I saved it right before the Mom-Sophie scene, so you can see what my problem is pretty fast.Can you post a save?
I saved it right before the Mom-Sophie scene, so you can see what my problem is pretty fast.Can you post a save?
Looks more like despair to me.badblonde said:he need help
If you've seen the bum you're looked out, she won't trust you anymore.Is there a cheat to restore the ability to talk to Tamara? It seems that I was not supposed to go back a second time after the bum and I cannot get back into her interactions cause I was an idiot and didn't make a backup save.
Just don't want to be locked out cause I thought it must be story based since I didn't send Freddy to her.
Technically, you're fucked. You could try opening the console (Shift + O) and typing tam.suspicion =0.Is there a cheat to restore the ability to talk to Tamara? It seems that I was not supposed to go back a second time after the bum and I cannot get back into her interactions cause I was an idiot and didn't make a backup save.
Just don't want to be locked out cause I thought it must be story based since I didn't send Freddy to her.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/func_action_processing.rpy", line 62, in script call
call phoneicons () from _call_phoneicons
File "game/screen/screen_stats.rpy", line 2, in script
call screen stats_screen(char)
File "renpy/common/000statements.rpy", line 485, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screen/screen_stats.rpy", line 47, in execute
screen stats_screen(char):
File "game/screen/screen_stats.rpy", line 47, in execute
screen stats_screen(char):
File "game/screen/screen_stats.rpy", line 226, in execute
showif phone_action==False:
File "game/screen/screen_stats.rpy", line 227, in execute
frame:
File "game/screen/screen_stats.rpy", line 235, in execute
has vbox
File "game/screen/screen_stats.rpy", line 237, in execute
showif player.interactions>=1:
File "game/screen/screen_stats.rpy", line 255, in execute
if len(CellUnlock[char.ikey]) > 1:
NameError: name 'CellUnlock' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/func_action_processing.rpy", line 62, in script call
call phoneicons () from _call_phoneicons
File "util/func_images.rpyc", line 3, in script call
File "game/screen/screen_stats.rpy", line 2, in script
call screen stats_screen(char)
File "C:\SuperPowered_v0.23.00-pc\renpy\ast.py", line 1801, in execute
self.call("execute")
File "C:\SuperPowered_v0.23.00-pc\renpy\ast.py", line 1789, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\SuperPowered_v0.23.00-pc\renpy\statements.py", line 169, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 485, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "C:\SuperPowered_v0.23.00-pc\renpy\exports.py", line 2655, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\SuperPowered_v0.23.00-pc\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 2999, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 511, in visit_all
d.visit_all(callback)
File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 511, in visit_all
d.visit_all(callback)
File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 511, in visit_all
d.visit_all(callback)
File "C:\SuperPowered_v0.23.00-pc\renpy\display\screen.py", line 401, in visit_all
callback(self)
File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 2999, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\SuperPowered_v0.23.00-pc\renpy\display\screen.py", line 411, in per_interact
self.update()
File "C:\SuperPowered_v0.23.00-pc\renpy\display\screen.py", line 592, in update
self.screen.function(**self.scope)
File "game/screen/screen_stats.rpy", line 47, in execute
screen stats_screen(char):
File "game/screen/screen_stats.rpy", line 47, in execute
screen stats_screen(char):
File "game/screen/screen_stats.rpy", line 226, in execute
showif phone_action==False:
File "game/screen/screen_stats.rpy", line 227, in execute
frame:
File "game/screen/screen_stats.rpy", line 235, in execute
has vbox
File "game/screen/screen_stats.rpy", line 237, in execute
showif player.interactions>=1:
File "game/screen/screen_stats.rpy", line 255, in execute
if len(CellUnlock[char.ikey]) > 1:
File "<screen language>", line 255, in <module>
NameError: name 'CellUnlock' is not defined
Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
SP 0.23.00
Sat Apr 14 19:21:28 2018
now I downloaded everything all over again and worked normally, go figureI don't know why, but I can't see phone stats while restarting a new game on this version, it only work with older saves
This error appears when trying to go open sister profile, but it happens with the mother one as well
I have both get lucky and radioactive mods installed
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/func_action_processing.rpy", line 62, in script call call phoneicons () from _call_phoneicons File "game/screen/screen_stats.rpy", line 2, in script call screen stats_screen(char) File "renpy/common/000statements.rpy", line 485, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/screen/screen_stats.rpy", line 47, in execute screen stats_screen(char): File "game/screen/screen_stats.rpy", line 47, in execute screen stats_screen(char): File "game/screen/screen_stats.rpy", line 226, in execute showif phone_action==False: File "game/screen/screen_stats.rpy", line 227, in execute frame: File "game/screen/screen_stats.rpy", line 235, in execute has vbox File "game/screen/screen_stats.rpy", line 237, in execute showif player.interactions>=1: File "game/screen/screen_stats.rpy", line 255, in execute if len(CellUnlock[char.ikey]) > 1: NameError: name 'CellUnlock' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/func_action_processing.rpy", line 62, in script call call phoneicons () from _call_phoneicons File "util/func_images.rpyc", line 3, in script call File "game/screen/screen_stats.rpy", line 2, in script call screen stats_screen(char) File "C:\SuperPowered_v0.23.00-pc\renpy\ast.py", line 1801, in execute self.call("execute") File "C:\SuperPowered_v0.23.00-pc\renpy\ast.py", line 1789, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "C:\SuperPowered_v0.23.00-pc\renpy\statements.py", line 169, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 485, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "C:\SuperPowered_v0.23.00-pc\renpy\exports.py", line 2655, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "C:\SuperPowered_v0.23.00-pc\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 2624, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 2999, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 511, in visit_all d.visit_all(callback) File "C:\SuperPowered_v0.23.00-pc\renpy\display\screen.py", line 401, in visit_all callback(self) File "C:\SuperPowered_v0.23.00-pc\renpy\display\core.py", line 2999, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "C:\SuperPowered_v0.23.00-pc\renpy\display\screen.py", line 411, in per_interact self.update() File "C:\SuperPowered_v0.23.00-pc\renpy\display\screen.py", line 592, in update self.screen.function(**self.scope) File "game/screen/screen_stats.rpy", line 47, in execute screen stats_screen(char): File "game/screen/screen_stats.rpy", line 47, in execute screen stats_screen(char): File "game/screen/screen_stats.rpy", line 226, in execute showif phone_action==False: File "game/screen/screen_stats.rpy", line 227, in execute frame: File "game/screen/screen_stats.rpy", line 235, in execute has vbox File "game/screen/screen_stats.rpy", line 237, in execute showif player.interactions>=1: File "game/screen/screen_stats.rpy", line 255, in execute if len(CellUnlock[char.ikey]) > 1: File "<screen language>", line 255, in <module> NameError: name 'CellUnlock' is not defined Windows-8-6.2.9200 Ren'Py 6.99.14.1.3218 SP 0.23.00 Sat Apr 14 19:21:28 2018
There is a console cheat that works, but I don't remember it exactly. A quick search of the thread should turn it up. Make sure you get the lettering and spacing exactly right. use "tamara suspicious" as your search parameters.Is there a cheat to restore the ability to talk to Tamara? It seems that I was not supposed to go back a second time after the bum and I cannot get back into her interactions cause I was an idiot and didn't make a backup save.
Just don't want to be locked out cause I thought it must be story based since I didn't send Freddy to her.
I tried with those exact parameters and it doesn't turn up anything useful. All I can think of is the console command "tam.suspicion = 0" but as I said earlier I have doubts about this.There is a console cheat that works, but I don't remember it exactly. A quick search of the thread should turn it up. Make sure you get the lettering and spacing exactly right. use "tamara suspicious" as your search parameters.
story1.tamara_suspicious = NoneI tried with those exact parameters and it doesn't turn up anything useful. All I can think of is the console command "tam.suspicion = 0" but as I said earlier I have doubts about this.
Thanks on behalf of people who effed up recruiting Tamara.story1.tamara_suspicious = None
This is the one.
I'm guessing it's just not finished rather than intentionally broken. Don't have Freddy tail Tamara unless you have saved first and just want to see how far you can get that way. In my games it always leads to her being permanently unavailable. Better to tutor her until she joins and just miss out on the Freddy scenes until they're finished in some future version.Thanks on behalf of people who effed up recruiting Tamara.
I'm tutoring her (achingly slow progression) and I know what to do about Derek. But now I can't send Freddy to tail either of them, nor can I stalk Tamara. I'm guessing this is a design choice but a little exposition would be nice instead of seeing "Any leads?" "Nope." every Monday.
I did. I made a note of where the baldy cunt turns up and you get to either run or beat ever-loving snot out of him. When that happened, I reloaded and proceeded to the scene just before that and went on to tutor her then.I'm guessing it's just not finished rather than intentionally broken. Don't have Freddy tail Tamara unless you have saved first and just want to see how far you can get that way. In my games it always leads to her being permanently unavailable. Better to tutor her until she joins and just miss out on the Freddy scenes until they're finished in some future version.