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Count Morado

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Thanks for the info, like I said, I have not played the games in years, nor have I been visiting this thread very often.

I will also say that I'm normally on the developer's side.

I can see where he is coming from, and also when considering that he still plans to work on the game as an open-ended story, it does make sense to do a tech update, since he is not really 90% completed, but basically open-ended from completeness.

I think what caught people by surprise was the very long delay leading to the abandoned tag. That certainly caught mine and then the subsequent relatively slow and small updates (Taking other people's word here.)

Looking at other developers, it easy to see a pattern where the more successful a developer becomes, the slower the updates roll out. (Up to a point where it can legitimately be called milking)

I do remember DC being very clear on his progress and what he is working on and I'm glad he is still the case.

On a side note:
Please! the game did not take 5 years to "Code". I know coding. The game took 5 years to create assets and code, with creating assets taking up 80% of the time. A developer working full time on the game with all the assets available to him, will be able to produce an exact replica of the pre-WIP project in about 1 year for sure. Renpy is a complete VN game engine so game logic and UI customization is the only thing that needs to be done. (Still a lot of work, but not 5 years)
Since this is excessive discussion about development, I'm moving my reply to off-topic #120
 
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Daedo

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May 17, 2019
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It's all his subscribers' fault, and as long as he doesn't lose money, he'll keep releasing new content bit by bit.
When I was making manga, I should have given up everything and done this :LOL:
 
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Reese286

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Nov 24, 2017
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Appreciate what DC built, but the slow 'Tech Update' progress is shady af. And yea, he makes bank. Thing is though, he's no longer keeping the faith with Sub's imho.
 

Leo D. Marstone

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Nov 2, 2017
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The thing is...they did finish the game. The story was finished, majority of the side stories had endings. The only thing really missing was the nursery. It is crazy they are just re-doing it intead of doing the honest thing and saying its just a remake of the first game.
The count was faster xD (Always nice seeing you man (y))

But yes, there was one endgoal missing and that was the prom dates. Basically pick you waifu out of the possible options have a nice scene (possible short epilogue, I mean the MC did left some babys all over the place xD) and roll credits I guess.

The nursery were surely be used an tandem with content revolving around all the kids you made but we never came to that.
 

Damned9

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Dec 15, 2018
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Has it been a decade since the start of development for this? Does anyone know if completion of this game is still one of the goals developers aim for and if it is so will this happen within the next decade?
 

Darkrunner00

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Jul 4, 2018
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I really don't get this notion of "the code was not holding on" being the main factor of the "tech update". I can understand that DC brought on a new coder after the old one either left or was fired -- and the new coder was too lazy to trace thousands of lines of code to "adhere" to old/whatever coding standards the prior programmer had.

But code is code -- if it worked it worked, otherwise the game would not have worked period. There was a certain kind of logic that functioned and was prior utilized to get the game running. There were bugs, yes -- but those bugs could have easily been traced and fixed if the new coder "wanted" to spend the time doing so. Again, this is thousands of lines of code and I guarantee you the new programmer just didn't want to sift through old code and abide by those standards.

This would be the reason why the new coder wanted to start from scratch and apply his own coding standards. This is an indie game after all and solo devs/coders adhere to coding standards they want to, rather than learn and abide by standards administered by any given company.

Take any indie game and you can see what kind of or lack of standards there are in coding. Undertale, for example, is a fully functional game with a terrible codebase -- and released "finished" but any coder would and should criticize how garbageits codebase is and it truly should have a refactor. But it wasn't necessary and was not retouched after release.

The notion that the new coder didn't want to trace the previous code, and the idea that he could then also implement features DC wanted along the way -- is the only realistic reason why code had to be redone from scratch for the tech update. Spaghetti code is no reason that things would require being redone from scratch. Lets take FFXIV, not-an-indie game; that is plagued with old spaghetti code too. From FFXIV 1.0, there was residual designs in the code that have affected how the game progressed with its 3-4 expansions there after. They built off the code of 1.0, they didn't rewrite that shit. And there is issues because of that -- but the game still works.

So this whole -- "old code just couldn't hold on/keep up" with DC's vision is absolute garbage and delusional BS take. From someone who obviously doesn't know anything about coding.
 

SegaleVidale

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Apr 20, 2020
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Still checking in from time to time, to read some comments, to see if this game will actually be finished, oh well...
I'm probably gonna start an adult game of my own and finish it before that happens
It's pretty sad to see people defending this guy from getting so much money and delivering almost nothing for so many years
Wow, so much money. So this game is basically the porn version of Star Citizen, with the same reputation. It’s not sad—it’s called cognitive dissonance, a pretty common phenomenon among people who’ve already poured tons of money into that sinkhole.


In my opinion, the sad part is that this kind of developer greed and practice is unhealthy for the entire crowdfunded game industry. It’s a textbook example of why you shouldn’t pay for something that isn’t finished—right up there with other infamous games like Milfy City or Monster Island.


People who wasted hundreds of dollars and got nothing might never subscribe to another crowdfunded project again.
 

Count Morado

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Has it been a decade since the start of development for this? Does anyone know if completion of this game is still one of the goals developers aim for and if it is so will this happen within the next decade?
Completion of this hasn't been a goal since at least 2017. There is no plan to complete this any time soon. Not while they enjoy what they do, they have new ideas, and fans want more content.
---------------------------------------
Anyone want to just post images of what the scenes are? Save all us time and then we can play it when we’re able
You can unlock the cookie jar gallery just like (almost) always - clicking on the wifi symbol on the in-game cell phone. If you need further info you can read more in my FAQ: #80,537 .
---------------------------------------
I really don't get this notion of "the code was not holding on" being the main factor of the "tech update". I can understand that DC brought on a new coder after the old one either left or was fired -- and the new coder was too lazy to trace thousands of lines of code to "adhere" to old/whatever coding standards the prior programmer had.

But code is code -- if it worked it worked, otherwise the game would not have worked period. There was a certain kind of logic that functioned and was prior utilized to get the game running. There were bugs, yes -- but those bugs could have easily been traced and fixed if the new coder "wanted" to spend the time doing so. Again, this is thousands of lines of code and I guarantee you the new programmer just didn't want to sift through old code and abide by those standards.

This would be the reason why the new coder wanted to start from scratch and apply his own coding standards. This is an indie game after all and solo devs/coders adhere to coding standards they want to, rather than learn and abide by standards administered by any given company.

Take any indie game and you can see what kind of or lack of standards there are in coding. Undertale, for example, is a fully functional game with a terrible codebase -- and released "finished" but any coder would and should criticize how garbageits codebase is and it truly should have a refactor. But it wasn't necessary and was not retouched after release.

The notion that the new coder didn't want to trace the previous code, and the idea that he could then also implement features DC wanted along the way -- is the only realistic reason why code had to be redone from scratch for the tech update. Spaghetti code is no reason that things would require being redone from scratch. Lets take FFXIV, not-an-indie game; that is plagued with old spaghetti code too. From FFXIV 1.0, there was residual designs in the code that have affected how the game progressed with its 3-4 expansions there after. They built off the code of 1.0, they didn't rewrite that shit. And there is issues because of that -- but the game still works.

So this whole -- "old code just couldn't hold on/keep up" with DC's vision is absolute garbage and delusional BS take. From someone who obviously doesn't know anything about coding.
Several people who have written mods for the original version of the game have confirmed the code was shit. Including the modder who created the Naughty Tribute Mod and the one who created the Small Penis Humiliation Mod. And then there is this from the guy who is the creator of the Relation Tweaker Mod:
The tech update has been a monumental task for the team, and it was completely necessary.

The original game was barely held together by a patchwork of spaghetti code from different coders and experience.

Hell, I started working on my mod for the 0.20.16 version, and just clicking through the dialogue would slow/lag if I wasn't extremely careful with my programming. Just poorly optimized, with very little overhead.

The tech update however, is just on another level.
Most of the released work till now is under the hood stuff, that sadly goes unappreciated.
It's definitely not just swapping to 16x9 backgrounds with the devs mostly sitting on their asses.
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It’s a textbook example of why you shouldn’t pay for something that isn’t finished
You wouldn't have a quarter of the games you find on here without a platform like Patreon or Subscribestar to incentivize and/or motivate and/or inspire developers who don't have a trust fund to pull from or venture capitalists to invest in or the ability to take loans out to make adult video games. If they can't pay the bills, they can't spend time making games. And for the hobbyists (not like DC) who still work full time on other jobs, they are doing this as a side gig (and many of them hoping that subscribers will allow them to dump their full time job so that they can develop adult games full time).

You'd essentially only have the Japanese studio games and a handful of western games without the subscription model.
 
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Darkrunner00

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Jul 4, 2018
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Again your points are moot -- even of modders have said such things.

It doesn't require a whole rebuild from scratch. Spaghetti code can be refactored. Not rewritten from scratch. If there was code that was patchwork from 3 or 4 different devs with varying standards of logic and execution. You look at those lines of code and refactor. Inevitably you will be slowly refactoring all associated code resembling a spiderweb of sorts.

But again -- that is NO REASON to rewrite code from scratch. The point being refactoring code is NOT the same as rebuilding. And there is no reason -- even when modders have said previous builds had garbage codebases to rewrite the entire thing. Good practices lead to refactoring and retooling of existing code -- again, not a wipe from a clean slate kind of mindset.

His team was lazy or DC chose this decision with the intent of being able to milk Patreons even further -- or both.
 

Count Morado

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Again your points are moot -- even of modders have said such things.

It doesn't require a whole rebuild from scratch. Spaghetti code can be refactored. Not rewritten from scratch. If there was code that was patchwork from 3 or 4 different devs with varying standards of logic and execution. You look at those lines of code and refactor. Inevitably you will be slowly refactoring all associated code resembling a spiderweb of sorts.

But again -- that is NO REASON to rewrite code from scratch. The point being refactoring code is NOT the same as rebuilding. And there is no reason -- even when modders have said previous builds had garbage codebases to rewrite the entire thing. Good practices lead to refactoring and retooling of existing code -- again, not a wipe from a clean slate kind of mindset.

His team was lazy or DC chose this decision with the intent of being able to milk Patreons even further -- or both.
Replying in off-topic due to excessive discussion about development - #121
 

SegaleVidale

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You wouldn't have a quarter of the games you find on here without a platform like Patreon or Subscribestar to incentivize and/or motivate and/or inspire developers who don't have a trust fund to pull from or venture capitalists to invest in or the ability to take loans out to make adult video games. If they can't pay the bills, they can't spend time making games. And for the hobbyists (not like DC) who still work full time on other jobs, they are doing this as a side gig (and many of them hoping that subscribers will allow them to dump their full time job so that they can develop adult games full time).

You'd essentially only have the Japanese studio games and a handful of western games without the subscription model.
I don’t understand why you quoted me. You misunderstood—I have no problem with this business model; it can work. I understand the positive side and its necessity. But maybe you’re missing the negative side and the “milking” approach that can destroy players’ trust in these types of games.


Without sites like SS or Patreon, there would definitely be fewer games—but essentially better ones. Especially nowadays, when even Steam realizes how much money is in the erotic game genre. There’d also be far less milking. It would force developers to actually put something on the table in time, instead of wasting resources—meaning other people’s time and money.


To be fair, more than half the games on this site are abandoned (excluding Japanese games).
 

AR21

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Mar 19, 2017
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I have never touched this game. I only keep on reading stuff like "you have never waited for summertime saga bro" The previews of this game look so ass. Characters dont look appealing at all. the dev is still not finished even though the game has been out for like... 9 years? How is this game so big, just because the the game has been there since ancient times? Holy damn. I feel very sorry for the supporters.... cant imagining fapping to this one, no matter what...
Play the pre tech version, this guy used to finish 1 character per update. The updates used to be per 3-4 months or so, but over time the gap widened, and now we have this mess.
 
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Count Morado

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I don’t understand why you quoted me. You misunderstood—I have no problem with this business model; it can work. I understand the positive side and its necessity. But maybe you’re missing the negative side and the “milking” approach that can destroy players’ trust in these types of games.


Without sites like SS or Patreon, there would definitely be fewer games—but essentially better ones. Especially nowadays, when even Steam realizes how much money is in the erotic game genre. There’d also be far less milking. It would force developers to actually put something on the table in time, instead of wasting resources—meaning other people’s time and money.

To be fair, more than half the games on this site are abandoned (excluding Japanese games).
Replying in off-topic due to excessive discussion about development - #122

------------------------------------
this guy used to finish 1 character per update.
Not true. Especially not Jenny, Debbie or Diane. See my FAQ #80,537 to refresh your memory.
The updates used to be per 3-4 months or so
True - give or take.
but over time the gap widened
Not true - except for the 18 months between v0.20.16 and v21.0.0-wip.4468. The average pretty much stayed the same between 2018 and 2022.
 

Ataman87

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Jun 9, 2018
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What will be Eric relation to his mom in the Future updates ? Are we going to lose the treesome scene with Tammy ?
 

Count Morado

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What will be Eric relation to his mom in the Future updates ? Are we going to lose the treesome scene with Tammy ?
Erik's relationship with his landlady, Tammy, will stay the same. And there is no reason to expect to lose any scene.
 
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Reggie32

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Completion of this hasn't been a goal since at least 2017. There is no plan to complete this any time soon. Not while they enjoy what they do, they have new ideas, and fans want more content.
---------------------------------------

You can unlock the cookie jar gallery just like (almost) always - clicking on the wifi symbol on the in-game cell phone. If you need further info you can read more in my FAQ: #80,537 .
---------------------------------------

Several people who have written mods for the original version of the game have confirmed the code was shit. Including the modder who created the Naughty Tribute Mod and the one who created the Small Penis Humiliation Mod. And then there is this from the guy who is the creator of the Relation Tweaker Mod:
---------------------------------------

You wouldn't have a quarter of the games you find on here without a platform like Patreon or Subscribestar to incentivize and/or motivate and/or inspire developers who don't have a trust fund to pull from or venture capitalists to invest in or the ability to take loans out to make adult video games. If they can't pay the bills, they can't spend time making games. And for the hobbyists (not like DC) who still work full time on other jobs, they are doing this as a side gig (and many of them hoping that subscribers will allow them to dump their full time job so that they can develop adult games full time).

You'd essentially only have the Japanese studio games and a handful of western games without the subscription model.
Oh I know it’s just my laptop is broken so I’m in the process of getting a new one set up . So just wanted to see the scenes after having waited so long
 
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