I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 330, in script call
call process_interact_action (char, param)
File "game/func_action_processing.rpy", line 486, in script call
call person_engage (char, action)
File "game/func_interactions.rpy", line 467, in script call
call show_char_sprite (char)
File "game/util/func_images.rpy", line 493, in script call
call show_char_spriteR (char)
File "game/util/func_images.rpy", line 424, in script
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
File "game/util/func_images.rpy", line 424, in <module>
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
Exception: DynamicImage u'Characters/Sister/[sis.outfit]_[sis.pose].png': could not find image. (u'Characters/Sister/wild_fetish5.png')
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 330, in script call
call process_interact_action (char, param)
File "game/func_action_processing.rpy", line 486, in script call
call person_engage (char, action)
File "game/func_interactions.rpy", line 467, in script call
call show_char_sprite (char)
File "game/util/func_images.rpy", line 493, in script call
call show_char_spriteR (char)
File "game/util/func_images.rpy", line 424, in script
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/util/func_images.rpy", line 424, in <module>
$ renpy.show(char.ikey + '_sprite', tag='tmp_sprite_' + char.ikey, at_list=[right])
File "renpy/exports.py", line 768, in show
sls.add(layer, img, key, zorder, behind, at_list=at_list, name=name, atl=atl, default_transform=default_transform, transient=transient)
File "renpy/display/core.py", line 1147, in add
thing.visit_all(lambda d : None)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 558, in visit_all
for d in self.visit():
File "renpy/display/image.py", line 744, in visit
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'Characters/Sister/[sis.outfit]_[sis.pose].png': could not find image. (u'Characters/Sister/wild_fetish5.png')
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
SP 0.45.03
Mon Mar 28 18:36:56 2022
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 336, in script call
call process_negative_action (char, param)
File "game/func_action_processing.rpy", line 726, in script call
call expression char.ikey + "_coercedbj_script"
File "game/chars/char_Anne.rpy", line 2141, in script call
call pause_scene
File "game/util/func_utils.rpy", line 332, in script
pause
File "renpy/common/000statements.rpy", line 455, in execute_pause
renpy.pause()
File "game/radioactive/devcheat.rpy", line 116, in DevPause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
Exception: DynamicImage u'Characters/Anne/Negative/[an.outfit]_[an.pose].png': could not find image. (u'Characters/Anne/Negative/work2_coercedbj2.png')
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/locations/loc_school.rpy", line 2484, in script call
call jackson_school_mischief3
File "game/func_action_processing.rpy", line 18, in script call
call interacts (get_char_by_ikey(interact_who))
File "game/func_action_processing.rpy", line 336, in script call
call process_negative_action (char, param)
File "game/func_action_processing.rpy", line 726, in script call
call expression char.ikey + "_coercedbj_script"
File "game/chars/char_Anne.rpy", line 2141, in script call
call pause_scene
File "game/util/func_utils.rpy", line 332, in script
pause
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 455, in execute_pause
renpy.pause()
File "game/radioactive/devcheat.rpy", line 116, in DevPause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/image.py", line 752, in per_interact
self.find_target()
File "renpy/display/image.py", line 652, in find_target
raise Exception(error)
Exception: DynamicImage u'Characters/Anne/Negative/[an.outfit]_[an.pose].png': could not find image. (u'Characters/Anne/Negative/work2_coercedbj2.png')
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
SP 0.45.03
Mon Mar 28 18:43:49 2022
I have reproduced this in the base game. He's not using the right variables for displaying scenes or something.Exception: DynamicImage u'Characters/Sister/[sis.outfit]_[sis.pose].png': could not find image. (u'Characters/Sister/wild_fetish5.png')
This one is either a base game issue or a distributed archive issue, as this scene for this outfit does not exist.Exception: DynamicImage u'Characters/Anne/Negative/[an.outfit]_[an.pose].png': could not find image. (u'Characters/Anne/Negative/work2_coercedbj2.png')
It sounds like you've enabled Dev mode. The only purpose of this is to make releases. There are no hidden cheat menus or anything of the sort.it wanted to write a windows patchfile to a read only part of my disk
There is no 'checksum failed' message visible anywhere in the UI.
Can you see why that might be?and updated the md5sum in RaMD5.json
Yep, 100% the case. I was spiking the checksum stuff and fiddled around with some variables I didn't bother to understand, so I pooched that. Grrr.It sounds like you've enabled Dev mode. The only purpose of this is to make releases. There are no hidden cheat menus or anything of the sort.
LOL, I see how that sounded. I guess I was pointing out the problem was NOT the checksum routine firing.Also...
[me updating the md5 list, and then noting the lack of error]
Can you see why that might be?
That's a very good implementation.
- Bookface has a fourth option that gets another random contact
Agreed. This is exactly the kind of no-brainer QoL enhancement I like to see in plug-ins.That's a very good implementation.
All suppression shots will fade with time. They are there primarily to see the pre-flaw versions of some scenes. (Normally, once you've taken the associated power shot, you can never see these scene variations.) The duration is random, lasting 3 to 10 days.so i accidentally surpressed incest flaws and now i cant have sex with mom or sister.
any way to reverse it?