4.70 star(s) 39 Votes

JohnSheridan

Member
Apr 13, 2018
271
557
Everything was going well then suddenly BOOM SANDBOX! I got real annoyed clicking though things looking for content when there wasn't any. Hey Dev just tell a story without making the player search for content and watch the same thing many times because they are looking for new content. Also don't give 15 options when there is only 1 thing you can do.
 

Kass/\ndra

Member
Apr 29, 2021
121
1,819
Everything was going well then suddenly BOOM SANDBOX!

My thoughts exactly.
Despite my initial concerns I quite enjoyed the contents of the game, but that whole sandbox concept is so annoyingly implemented here in my opinion.
You just end up clicking through the offered options like an village idiot until you finally find one that continues the story.
It creates the poor illusion of freedom in what you can actually do, but in the end you simply repeat the same actions over and over again without any real meaning to the story whatsoever; I hate when games do that.
If you won't let me play the way I want to, don't bait me with the possibility to do so, just to tell me in the next scene that I can't do that (why give that option in the first place than...), or that there is nothing to see here.

Altogether it's a bit sad, we are certainly in dire need for more games with lesbian content without all the typical cliches and, most importantly, ones that don't turn into glorified dick-fests at some point just because of sheer lack of imagination and storytelling.
 

feierflei

Protect pretty exhibitionists at all costs!
Game Developer
Jul 24, 2017
448
1,692
My thoughts exactly.
Despite my initial concerns I quite enjoyed the contents of the game, but that whole sandbox concept is so annoyingly implemented here in my opinion.
You just end up clicking through the offered options like an village idiot until you finally find one that continues the story.
It creates the poor illusion of freedom in what you can actually do, but in the end you simply repeat the same actions over and over again without any real meaning to the story whatsoever; I hate when games do that.
If you won't let me play the way I want to, don't bait me with the possibility to do so, just to tell me in the next scene that I can't do that (why give that option in the first place than...), or that there is nothing to see here.

Altogether it's a bit sad, we are certainly in dire need for more games with lesbian content without all the typical cliches and, most importantly, ones that don't turn into glorified dick-fests at some point just because of sheer lack of imagination and storytelling.
Mhhh, judging from the early feedback I'll definitely reduce the sandboxyness in v0.2.

This game was never intended to be a sandbox. The main story was to be told during university and weekend-events and then there would be two afternoon time slots to do whatever content tickles one's fancy. The afternoon-stuff is not necessary to advance the story, but honestly - I might just scrap that idea entirely.
Coding a pseudo-sandbox was more of an experiment, which is why I actively separated its systems from the main content. Turning the afternoon events into scripted story extensions from v0.2 on wouldn't be much of a hassle, so I'll most likely do exactly that. It would even save me a lot of work, now that I think about it. A lot of work.

tl;dr: You're right, I'll scrap the unneccessary sandbox stuff and go for purely story based gameplay.

Thank you and all the others for the feedback! I'm incredibly happy that I got so many responses in such a short time.


Edit: Please excuse my rambling, I haven't slept for over 30 hours.
 

TheByQ

Member
Feb 14, 2018
114
208
Mhhh, judging from the early feedback I'll definitely reduce the sandboxyness in v0.2.

This game was never intended to be a sandbox. The main story was to be told during university and weekend-events and then there would be two afternoon time slots to do whatever content tickles one's fancy. The afternoon-stuff is not necessary to advance the story, but honestly - I might just scrap that idea entirely.
Coding a pseudo-sandbox was more of an experiment, which is why I actively separated its systems from the main content. Turning the afternoon events into scripted story extensions from v0.2 on wouldn't be much of a hassle, so I'll most likely do exactly that. It would even save me a lot of work, now that I think about it. A lot of work.

tl;dr: You're right, I'll scrap the unneccessary sandbox stuff and go for purely story based gameplay.

Thank you and all the others for the feedback! I'm incredibly happy that I got so many responses in such a short time.


Edit: Please excuse my rambling, I haven't slept for over 30 hours.
Personally I didn't mind "clicking through the offered options like an village idiot". I think a better idea would be to add some more small events to reward the player for visiting other classrooms and different places, instead of limiting the amount of places the player can visit. So far it works like a normal school, you can visit every classroom you want, but your class is in one specific room. But maybe, just maybe, visiting a different classroom could lead to catching a girl masturbating or changing, visiting the lockers could lead to finding clothes laying on a bench and letting us steal them, so one of the girls attends a class naked etc.

Also, please don't take away the clothes store. It could give MC a great way to expose herself in public without worrying too much about getting caught. All she has to do is stand still for a moment and pretend she's a mannequin. I call it the Schrodinger's exhibitionism, she's both caught (because she was spotted) and not caught (because people don't realize it's a naked girl) at the same time.
 

Fatneck

Member
Aug 19, 2020
165
128
Well It is a first release. I did not experience the sandboxing as bad as others. An the dev was really clear at the end. I loved this as a start, as there are way to little exibhit games wit female protagonist and making own choices. I would hate actually if this goes towards VN and be more kinetic.Must admit that this would be a game that would be played wel in RPGM. I hope the game does not go too kinetic as sometimes it was a bit. Keep up the good work. And make the game as you would think it should be. If it shows choices that are not possible now, players should keep in mind that the game is not yet finished.
 
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feierflei

Protect pretty exhibitionists at all costs!
Game Developer
Jul 24, 2017
448
1,692
Personally I didn't mind "clicking through the offered options like an village idiot". I think a better idea would be to add some more small events to reward the player for visiting other classrooms and different places, instead of limiting the amount of places the player can visit. So far it works like a normal school, you can visit every classroom you want, but your class is in one specific room. But maybe, just maybe, visiting a different classroom could lead to catching a girl masturbating or changing, visiting the lockers could lead to finding clothes laying on a bench and letting us steal them, so one of the girls attends a class naked etc.

Also, please don't take away the clothes store. It could give MC a great way to expose herself in public without worrying too much about getting caught. All she has to do is stand still for a moment and pretend she's a mannequin. I call it the Schrodinger's exhibitionism, she's both caught (because she was spotted) and not caught (because people don't realize it's a naked girl) at the same time.
Don't worry, I won't take any content out. I've got pretty much the whole thing planned out, with 'plotlines' for every location you have seen and more.
The mini-events you mentioned are something I wanted to do from the start (did you play HHS+? I wanted to do something along these lines). I didn't have time for that yet, but I'll try to sprinkle a few of them in for the next updates. They won't progress the plot in any way, but will be a nice addition, I believe.

The school won't change much in sandboxiness. I will add something like a timetable that tells you where to go if you don't want to wildly click around the rooms, but you will still be able to go there to see said mini-events.

Most changes will take place in the 'afternoon flow', which I will probably script quite strictly. That would make playing less needlessly 'clicky' and convoluted, while allowing the player to avoid a lot of stuff I designated as filler events (most of which I would rework into mini-events).
I really don't want this game to turn into a (perceived) grindfest.


Well It is a first release. I did not experience the sandboxing as bad as others. An the dev was really clear at the end. I loved this as a start, as there are way to little exibhit games wit female protagonist and making own choices. I would hate actually if this goes towards VN and be more kinetic.Must admit that this would be a game that would be played wel in RPGM. I hope the game does not go too kinetic as sometimes it was a bit. Keep up the good work. And make the game as you would think it should be. If it shows choices that are not possible now, players should keep in mind that the game is not yet finished.
Thank you for your kind words!
The clickiness I keep rambling about was something that I noticed myself at many points while bugfixing. I definitely won't go full kinetic, but I will massively reduce clutter. By that, I mean random menus stacked upon random menus with no actual content behind them. Many of those are relics from the earliest stages of the game, and I need to clean that shit up.

Again, sorry for my sleep-deprived rambling, but I can't help but respond to constructive criticism :D
 
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HBKTheIcon69

Active Member
Dec 25, 2018
981
266
Very true on that list however all those listed lack the fetish for girl on girl foot fetish which in actual lesbian porn is climbing up the ladder on viewability. For the male protagonist there's no problems on incorporating foot jobs so why not incorporate similar on that fetish for female protagonists?
 

PeggyBlackett

Engaged Member
Jan 24, 2018
2,561
2,271
I can only agree. I personally avoid any game with balloon boobs like the plague. I mean - It's simply impossible for me the get turned on by those completely unnatural insanely big bags of meat. Lucky enough there are games here (Yuri and non-Yuri) that do not look like all woman have a disastrous disease that deformed their body parts to something from a nightmare.
It's probably one of the main reasons I like Yuri stuff. That said - I like all games where the MC is NOT a brain dead one-dimensional walking stick-with-balls, that only has eye for deformed inflated blobs of flesh with a woman label glued on it.
(y):LOL:
 

Kass/\ndra

Member
Apr 29, 2021
121
1,819
I think a better idea would be to add some more small events to reward the player for visiting other classrooms and different places, instead of limiting the amount of places the player can visit.

Your solution sounds good in theory, but in most cases it would just bite the developer in the ass, just guess how many players would then come bitching at them why the hell they "didn't get scene X", or "missed Y", you get the idea.
And as a result there still would be no better game-flow; just you, clicking through the options not because you actually want to do those activities in the game, you would just be on the constant lookout for new scenes, still feeling like the same "village idiot" as before.
But I guess in the end it ultimately comes down to the following: Do you like, or tolerate the sandbox style in games or not.
 
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red_faced

Active Member
Jul 23, 2020
767
1,810
Played through most of it. I really like it so far. The exhibitionism themes are great. I like that you can be dominated by the other girls and also dominate them, giving some variety.

There are some missing image errors, like when you try to go to school in your running clothes.
 

voyeurkind

Well-Known Member
Jan 26, 2018
1,195
1,699
The Good:

* The activity was hot. I liked the slow burn, and the girls are cute. This alone is enough to keep my interest.

* One of the things I dislike about most female protagonist games is that the protagonists seem to have no agency. Lea does get pushed into a couple of situations, but it seems for the most part that she's making her own decisions in terms of her actions.

The Bad:

* I didn't mind the sandbox, but if the dev decides to keep it, there really needs to be some sort of hint system or quest log to move the story forward, plus there needs to be a better eway to tell the time of day.

* I hate to complain about the art since I couldn't do better, but the girls are all really pale, and not in a good way. It looks like a lot of the renders were overexposed. Also, many of the poses were just stock Honey Select poses and they got pretty static and boring.

* It would be nice if there was a little more diversity with the girls. Not just blonde, brunette and redhead but differences in skin tone as well. I'm guessing a couple of the girls are supposed to be Asian, so perhaps they could have slightly darker skin or a slightly different skin color?

The Ugly (or shit that probably just bothers me):

* It really bothers me when a game is supposed to be set in college but it's obviously high school.

* I really felt there should have been an option for Lea to masturbate in her room at night.

Anyway, I liked this, and I'll keep following along for now.
 

lolalovelyass

Newbie
Jul 21, 2017
94
22
Wow this game was hot. I am so glad to see a completely(if avoidible the men) lesbian game. I also like that the exhibitionism isn't silly as of yet. Usually when they put that in games it goes from flashing straight to public sex. Good that there is pacing. Can't wait for more.
 
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4.70 star(s) 39 Votes