FriendlyDave

With the lemons...
Compressor
Jun 25, 2021
584
6,952
1351308_73383fd0380ca05dcdbb16f722107dc7.gif

Overview:
In "Symphonic Love" you can date a variety of people! This also includes people of the same sex, trans and poc. Every single individual in this world has their own unique story and it's your personal decision if you want to be a part of it. If dating isn't for you, you can explore the various places and scenes that make up the world, find hidden secrets, or discover a vast collection of activities. There are many fun ways to spend time in this world. "Symphonic Love" currently has 200+ animations including fully uncensored lewd scenes and there is WAY more to come.​

Thread Updated: 2022-02-25
Release Date: 2022-02-15
Developer: IndieGO Studios - -
Censored: No
Version: 0.5
OS: Windows, Linux, Mac, Android
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Win/Linux: - - -
Mac: - - -
Android: - - -
Other:
TORRENT

*This unofficial port/version is not released by developer, download at your own risk.

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Last edited by a moderator:

Nkbs

Member
Jun 20, 2018
272
159
Well, looks nice so far. I'll add it to my list in the meantime :)
 

BaasB

Trial Moderator
Trial Moderator
Uploader
Donor
Respected User
Aug 5, 2018
23,574
376,992
Am Sad. Not even a minute in and I got an error.

This really looks promising despite it~ I will await another version, a hot fix, or if anyone knows enough code to help fix

Found the issue, thanks for sharing! The crash only happens in "Window" Mode.

When the game is played in "Fullscreen" Mode, it should work.

I will hotfix this issue and reupload new builds...sorry for the inconvenience!
 

mithroll

Member
Mar 16, 2017
151
268
Maybe something is wrong with my install but the rhythm dating game seems WAYYYYY too hard. The icons are small, see through, appear in random places on the screen, and the biggest problem is the keys in general go about 5x too fast. On the tutorial minigame, which I assume is the easiest, I only got a D. And you need an A to succeed apparently.

Other than that this seems really promising so far.
 

MavisFeatherlight

Active Member
Mar 17, 2019
518
637
i got this after the explanation of the core funktion, map, skillpoints etc.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unsupported operand type(s) for &: 'float' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "Quest_1.rpyc", line 51, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3790, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2521, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 681, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 814, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/transform.py", line 715, in render
    return transform_render(self, width, height, st, at)
  File "accelerator.pyx", line 140, in renpy.display.accelerator.transform_render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/text/text.py", line 2070, in render
    layout = Layout(self, width, height, renders, splits_from=virtual_layout)
  File "renpy/text/text.py", line 818, in __init__
    tw = (tw | 0x1f) + 1 if (tw & 0x1f) else tw
TypeError: unsupported operand type(s) for &: 'float' and 'int'

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Symphonic Love v0.1
Sun Aug  1 20:17:23 2021
 

Kulman

Engaged Member
Sep 28, 2017
2,400
6,385
Hm, the mini game is not really welcome, allow people to skip it or change difficulty. Also I talked to yuki up to full heart and it tells me to headpat yuki, but I have no way to do it. Interact is empty and ask on a date does nothing. Like there is no reply at all.

Also had a quest where it said "escape" and then nothing realy happened. I was in my room when I had that, I just moved over the map and it disappeared.
 

#Tiger12

Newbie
Feb 23, 2018
77
25
Tried to run it on JoiPlay and it didn't work, it booted me back to my screen page and exited JoiPlay when I tried to use it each time. Both the 32 bit and normal exe file don't work.
 

Kitsune241

Member
Aug 25, 2017
257
696
This has a lot of potential, and I'm definitely keeping an eye on it to see where it goes, but I have several comments from what I've seen so far (idk if the dev even checks here):

Having a gatcha system for bonus characters is... neat? But I'm not entirely convinced it works properly, I've gotten Zuko Kuzo four times (I've been saving scumming) across all three banners and haven't seen either other character even once.

I don't mind having a rhythm mini-game, but having to both find where the next prompt has appeared and react to which button it is with a short time window is excessive. Especially when two can appear at almost the same time and you've got to keep an eye on both of them to see which triggers first. There's a reason most rhythm games just have the prompts scrolling up or down from one location.

Having a character require an optional purchasable upgrade in order to progress is annoying, it's not that bad right now since it's the end of her content but I can see someone spending all their points on other things and then getting to a wall like that and having to grind levels in order to get more upgrade points. I can accept grinding for bonus scenes and QoL upgrades, but not main progression.

Edit: For reasons I'm apparently not allowed to talk about because discussions of the game itself and it's development are "off-topic" I am retracting my first statement.
 
Last edited:
2.20 star(s) 5 Votes