13Gatsu777

Member
Nov 6, 2019
489
888
Speaking of new outfits, Fujino should give a look at the Armors in the SAO games. I forgot i played the SAO Hollow F. and that was one of the best Armor
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I tried to befriend every single Girls NPC to have them put this on in town it was hilarious especially the Guards
And for Sinon this one is not bad either
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Misarmor

Large member
Game Developer
Feb 1, 2023
735
1,216
Speaking of new outfits, Fujino should give a look at the Armors in the SAO games. I forgot i played the SAO Hollow F. and that was one of the best Armor
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I tried to befriend every single Girls NPC to have them put this on in town it was hilarious especially the Guards
And for Sinon this one is not bad either
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The question isn't just whether or not Fujino should look at them, but rather their availability in koikatsu
 

AlterInfernalAllius

Well-Known Member
Aug 4, 2017
1,317
1,947
Speaking of new outfits, Fujino should give a look at the Armors in the SAO games. I forgot i played the SAO Hollow F. and that was one of the best Armor
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I tried to befriend every single Girls NPC to have them put this on in town it was hilarious especially the Guards
And for Sinon this one is not bad either
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Having played the whole Gameverse AU, yeah, it had some of the best outfits for the girls in general, even those non-canon special ones in Hollow Fragment were peak, Sinon's and Strea's especially were wild (Though in the latter's case you could 100% believe she would dress up like this to see if it got Kirito's attention lol). Sadly the SAO Gameverse AU (Which I personally think is better than Canon SAO) is so niche it's mega-rare to see anyone make content of it, the AU-only girls themselves are barely used in general so something as niche as the special outfits of the first game feels like even more unlikely to get anyone's attention (Especially when Fujino's knowledge of SAO is clearly superficial at best to begin with XP).

The question isn't just whether or not Fujino should look at them, but rather their availability in koikatsu
Yeah, Misarmor's words also ring true, the more unique/niche an outfit is the more unlikely you're to find any way to reproduce it in KK, is not like super-popular ones like the Eva plugsuits, the Taimanin leotards, or the DxD school uniforms that modders made almost from scratch over the years (Hell nowadays you can find the canon clothing of most of the SAO girls in KK but they didn't exist back when the game first came out, those are also all almost entirely custom made). A dude in Pixiv that recently started making cards of practically every female DxD character, even novels-only ones, ran into that same problem of how it was impossible to come even close to the clothing of some because KK simply didn't have the assets XP
 

kinglionheart

Engaged Member
Sep 12, 2019
3,094
6,292
Speaking of new outfits, Fujino should give a look at the Armors in the SAO games. I forgot i played the SAO Hollow F. and that was one of the best Armor
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I tried to befriend every single Girls NPC to have them put this on in town it was hilarious especially the Guards
And for Sinon this one is not bad either
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The difficulty of making the fancy armor aside, is also not practical to have armor in a hentai game. Women's clothes needs to be taken off or moved aside to access the juicy bits quickly in these kinds of games after all. You don't want Inoda to actually work to get sex with Asuna do you? :ROFLMAO:

Also your favorite Sinon outfit. Is the current Leafa outfit very close to it? So it is just on the wrong character!
 
Last edited:

Aniky Light

Active Member
Aug 7, 2019
983
908
The difficulty of making the fancy armor aside, is also not practical to have armor in a hentai game. Women's clothes needs to be taken off or moved aside to access the juicy bits quickly in these kinds of games after all. You don't want Inoda to actually work to get sex with Asuna do you? :ROFLMAO:

Also your favorite Sinon outfit. Is the current Leafa outfit very close to it? So it is just on the wrong character!
let's send Asuna on a mission dressed like this, without useless armor, Inoda will devour her:ROFLMAO: image - 2024-12-27T012336.809.png
 

girusan

New Member
Apr 4, 2024
5
5
guys any recommendations of games similar to this? merry christmas yall
Fujino's games have a unique mix of style, storytelling, and gameplay mechanics. I haven't come across anything like it, at least in the NTR genre. Some elements can be found in other games. But the best you can find are his other, earlier games.
 

Yamakasi20

Member
May 17, 2017
468
1,431
Fujino's games have a unique mix of style, storytelling, and gameplay mechanics. I haven't come across anything like it, at least in the NTR genre. Some elements can be found in other games. But the best you can find are his other, earlier games.
It's true, all other NTR games pale in comparison. Fujino is in a league of his own, game changer
 

EdenGenesis

Member
Jun 6, 2019
278
143
Fujino's games have a unique mix of style, storytelling, and gameplay mechanics. I haven't come across anything like it, at least in the NTR genre. Some elements can be found in other games. But the best you can find are his other, earlier games.

I'd love to share your enthusiasm for Fujino's games, but for me, it's primarily the art that shines. He seems to make extensive use of well-known assets for the art and animations, which doesn't necessarily undermine the effort involved—much like games developed with Daz models or Koikatsu models.

However, my main gripe is with the narrative, especially when it comes to the portrayal of feelings—it just seems unrealistic. I get the whole 'hentai logic', and sometimes it doesn't bother me too much, but in this case, Asuna is corrupted too easily and quickly for my taste. From day one, she's lying to Kirito and sneaking around with Inoda behind his back.

I know we're not supposed to put ourselves in the characters' shoes in this type of game, but everything is designed to make us empathize with them. If we don't, we're left sympathizing with the antagonist. But I just can't relate to Inoda—I don't share his values or condone his actions towards Asuna, which feel like those of a virgin discovering sex for the first time. It's all a bit underwhelming, and I struggle to see how Asuna could fall for such a loser. Even with a lot of imagination, I can't make Inoda's appeal to her believable... Yes, it's fiction, but even in a fictional game, there needs to be a semblance of plausibility for it to resonate with people like me.

Some say you shouldn't empathize with Kirito to enjoy the game, but I find it hard not to because I can't align myself with Inoda at all.

Also, these games are presented as if we should experience the suffering through the eyes of the main character, and it feels like we're supposed to develop a masochistic aspect of our personality to appreciate this tragic experience.

I've noticed that every player has a different reason for playing NTR games, and I'm really curious—what's yours? I've heard that even creators can get depressed and empathize deeply with the characters they create, leading to cases of depression among NTR game developers. Although I doubt I'd feel depressed if I were to create a tragic NTR scenario for a character I invented, maybe I'm wrong. After all, these creators spend a lot of time with their characters and develop a bond, which is why they're so invested in their stories.

Furthermore, the game could benefit from multiple narrative paths and endings, similar to those in Dark Hero Party. The inclusion of a 'revenge route' in that game not only diversifies the story but also deepens the emotional engagement. Offering players such choices can enhance the realism and complexity of the narrative, making the experience more immersive and varied.
 

Versace217

Member
Mar 21, 2019
311
362
Speaking of new outfits, Fujino should give a look at the Armors in the SAO games. I forgot i played the SAO Hollow F. and that was one of the best Armor
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I tried to befriend every single Girls NPC to have them put this on in town it was hilarious especially the Guards
And for Sinon this one is not bad either
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I like Kirito's armor except it should've been black to suit his nickname "The Black Swordsman".
 

Aniky Light

Active Member
Aug 7, 2019
983
908
I'd love to share your enthusiasm for Fujino's games, but for me, it's primarily the art that shines. He seems to make extensive use of well-known assets for the art and animations, which doesn't necessarily undermine the effort involved—much like games developed with Daz models or Koikatsu models.

However, my main gripe is with the narrative, especially when it comes to the portrayal of feelings—it just seems unrealistic. I get the whole 'hentai logic', and sometimes it doesn't bother me too much, but in this case, Asuna is corrupted too easily and quickly for my taste. From day one, she's lying to Kirito and sneaking around with Inoda behind his back.

I know we're not supposed to put ourselves in the characters' shoes in this type of game, but everything is designed to make us empathize with them. If we don't, we're left sympathizing with the antagonist. But I just can't relate to Inoda—I don't share his values or condone his actions towards Asuna, which feel like those of a virgin discovering sex for the first time. It's all a bit underwhelming, and I struggle to see how Asuna could fall for such a loser. Even with a lot of imagination, I can't make Inoda's appeal to her believable... Yes, it's fiction, but even in a fictional game, there needs to be a semblance of plausibility for it to resonate with people like me.

Some say you shouldn't empathize with Kirito to enjoy the game, but I find it hard not to because I can't align myself with Inoda at all.

Also, these games are presented as if we should experience the suffering through the eyes of the main character, and it feels like we're supposed to develop a masochistic aspect of our personality to appreciate this tragic experience.

I've noticed that every player has a different reason for playing NTR games, and I'm really curious—what's yours? I've heard that even creators can get depressed and empathize deeply with the characters they create, leading to cases of depression among NTR game developers. Although I doubt I'd feel depressed if I were to create a tragic NTR scenario for a character I invented, maybe I'm wrong. After all, these creators spend a lot of time with their characters and develop a bond, which is why they're so invested in their stories.

Furthermore, the game could benefit from multiple narrative paths and endings, similar to those in Dark Hero Party. The inclusion of a 'revenge route' in that game not only diversifies the story but also deepens the emotional engagement. Offering players such choices can enhance the realism and complexity of the narrative, making the experience more immersive and varied.
those who have no empathy for Kirito, are those who play with one hand. What I understood there are two categories
1. Masochists with one hand on the mouse and the other we know, those who hold down the W key
2. Those who reason logically looking for plot holes, those who hate linear story and hate antagonist.
image (13).png
 
4.00 star(s) 118 Votes