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lorkdubo

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Aug 19, 2022
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Uh what? You literally get rid of the entire game if they don't become superhumans. Alice would remain dead. Michael was a badass getting his powers and he carried early game but being human could only do so much before he was out matched in every way. Deryl I suppose doesn't change much, his powers just letting him make things without taking as much time like Xanthe or Tanos. He gets to be in the action not stuck in the lab, besides the storytelling of their childhood friendship. The twins is probably your worst take.
It is one of the strong points. Having a set cast of deuteragonist that grow alongside the MC. Besides, if you remember the Claudia dream/future, there is an inflexion point where the MC will grow exponentially.
 

okokok

Active Member
Aug 19, 2016
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Am I the only weird one who liked the monster arc :oops:
Sure in the start of it when cole is saved by his friends and that bitch throw us in that rift it made me little frustrated but I think I liked the monster arc ,got to see more monsters and some amazing power like the very big monster that was dead and we read it's memory and the water city lore and that big tree
Btw in starting when we fought ella and then she beaten us and throw us to the memory apostle what was she trying to do ,is this her way of getting both traits by letting mc killed and become the arbiter and in the diamond valley battle where mc reached like level 5 or become a monster and search ella to get her power like if we absorbed her that time could we become the arbiter of evolution ?and when we slept in college dorm in some nighttge voice said to become complete or something like we need to kill or absorbed the cross assasin ,and many other
Didn't dislike the monster world arc but feel like we got blueballed because more interesting stuff was happening back on earth while we were gone and we only got small glimpses of it
 

Windfaker

Member
Dec 11, 2017
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he pacing dropped, that’s obvious. And yet some people defend the author like everything’s part of a master plan. Look, the author’s human—he can have weak moments in the story, and that’s fine. But that doesn’t mean every update is automatically amazing. The MC is stuck, the story feels hollow, and pretending everything’s perfect doesn’t help.

Still, I’ve got faith that the final arc will bring back what makes this game great: the intense fights and the meaningful choices we make to move forward.
The problem is that people everywhere in this game have become superhuman. From a narrative perspective, there are more superhumans than humans(maybe not, but that's how it looks in the game), and worst of all, instead of focusing on the MC, they're focusing on some fucking side characters. And even worse, the side characters and their fights. God, I hate it, not necessarily because they're poorly written, they're okay, but they're taking up almost an entire update to show off a single side character fight. I understand they want to show how difficult these fights are and how strong these characters are, but it's become monotonous and tiresome. In my opinion, the dev bit off more than he could chew. But we'll see what happens next, although I don't know, he started using AI on monsters...
 

Jonathan Y

Active Member
Dec 1, 2020
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What was so epic about Alice's fight in Monster World? She fought, fell to the ground, fought, fell to the ground, fought, fell to the ground.
Wow, are you trolling or actualy serious ? Using that kind of snarky ass tone you can literaly complain about every single fight in any piece of fiction ever.

Seems to me you are very much enjoiyng hearing yourself complain for no reason, a hobby of yours ? Nothing better to do ?

As I said, I hope the author does not pay too much attention to people like you. There are those who will never be happy no matter how good the story is, which it is in my opinion. But do continue your snarkiness, want a pat on the back ?
 
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Wow, are you trolling or actualy serious ? Using that kind of snarky ass tone you can literaly complain about every single fight in any piece of fiction ever.

Seems to me you are very much enjoiyng hearing yourself complain for no reason, a hobby of yours ? Nothing better to do ?

As I said, I hope the author does not pay too much attention to people like you. There are those who will never be happy no matter how good the story is, which it is in my opinion. But do continue your snarkiness, want a pat on the back ?
Do you seriously think that criticizing the narrative direction is the same as trolling? If people can’t express their opinions without being told they “just love to complain,” then what’s the point of having a debate? Not everyone has to applaud every decision the author makes as if it were flawless. Some of us analyze, compare, and expect more—and that’s not a pointless hobby, that’s called having standards.

Saying “every fight can be criticized” doesn’t invalidate the critique. On the contrary, if many fights feel disconnected or unnecessary, it’s perfectly valid to point that out. It’s not sarcasm for the sake of sarcasm—it’s frustration with a narrative direction that many feel has gone off track.

And about the whole “some people will never be happy” thing—that’s a cheap generalization. There are plenty of us who genuinely love the story, but also recognize its flaws. Not everything that shines is gold, and not every critique is hate. If the author only listens to people who praise everything without question, the game will never evolve.
 
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Jonathan Y

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Do you seriously think that criticizing the narrative direction is the same as trolling? If people can’t express their opinions without being told they “just love to complain,” then what’s the point of having a debate? Not everyone has to applaud every decision the author makes as if it were flawless. Some of us analyze, compare, and expect more—and that’s not a pointless hobby, that’s called having standards.

Saying “every fight can be criticized” doesn’t invalidate the critique. On the contrary, if many fights feel disconnected or unnecessary, it’s perfectly valid to point that out. It’s not sarcasm for the sake of sarcasm—it’s frustration with a narrative direction that many feel has gone off track.

And about the whole “some people will never be happy” thing—that’s a cheap generalization. There are plenty of us who genuinely love the story, but also recognize its flaws. Not everything that shines is gold, and not every critique is hate. If the author only listens to people who praise everything without question, the game will never evolve.
The way he describes Alice's tournament fight was :

'' She fought, fell to the ground, fought, fell to the ground, fought, fell to the ground. ''

If that to you sounds like any sort of halfway respectable criticism from someone that genuinely thinks their argument through then I don't know what to tell you.
'' Some of us analyze, compare, and expect more '' good for you, and I would love to hear it in a decent fashion, the guy I was replying to had a tone that could only be described as a Karen in the mall, hence me questioning wether he was serious or trolling, No need to jump to conclusions and accuse me of saying anyone's criticism is invalid, I did not say that, and it is vexing when someone takes one thing you say and jumps a hundred miles with it, so chill.
 
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The way he describes Alice's tournament fight was :

Well, technically that did happen. Obviously there was more dialogue during the fight, but yeah, what he said did happen. That’s his way of saying the fight was repetitive and boring — and I agree with that. What I don’t agree with is how he said it: summarizing it as ‘she fought, fell, fought, fell’ sounds more like mockery than critique. The scene deserved a more serious observation * Edit*
 
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Jonathan Y

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Dec 1, 2020
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Well, technically that did happen. Obviously there was more dialogue during the fight, but yeah, what he said did happen.’ — that's his way of saying the fight was repetitive and boring. Which it was, he just didn’t say it directly.
''More dialogue'' ?
Ok, Alice's fight was awesome. It had a perfect mix of action and drama, from the grueling first rounds, to the final fight against Danu.
That tournament showed perfectly Alice's grit, her frustrations growing up as a woman unable to surpass Michael, and her frustrations that due to now being on even grounds due to their ascension as superhumans, he is gone.
Her mental and physical state raging on the verge of monsterfication was also incredibly tense. Aswell as the choreography was very well executed. With Alice having to use her strategic skills to their limit. As we know Alice was a fighter that as Michael said, always relied on immediate, instinctual responses in combat. But in this fight however, she had to learn from Michael, and instead of charging in she had to think of multiple strategies, from ambushing Danu inside her Golem, to using the teleportation ring etc. It was a fight that made Alice grow as a strategic fighter rather than a instinctual one, like Michael was.

Besides being a fight that perfectly compliments Alice's character it also brought to light Danu and her tragic backstory. From the sacrifice of her sons, to her leaving all of her previous human honour behind due to the tragedy she went through, to her complicated feelings against Aos.

If all of that to you was just '' some dialogue '', then honestly, no offense, but fck you. How can you claim to be someone who '' analyze, compare, and expect more '' when that's all you have to say ?
Just a '' fight and some dialogue '', as you put it. Ok, if that's your takeaway, then enjoy what scarcely little you got from that fight, I'm not gonna bother getting my feeling across to someone who's apathetic and hypocritical.
 
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Grimnir098

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Jan 27, 2021
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My biggest (and probably the only one worth mentioning) issue with the story is that now almost everyone in the main / supporting cast is a superhuman. In early game, the MC was overpowered but his friends weren't so it raised the stakes of each fight. Now every friend of the MC is some asspull gifted unique superhuman never seen before and it makes everything a bit cheap.
For example, one of Michael / Alice should've remained human. They were both supposed to be the pinnacle of human form and making them superhuman just makes that feat useless. Deryl was a prodigy, WW did not need to make him a monster to keep him interesting. Making the twins superhuman was also not required, it feels like the entire twin apostle stuff was created to make the twins superhuman. The MC should not have been the son of some uber powerful monster, the father should not have known the existence of monsters etc. It just invalidates all the secrecy that was created in the first 3-4 updates

The recent updates remind me of The Boys show. Both the show and this game started out with a small, weak main cast evolving / improvising their skills to take down beings much more powerful than them, but now both the show and the game contains needlessly overpowered characters that simply lowers the stakes and makes everything feel a bit flat.
1. How were the stakes raised? I only remember MC's normal friends being around him during a fight one time, the Kenny fight. How would him losing any other fight affect his normal friends?

2. Michael and Alice being peak humans is not rendered useless by becoming superhumans. All their training and experience has clearly paid off, and is the reason they're as powerful as they are despite their relatively short time as superhumans.

3. Deryl would simply have far less to do if he wasn't a superhuman. His power makes him so much more useful, not only as a combatant but even as a craftsman.

4. Making the twins superhuman was 100% required to prevent them from being sidelined, like they had been up until the twin arc. If you think the twin apostle stuff was created purely for the twins, you haven't been paying attention.

5. How is the secrecy of the first few updates invalidated by the father knowing? He's part of a top-secret government agency specifically created to monitor H.E.R.O. and monsters.

6. The Boys never had the main cast evolving. S1 was about mortal men taking on gods through their ingenuity. They get around whatshisface's bulletproof skin by shoving explosives up his rectum.
That is not even close to the tone of Superhuman, which is essentially a battle shonen anime. The main cast starts off weak, fights peers and those a bit stronger, and through training and fighting gradually become stronger. The MC's friends becoming superhumans is totally natural and not unexpected to anyone with a functioning brain.
Naruto, Black Clover, One Piece, Bleach, Yu Yu Hakusho, Hunter x Hunter, etc.
How many of these anime/manga do you know where the majority of the main cast aren't fighting?
 
Aug 27, 2025
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verything was predictable. Alice fights, suffers, edges toward monsterification… and just when she reaches Michael’s level, he vanishes. That’s not drama—it’s narrative convenience.

And Danu? His backstory is just a justification to hit Alice without making the script dirty. His tragedy is told, not felt.

Good choreography doesn’t save a scene that pretends to be deep but dodges real conflict.

Everything was predictable. Alice fights, suffers, gets close to monsterification… and just when she reaches Michael’s level, he disappears. That’s not drama, it’s narrative convenience.

Danu? The typical recycled antagonist: tragic past, kills a friend of the protagonist, seeks revenge. Nothing new. His story doesn’t add depth—it's just emotional justification to hit Alice without making the script dirty.
 
Sep 1, 2025
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My biggest (and probably the only one worth mentioning) issue with the story is that now almost everyone in the main / supporting cast is a superhuman. In early game, the MC was overpowered but his friends weren't so it raised the stakes of each fight. Now every friend of the MC is some asspull gifted unique superhuman never seen before and it makes everything a bit cheap.
For example, one of Michael / Alice should've remained human. They were both supposed to be the pinnacle of human form and making them superhuman just makes that feat useless. Deryl was a prodigy, WW did not need to make him a monster to keep him interesting. Making the twins superhuman was also not required, it feels like the entire twin apostle stuff was created to make the twins superhuman. The MC should not have been the son of some uber powerful monster, the father should not have known the existence of monsters etc. It just invalidates all the secrecy that was created in the first 3-4 updates

The recent updates remind me of The Boys show. Both the show and this game started out with a small, weak main cast evolving / improvising their skills to take down beings much more powerful than them, but now both the show and the game contains needlessly overpowered characters that simply lowers the stakes and makes everything feel a bit flat.
I used to think like that before. I...disliked that the twins were turned into superhumans, was fine with everybody else, for the same reason you said, it raises stakes, its more romantic for a weak ass hoe to be protected by a strong ass superguy. But Im just a different dude altogether now. Now Im just here for the story, theories, powerscaling, fights, superpowers, worldbuilding....all the autistic stuff. To hell with the romance and sex. I still think somewhat that emily should remain human, but at the same time Im excited to see her becoming a darkness spawn and see her new powers, abilities, see their evolutions, and see her kick ass (Or get her ass kicked). It'd be so cool aaah!
 
Sep 1, 2025
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verything was predictable. Alice fights, suffers, edges toward monsterification… and just when she reaches Michael’s level, he vanishes. That’s not drama—it’s narrative convenience.

And Danu? His backstory is just a justification to hit Alice without making the script dirty. His tragedy is told, not felt.

Good choreography doesn’t save a scene that pretends to be deep but dodges real conflict.

Everything was predictable. Alice fights, suffers, gets close to monsterification… and just when she reaches Michael’s level, he disappears. That’s not drama, it’s narrative convenience.

Danu? The typical recycled antagonist: tragic past, kills a friend of the protagonist, seeks revenge. Nothing new. His story doesn’t add depth—it's just emotional justification to hit Alice without making the script dirty.
You know, for the same reasons that you said, when I first started the alice danu fight, I was just thinking constantly when shes gonna win, cause I knew she wouldnt lose, obviously not, so this feeling resulting in me thinking the fight just went way too long. The only surprising part to me was her monsterification, but now that I think about it its not THAT surprising since deryl is also some sorta superhuman-monster hybrid.
 
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Jonathan Y

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Dec 1, 2020
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And Danu? His backstory is just a justification to hit Alice without making the script dirty. His tragedy is told, not felt.
His story doesn’t add depth—it's just emotional justification to hit Alice without making the script dirty.
I disagree with all of that. And Danu is a she, in case you missed it.
 
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obibobi

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May 10, 2017
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I think what's funny about the monster arc is that despite its name, its most important function in the story had very little to do with monsters, it was an arc to turn the main cast into a united group of friends, it made the twins relevant. After this arc you could believe that anyone of these people would fight to protect the other.

Prior, the connections many of them had where superficial, we knew Michael was training some of them but that was just a few lines, to us the readers it meant very little.

At the same time I get some of the issues people would have had with it, it put a pause on some of the developments we where getting invested in, the MC didn't have a single good fight. But it was far from bad, I still really enjoyed it and I can see its value to the story.
 

johndqdo

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Feb 14, 2021
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I think what's funny about the monster arc is that despite its name, its most important function in the story had very little to do with monsters, it was an arc to turn the main cast into a united group of friends, it made the twins relevant. After this arc you could believe that anyone of these people would fight to protect the other.

Prior, the connections many of them had where superficial, we knew Michael was training some of them but that was just a few lines, to us the readers it meant very little.

At the same time I get some of the issues people would have had with it, it put a pause on some of the developments we where getting invested in, the MC didn't have a single good fight. But it was far from bad, I still really enjoyed it and I can see its value to the story.
I enjoyed it too. The group truly began to feel like a "family."
 
Sep 1, 2025
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(this text is redundant with previous posts)

To my understanding, they are weak because they are not suited for combat, more focused on support and utility. I mean, their abilities can be absolutely broken on paper, like rewriting history, sending someone into oblivion, undoing any damage, gathering and sharing information, and of course boosting superhuman growth and copying/teaching others' techniques, but these have little to no effect on those stronger than or even equal to the the user, unless they have an exploitable weakness (like a trauma or stupidity), or they willfully subject themselves, meaning they en up relying on psycological warfare and hope, so they are better at the background.

Regarding the MC, his memory powers have increased his growth, helped him with faster and more accurate shape shifting, distracting/taunting Cole and so on, but yeah, he is only able to fully utilize them because of his physical powers, there is no use of increasing his Power tenfold to end up at 10 of a hundred needed. He could become a False Hydra or my best friend Tsukishima, but only when paired with another path, and even then they would work on the weaker targets.

A question about these powers, could the MC potentially revert monsterfication? Or would this be prevented by the same ethereal reason he can't copy powers with shapeshifting? (I believe Xanthe Sr. mentioned a while back that the MC could copy a monster's physique but not their powers due to the ethereal energies they use).



About our MC's weakness to lightning. What I gathered during Syla's fight with Indra is that it's psycological, not physical, meaning the Silats explode due to some sort of generational trauma, just searched on the wiki, its a traumatic event that translated into a physical reaction, and was transmited to her kin. Syla managed to overcome this by steeling herself and fully focusing on saving her family, so the MC could use this memory and lots of mental training to solve his problem, no physical modification can help.

And about superhuman aging. Apparently age seems to limit physical growth, I guess that if you are transformed at 9yo, you get a peak 9yo body, same with the teens, while if you are transformed at 86 yo, you would get a peak 20-30s yo body, because it would be the ideal one. Their body changes with evolution, so far I think we only have the orphans as examples, as they were infected when they were kids, I guess if the 9yo evolved at 12, he would transform accordingly. Still, I would like to ask about the lv5s, do you guys think they can de/age at will?
Nah MCs lightning issue is not mental, its purely physical and genetic, a mutation. Hes not afraid of lightning like his mother, never was. Syla was always afraid of lightning, after becoming superhuman, this trauma and fear resulted in a genetic mutation of some sort, for her and/or for her kin, who are the silats she progenitorized plus the MC. And obviously for all silats (Assuming what you said is true) its their genetic mutation only that results in them being weak to lightning, cause ofcourse most of them wouldnt be afraid of it. Obviously by generational trauma WeirdIndividual is referencing to mutation, not trauma literally.
 
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