SIN by itself presents no current threat to HERO. Clark makes that clear between the captains and lieutenants they can basically stalemate the monster threat foreverLet s say - he is naive stupid child, who view world in pink colors with pony and rainbows
How it change the fact that SIN basicly help those creatures to conquer Earth?
Truth is - THEY NEVER HAD CONTROL FROM THE START. Basicly this means - Estheth could beat their ass (or eat them alive)
if they even think about oppose her urges. They even fail to take weakling like Valvaran under control. Estheth did whatever she want and until certain point of time her needs just werent so hard to hide. Rest of sentient Monsters are the same as Estheth
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And we dont mention rouge monsters who hunt people on daily basis
I support that. What i mean - SIN present real threat to HERO. Threat that is taken very lightly until now. HERO must do something huge in order to escape War on two fronts which probably would be hard to win if not deadly for whole world. Now HERO need somehow rapidly improve their ground troops (1-3 lvl agents) so they could stay for themself and protect area from monsters or SIN agents attacks, while HERO Big Shots (captains and lieutenant) would manage main threat (S-rank monsters and top SIN members)
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As it is for now - HERO recruit big numbers of civilians and lets be fair - at least 50% of them are not suited for combat mentally ( and i doubt that they are OK with killing humans = SIN agents). On contrast SIN recruit former soldiers, assassins, mercenaries, etc - people who have actual combat experience or at least serve in military, police, all that kind of organisations. Needles to say that they are by far better troops, then HERO have (this is why i think it would be wise for HERO to hire Mett into their ranks as field commander officer and make Michail Chief instructor for incoming recruits)
Nobody in SIN can fight Alexis or Clark, never mind Henri or Malik or Bernhardt. The MC would murk either twin in a 1v1