Updateon Steam:
The fourth major update theme is the struggle system and the completion of the insertion and cream-out actions of all monsters.
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Struggling system:
[H’s struggling system design original intention]
Generally, mainstream games are based on the heroine's break-free system.
This time it’s designed to be a system where the player plays the monster side.
In H, the player plays the monster side, there is a battle bar, and the player can watch the struggle animation after the player's hand speed is fast enough to reach the target.
Because it was designed as a traditional player-to-break system, the player just broke free
Then it ends without seeing the animation, this ending is weird.
It should let the players enjoy themselves, let the players click, and get rewards at the same time.
When the player clicks to challenge successfully within the time limit, the battle bar will be reset to zero.
Success in each stage of the challenge will play the next stage of struggle animation.
Let players have more interaction and a sense of participation in the H element.
Then you can get corresponding rewards in this H interaction.
In the H process, the heroine will become stronger after squeezing the essence, and the strength will burst instantly after breaking free, obtaining a powerful BUFF to kill the enemy.
If the monster is difficult to win, you can rely on the method of squeezing the essence in H to become stronger.
A brief summary of the struggling system process:
1. Enter the stun after being hit by the H skill, and enter the struggling system if you do not press ESC to jump out.
2. There are a total of 5 stages in the struggle mechanism, each stage has a battle bar for players to challenge.
3. Once the player starts to click and struggle, they will switch to the S series (S stands for Struggle) animation and sound.
4. Success in each stage will enter the next stage until the end of S5.
5. After the challenge in each stage is successful, different levels of damage increase BUFF will be given, and apply after the end of H.
The new struggling animation and the voice of the female character struggling will be installed in the struggling system.
The following is an animation example of the struggling system, because this system cannot be demonstrated with pictures, I will use a video demonstration instead.
Twitter link
https://twitter.com/tensun3d/status/1439986236060422147
https://twitter.com/tensun3d/status/1442791180631040005
A new insertion action will also be implemented in this update, and all monsters except the female monster will have it.
As well as the 42 monsters' creampie actions that were missing before, they will all be implemented in this update.
Twitter link
https://twitter.com/tensun3d/status/1440244590234136582
https://twitter.com/tensun3d/status/1444250501588025351
The fourth major update is expected to be installed at the end of the year at the earliest, and the detailed time cannot be estimated at this time.
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The prototype of the fifth major update:
Added new 20 sets of costumes, bare feet + stockings version, full-body socks.
The main clothing types are tights, daily wear, sailor suits, and swimwear, etc.
Add more accessories, such as breast rings, earrings, blowballs, panties, bubble socks, etc.
The sixth final update prototype:
Fully optimized system.
Additional interactive elements: lesbian, trap, tentacles, active position of the heroine when having sex with NPC.
Achievement system implementation (requires research, not listed as a promised item).
Sword Hime curtain call.
-------Current production situation-------
At present, our work schedule is fully loaded, and even if it will be updated for the sixth time in the future, it will not be able to fully satisfy the players' various wishes.
Many players hope that we can continue to add new actions, but this is no longer possible.
The first reason is that there are currently about 500 H actions, plus 500 more struggle actions in the fourth major update.
So the scale of action has exploded, please allow us to begin to finish on this scale.
The second reason is that the assistant who has been helping me for many years suffered from cancer a few years ago and underwent major surgery and chemotherapy.
There is almost no abnormality in the original recovery.
However, the disease has occurred recently, and major surgery has just been completed. There will be many chemotherapy treatments in the future.
He will be absent for at least a year, without an assistant, we immediately lose a lot of production capacity.
In the past, he could help me share a lot of hard work and troubles, but now it takes a lot of time to do it all by myself.
So we have no extra capacity to promise this game will have a bigger update on a larger scale.
Please understand that we are not unwilling to implement players’ ideas, but we have some difficulties that cannot be explained.
It's just one year since the game was released and the update is now, and the sixth major update in the future is over. It is expected that it will take another 6-9 months.
I don’t know if the funds can support the successful development of the second game.
So please forgive us that we must start the finishing touch, and we can start the production of the second game smoothly in the middle of next year.
Although the ideas provided by players can’t be implemented in this game.
We will try to challenge these ideas to make them appear in the second game.
-------The next game design prototype---------
It is currently tentatively developing a dark soul game type.
Game name Dark Dragon Knight (tentative).
Unlike Sword Hime’s hack and slash, this one is a gameplay that is biased towards hardcore control.
RPG game + exploration element + R18 H.
Players can fight various bosses and monsters in the wild.
After winning, you will drop treasures and materials and successfully collect the monster illustration book.
There will be NPCs in towns that can buy props and other functions.
There will be a training room in a corner of the town, which is the core of the game’s R18.
All monster elements collected by the player in the wild can be matched with each female actor in this room.
If there are 20 monsters with heroines, it is expected that there will be 20x20 400 matching results.
And the props obtained in the wild or from NPC can be used in the training room.
Unlock the animation related to SM BDSM Bondage, Training, etc.
Multiple heroines are available for players to choose from:
The game is composed of multiple heroines, and players can choose their favorite characters to play the game.
It is expected that there will be a variety of professions given to characters such as wizard, warrior, hunter, shaman, and rogue.
Each heroine has individual H-element actions that need to be unlocked.
When all the heroines have cleared the level, all H animation elements can be collected.
There are Sadism and Masochism in matching methods, allowing players to match their favorite combinations.
This game will fully adopt the girl model that can be commercialized in the store.
The heroine is made by many different modelers, all of whom are powerful masters.
The lineup is luxurious, especially with a lot of big boobs.
I hope that these authors’ excellent models can be presented to you as beautifully as possible.
This time I concentrate on R18 action and interaction. Modeling is not my specialty, it is good for a master to do it (っ●ω●)っ.
R18 H system reform:
HDRP lighting engine: a more realistic lighting system, the quality will be significantly improved than the previous one.
H action variable speed system: Players can adjust the speed according to their needs, and the sound will also respond to the speed.
Body shaking system: The collision between the bodies will have the effect of physical deformation, which makes the body feel more elastic.
Demonstration of body dynamic effects:
https://redgifs.com/watch/impeccablerigidcopperhead
https://redgifs.com/watch/disloyalenviousjabiru
Game development process planning:
The development of this game will not be in place all at once.
At first, there will only be one or two female characters to play, and then gradually add new female characters.
The game will be released first, and the number of heroines, H actions, and monsters is expected to be only partially released first.
The game will continue to grow bigger and expand like the way Sword x Hime is made.
This is a huge pie. If this game goes well in the future, it may take 2-3 years to improve.
Production is expected to start in June 2022, and first new progress will be released at the end of 2022
We hope that in the future this game will be presented to you (❀╹◡╹).
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He has serius problems with his right hand and has to use the left one and his only help for the game got cancer.
I buyed the game and did never regret it. So if you guys have some money, give it them. They really need and deserve support !