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sillyrobot

Engaged Member
Apr 22, 2019
2,428
2,058
468
There isn't a completed tag yet so maybe there will be another update?
Unlikely anything major. The dev suggested he might revisit for bugfixes / minor changes to better fit with next game. But that work on this version is effectively over.
 

terirheken

Active Member
Jan 7, 2019
634
741
281
No but the dev is burned out.
From what i understand he is fineshing up and moving to sp2.
The engine isnt good for what he wants.
that doesn't make any sense unless burn out in this case means "ran out of ideas".
If he really suffers from burnout he wouldn't start 1-2 new games.
I know people who suffere from burnout they literally had to do nothing (workwise) for 6-12 months to recover.
Adding extra na dnew work on top of exisitng stuff would be rather counterproductive, wouldn't it?
 
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Crel

Member
Jun 5, 2018
296
206
226
I've always liked this game, glad to see a new version.

Really looking forward to SP2, will be good to see what Baal can do with better graphics and with the years of experience helping lay a solid foundation.
 

IlMato

Member
Oct 7, 2017
134
45
241
that doesn't make any sense unless burn out in this case means "ran out of ideas".
If he really suffers from burnout he wouldn't start 1-2 new games.
I know people who suffere from burnout they literally had to do nothing (workwise) for 6-12 months to recover.
Adding extra na dnew work on top of exisitng stuff would be rather counterproductive, wouldn't it?
It will probably go more in the direction of not being interested in pursuing the project any further. But having to because he gets paid to do it.
Try to think about it like people on an assembly line, having to pin your donkey's ears on every day. This project went on for several years, I think from 2017 onwards.
Projects of this length are usually too ambitious to be completed.
 

fulcrum

Engaged Member
Feb 2, 2018
3,709
2,214
392
what storylines are done? im not starting over with this until the school is finished, we can subdue the amazons and take over the hero society (or at least the head of the lab).
 

Phoexist

Active Member
Mar 11, 2020
505
559
258
what storylines are done? im not starting over with this until the school is finished, we can subdue the amazons and take over the hero society (or at least the head of the lab).
Then you will be waiting awhile as the game is effectively completed now except maybe bugfixes or a module to bridge to SP2.
 

Deleted member 229118

Active Member
Oct 3, 2017
799
992
201
that doesn't make any sense unless burn out in this case means "ran out of ideas".
If he really suffers from burnout he wouldn't start 1-2 new games.
I know people who suffere from burnout they literally had to do nothing (workwise) for 6-12 months to recover.
Adding extra na dnew work on top of exisitng stuff would be rather counterproductive, wouldn't it?
From what i heard.
And it is third hand information.
He is burned out on the ren'py engine.
Its too limiting for him.
I hear that a lot.
Ren'py being useless for anything not visual novels.
 

Strec

Active Member
Feb 20, 2018
627
415
218
I've always liked this game, glad to see a new version.

Really looking forward to SP2, will be good to see what Baal can do with better graphics and with the years of experience helping lay a solid foundation.
The game was in dev for a couple of years when it was the only developpement (before the launch of Loser ) and after years is far to be complete.
Good luck with your hope for SP2, with 2 concurent games developped it may take some years before having half of content of SP1, hoping you don't see the launch of a third concurent game because a new dev engine comes :rolleyes:
 

GammaRay

Newbie
Nov 5, 2017
75
58
211
The game was in dev for a couple of years when it was the only developpement (before the launch of Loser ) and after years is far to be complete.
Good luck with your hope for SP2, with 2 concurent games developped it may take some years before having half of content of SP1, hoping you don't see the launch of a third concurent game because a new dev engine comes
He stated multiple times that he got burned out by doing the "same" renderings or things, only for other chars and that he got problems writing the text for the scenes. Changing the engine won't help him with that. After the initial "high" for doing stuff with a new "engine" fades he will hit the same problem... and from personal exp. i know that upgrading a project from a bad engine to a newer better engine .. is even more brain damaging.. especially if you need to convert such a big numbers of scenes.

So chances are very high he will hit the wall quickly again or he scalpel down the game to much smaller scale.
 

Cartageno

Devoted Member
Dec 1, 2019
8,920
15,059
876
The game was in dev for a couple of years when it was the only developpement (before the launch of Loser ) and after years is far to be complete.
Good luck with your hope for SP2, with 2 concurent games developped it may take some years before having half of content of SP1, hoping you don't see the launch of a third concurent game because a new dev engine comes :rolleyes:
It will take years for a new game to have comparable content to a game that was in development for years. Well, ummm ... 10 points to Gyffindor I guess?
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
12,772
20,997
1,026
Baal7734 , here are the bugs I found in the content added by the 0.45.02 version:

In content_school_positive.rpy:250, you wrote player.reflexes instead of player.reflex.

Then when the combat starts, the game break because you forgot to put hide school_positive right before it ; and there's also the show school_positive right after the combat that is missing.

In char_Mary.rpy:4075, you wrote elif marys_presentation == 1: when this should be == 2.

In char_Danni.rpy:1766,1817,1916, you're showing the image "danni_coerced" but you haven't defined it.

In char_Danni.rpy:109, the branching for her fetish quest is missing

In char_Danni.rpy:1041, 1060, 1204, 1250, 1292, 1390 and 1530, you call change_attr and crosswire_anger, making the anger be increased twice ; feel really unfair.

In char_Danni.rpy:2107, 2236 and 2330, you used and sis.taboo. Since Stephanie will even have Billy's dick up her ass, it should be and not sis.taboo.

In char_Danni.rpy:2237, 2242, 2247, 2255, you're assigning a value for "scene1" to dan.pose while it's the "scene2" (and those images effectively exist, unlike the "scene1" ones).

In char_Danni.rpy:2439, you try to show "scene3_37", that do not exist.

In char_Danni.rpy:2964, you wrote renpy.random.choice(danni_datenight_alone), while the name of the list is danni_datenight_pool.

In loc.coffeeship.rpy:49 you use return, what end the game. You should have been jump adv_time instead.
 
3.10 star(s) 142 Votes