3.50 star(s) 2 Votes

Pallazzo

Newbie
Apr 26, 2020
42
47
I must admit I don't like piss at all or any toilet stuff, so I was skeptical of trying this since while scat and fart is skippable, piss isn't since it's integral to the story. But I do like ballbusting and enjoyed Magic Femdom since you could pick girls who you can interact with and naturally the kinks involved.

So I decided to give it a try and I must say this is a pretty cool first version of the game. It's very well done, and it's obvious considerable time was spent on this. The UI is changed from the usual RPGM games, sprites too. It looks like a proper game and not just yet another half assed RPGM game. I like the art as well, would be cool if there are a few more CGs in the future depicting a certain action or fetish.

I like the dynamic of MC slowly falling down from his throne basically, and curious how this continues as the potential is definitely there.

My main gripe would be the italic text depicting characters thoughts. It's kind of hard to read, especially from MC since it's yellow. Maybe add a bit bigger font.

In any case, great job dev!
 

volbells

Member
Game Developer
Feb 19, 2020
207
617
After a long time, Volbells is finally back! It is honestly great to have you back, loved all your previous works. I occasionally write reviews for games, mostly due to QA passion. Here is a review of the game I made using notes I took while playing.

UI & Dialog:
I love how characters talk with unique coloring to their dialog, though it would be nice to have an outline for their text to make it pop out more. The white background of the textbox makes it a bit hard to focus on the text, especially for characters with brighter shades of color for their text. I would recommend changing the text box to a grey or slightly darker than white color, along with potentially adding thicker outlines to the text to allow it to pop more.

Characters feel very expressive when they give their internal thoughts when talking and it definitely adds to the characters. While it is obvious when a character is talking quietly or internally during a conversation, the difference is subtle enough to make it a bit hard to tell when a character is doing this without a normally stated sentence alongside it. This is even more important for the main character, who doesn't have a textbox saying when they are talking. One of the first lines in the opening for the MC is a description of what he does (him appearing in front of Fire Hands). The way it is presented seems like he narrated his own action, which is quite weird. It would be best if there is a unique way to present dialog that is spoken out loud, internally, and in narration. I recommend adding "" to spoken dialog and maybe a unique color for narration.

The in-game menu UI is nice, but also is quite blank. The white background is a bit distracting (sometimes even like a flashbang depending on the background beforehand), so I still would recommend using a different color or even a unique texture. The wheel selector for picking options in the menu is a very nice change of pace (not common in RPGMaker games), though I feel like the area for it leaves too much empty space. Shrinking the boxes used for this menu or enlarging the icons that rotate might make it feel less blank.

Art:
Honestly, the art for all of the characters looks great. Most of them look like they may have been bought assets, yet each of them seem so fitting to their characters as if they were actually made for this game (and they might be, I have no idea). Smaller images for certain scenes are also all great, allowing for the game to need less art assets while still containing a lot of scene detail.

Gameplay:
The combat of the game seems like it could be interesting; however, there isn't much you can do in this first version. The idea of having tons of ways to either defeat or dominate your opponent could lead to some interesting situations, yet every fight in this version either kills you in one hit or does not let you use anything that isn't a normal attack type skill.

Characters:
Each character in the game feels unique and diverse, some even having some interesting aspects to their super powers. The current problem is while some of them have obvious powers like Fire Hands or explained powers like Twin Buster, there are many characters shown without an explanation to their power yet. I definitely look forward to learning about the rest of the characters' powers, their relationship with the MC, and their fetishes...

Story:
Overall, a really great opening to the game. It introduces a lot of characters, while also showcasing the holes in the MC. Pretty much any maledom scene still ends up with the girl winning in some way, sometimes even being just flat out femdom. The numbers game is especially evil considering it isn't possible to win (figured this out myself since I have played a similar minigame). The only problem I have with it is that there really isn't much content in this first version. More specifically, the majority of the content felt like a teaser/intro to what the individual character's content would focus on. This causes almost every scene to feel brief and not really substantial, keeping the player wanting more. The most exciting scene was Liquid's, whose scene felt the closest to femdom besides the numbers game scene. There is also the aspect that some characters tease what would happen if the MC was weaker, thus getting the player excited for the future while also making it even more agonizing that this content isn't available yet.

Bugs, Grammar, & Other:
During the opening's spanking scene, the MC calls Fire Hands Iris in his internal dialog. The MC normally calls characters by their Super name or something that isn't their actual name, so this being here is odd when he shouldn't even know her.

When first meeting Twin Buster in the game and when talking to her, she says "You're no ButHer yourself" which is either a typo or the text glitching two L's together.

Dialog skip is the shift key, which while common, is a bit problematic depending on how it is implemented. For example, holding the shift key to run and then getting dialog or a cutscene. This skips the dialog before you can react to the text popping up. While I am not sure how for RPGMaker, there should be some method to only allow dialog skipping on the key press and end on release, instead of skipping when the key is held down. This should make it impossible to accidentally skip dialog that shows up.

Final Thoughts:
Overall it is a really great first version and I can tell that a lot of time was put into it. It sets the stage for a really good story and some amazing scenes, just like some of your previous games were able to do. I assume a good amount of the development time went into the story writing, character development, and the many parts of the game that doesn't use the base RPGMaker assets. Not to mention most first versions of games I play have all kinds of grammar issues or bugs, but there was very little like that in this game. It definitely doesn't feel like a thrown together game by any means, so I am quite excited for this game's future. I am a bit curious as to when the game will get more content though, definitely hopeing this game doesn't go without updates for a long time, especially after the 2+ year long absence of your games. Really glad to have you back Volbells!
Also, it would be best to ignore certain people on this thread that don't really understand game development (there are people that annoy me on F95 I don't block, then there are the two people I actually blocked because I couldn't stand seeing their messages, one of them is already here and I see you are just as confused about them as me).
Love the detailed feedback. Thank you!
 

volbells

Member
Game Developer
Feb 19, 2020
207
617
I must admit I don't like piss at all or any toilet stuff, so I was skeptical of trying this since while scat and fart is skippable, piss isn't since it's integral to the story. But I do like ballbusting and enjoyed Magic Femdom since you could pick girls who you can interact with and naturally the kinks involved.

So I decided to give it a try and I must say this is a pretty cool first version of the game. It's very well done, and it's obvious considerable time was spent on this. The UI is changed from the usual RPGM games, sprites too. It looks like a proper game and not just yet another half assed RPGM game. I like the art as well, would be cool if there are a few more CGs in the future depicting a certain action or fetish.

I like the dynamic of MC slowly falling down from his throne basically, and curious how this continues as the potential is definitely there.

My main gripe would be the italic text depicting characters thoughts. It's kind of hard to read, especially from MC since it's yellow. Maybe add a bit bigger font.

In any case, great job dev!
Glad you liked it. I'm getting a lot of criticism on the text, I'll definitely do something there.
 
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Zwyx

New Member
Apr 6, 2023
2
0
I got really excited to see you were making ballbusting part of your games again, only to have never been able to use any of them? I'm fine with playing as the girl and choosing what to do to the protagonist, but having literally every fight (except one) end instantly because the protagonist is OP really doesn't sell the combat portion of the game. And I saw that you want to have him start off as strong to be humbled later, but I can't get sold on the ballbusting RPG attacks, if I literally can't use any of them. Perhaps the demo could be more focused around the time where the guy is actually getting femdomme'd in combat, if that's supposed to be the main draw?

Also the text is pretty hard to read, stylized as it is.
 

xtDeli

New Member
Jan 10, 2023
9
2
Hi, i can make translate for you game in russian language, if u help me with how to do it, all tech stuff i mean
 

volbells

Member
Game Developer
Feb 19, 2020
207
617
I got really excited to see you were making ballbusting part of your games again, only to have never been able to use any of them? I'm fine with playing as the girl and choosing what to do to the protagonist, but having literally every fight (except one) end instantly because the protagonist is OP really doesn't sell the combat portion of the game. And I saw that you want to have him start off as strong to be humbled later, but I can't get sold on the ballbusting RPG attacks, if I literally can't use any of them. Perhaps the demo could be more focused around the time where the guy is actually getting femdomme'd in combat, if that's supposed to be the main draw?

Also the text is pretty hard to read, stylized as it is.
Sorry, but the ballbusting will be a bit of a slow burn. It's really just inevitable given the story. It's not a ballbusting game, it's a general femdom game that includes ballbusting.
 

baxtus

Active Member
Apr 15, 2021
758
854
I would say, keep the MC strong enough to beat all the girls easily in a normal fight, but have it be that he becomes weak to sex attacks instead of him losing his power.

It's hot when a powerful MC (male or female) loses to weak enemy girls because they can't resist sex attacks.
Like if a Level 99 character loses to a weak level 1 girl because the level 1 girl knows how to use sex attacks, while the level 99 has zero resistance to sex attacks.

So having the Demon woman's pee leave the MC weak to any sex attacks would be better than him losing his levels IMO, as there is just something really sexy about a powerful character being beaten by an enemy girl that is so far below them to not even be a challenge in a normal situation.

Also, I noticed a bug, if you bypass the brown haired girl and head straight into the MC's house, the game gets stuck.
 
Last edited:

volbells

Member
Game Developer
Feb 19, 2020
207
617
Also, I noticed a bug, if you bypass the brown haired girl and head straight into the MC's house, the game gets stuck.
What happens exactly? Do you get a message? Do you get brought to the other map?
 

991207z

Newbie
Mar 13, 2018
57
92
> This is until he meets The Liquid Demon, a Super Villain with the ability to drain a Super's levels by feeding them her piss.


Or is that what she wants you to think :sneaky:
 

baxtus

Active Member
Apr 15, 2021
758
854
> This is until he meets The Liquid Demon, a Super Villain with the ability to drain a Super's levels by feeding them her piss.


Or is that what she wants you to think :sneaky:
Well in the game the character says he feels his powers are less, but that could be merely the power of suggestion, like maybe her power is to be able to fool people into thinking they have become weaker, and that would be a great idea for the game, maybe his powers haven't been affected at all, but instead she just makes it so he feels weaker and less confident even though nothing has actually changed, and it's all in his head.
 
3.50 star(s) 2 Votes