Honest question.
I'm still early in the game. Just met Ashley and Trisha while coming back from the beach.
I know in a previous post, I bitched about the MC being the typical spineless protag, but this really pissed me off.
Why was I forced to be nice to Ashley?
Sure, you can get -1 with her by saying you aren't interested in seeing her work, but beyond that, why did I not just tell her to go fuck herself and keep walking?
"Ashley, you left. I don't know why, but you did, and after losing my mother, having you two leave hurt me. Now, whatever happened that broke you and dad up, that isn't my business. So, I can't be mad at you for leaving. And, of course, when you left, you took my sister. She's your daughter, so I can't blame you for that, either.
But you left, and when you did, you prevented me from being able to contact you, and you prevented my sister from contacting me. You made it clear to her she was to have no contact with either of us. Dad might have hurt you, but what the fuck did I do? You want to be sweet smiles and say how nice it is to see me? I don't feel the same. You took my sister away, and prevented us from finding each other again. I don't forgive that, and I have nothing to say to you."
Is that so hard?
Even if you don't WANT the player to choose that route, keep it as an option!
You can make routes where you are friendly to Ashley be more rewarding, long term. But the option to tell her off should be there.
Why does the MC look forward to seeing her again, and even be sweet to her? It seems the only person in the game that the MC has a backbone against is his father... and while I'm sure the game will make him out to be some asshole, and Ashley as the sympathetic one, we play a prologue as the dude. He may be stern, but we're given reason to think the guy is decent from the get-go.