding.
 
4.20 star(s) 340 Votes