It's interesting game and have decent illustration, Just need more emotion with the hotz scenes interaction, so it doesn't look like faster than the flash...lol
But anyway there is some suggestion for me regarding some points in the game, like try adding some detail with the quest journal or simply make 2nd dialogue active for NPC with short explanation of current quest do not mute the NPC after accept a quest from her/him.
Also for the quest to avoid monsters, I hope you can tidy more some obstacle objects on the map. Because avoid lots of fast monster like that is so very frustrating when you get stuck in every part of the map because of random placement of the trees... And also last but not least make the event of small animal like frog or butterfly as "through" or with priority "below/above character". It's not funny if we can't go through when we walking just because a tiny frog/butterfly is in front of our way...lol
And lastly... I don't have a problem with the concept, you choose harem for this one as main focus and I don't mind with NTR as well, as long as it's avoidable. Because solid harem plot never matched with NTR solid plot... And make one of them non-solid plot is nice move and make it still acceptable I guess... Anyway there is still bugs and errors but I believe that it will be fixed eventually... And good luck dev never abandon this nice game.