- Dec 15, 2022
- 334
- 434
If you dont like the game, dont play it. Its not like you are paying for it anwaysNo Limits Taboo
LOL
Not these days when they lick patreon asses
they should rename it to PAL
Patreon Ass Limits
If you dont like the game, dont play it. Its not like you are paying for it anwaysNo Limits Taboo
LOL
Not these days when they lick patreon asses
they should rename it to PAL
Patreon Ass Limits
bro, fat ladys?? LMAO, what are you on, because i want some.so, they added combats and changed the perspective, and the game became a slideshow on a mobile device. well, nadya was awesome, tgo was nice with the disgusting fat ladies, and this one is goodbye.
Damn... very nice the scenes are way better to look at now. Great work!Symphony of the Serpent - HD Video Mod v.03083
The videos have the same resolution (read info); BUT are in 60FPS, have much more clarity, are color-corrected, have less compression-artifacts and a slightly sharper image. It's only tested on Windows-PCs. MacOS could also work.
Before you start: Please make a backup first (just in case).
The mod will replace video-files in the folder "SotS Gamefolder > movies".
Installation is very simple:
Download the zip-file and extract it into the SotS game-folder and replace the old video-files.
Thats it. You don't need anything else (no engine-updates or mods needed for max. compatibility).
The HD Video Mod for the predecessors can be found here:
Treasure of Nadia - HD Video Mod 1.0117
The Genesis Order - HD Video Mod 1.05
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Thanks for your question. It is extremely time-consuming for me to make these videos look good. The raw material is poor and I can't currently use a resolution higher than 1296x768. I have to work with an image where the details are barely visable. I also want to stay true to the vision that NLT had for that scene. For example: In the intro, there's the scene where Lilian does a "superhero-landing" and kicks up dust in the process. I have to make sure that the AI doesn't delete the dust. That limits me and my results a lot. I know that RPGM is not the best engine; but it's 2024 and it can display videos in 1920x1080 in 60 FPS for sure.Damn... very nice the scenes are way better to look at now. Great work!
Quick question. Is this hard to do or time consuming? I am asking because I don't understand why this HD quality isn't in the original game
I'm guessing that since you're venting your frustration here and not on Patreon, you didn't pay for the game.No Limits Taboo
LOL
Not these days when they lick patreon asses
they should rename it to PAL
Patreon Ass Limits
Thank you for your answerThanks for your question. It is extremely time-consuming for me to make these videos look good. The raw material is poor and I can't currently use a resolution higher than 1296x768. I have to work with an image where the details are barely visable. I also want to stay true to the vision that NLT had for that scene. For example: In the intro, there's the scene where Lilian does a "superherolanding" and kicks up dust in the process. I have to make sure that the AI doesn't delete the dust. That limits me and my results a lot. I know that RPGM is not the best engine; but it's 2024 and it can display videos in 1920x1080 in 60 FPS for sure.
To repair one minute, my workstation (RTX 4090ti, 32 Cores and a buttload of RAM) has to work 13 minutes under full load. I could simply remove all compression-artefacts, but then all the model-skins look like plastic and many objects lose detail. Of course NLT could do a better job out of the box. Like I said in the TGO HD Mod " Somehow with each iteration of NLT-Games the image-quality gets worse". Maybe NLT is understaffed or it's a lack of expertise idk (founding can't be an issue). I guess to keep the download traffic low, NLT has saved on what has the biggest impact. Every 2 weeks the Patreons download updates or even the whole game.
As someone who works in the gaming industry myself, I can confirm that there were times when everything had to fit on one disc/cartridge. The effort and costs would have increased drastically. You had to order different sleeves to fit 2 discs instead of one, the cover had to be reprinted and there was no discount on the second disc either. But these times are over, at least since the Steam or Xbox 360 era and the costs for download-trafiic have also fallen significantly.
NLT's rules are strict: Do not modify the game-files.Thank you for your answer
As I understand you are doing this for free right? Did you try to contact NLT if you wanted to do that with pay? Because this makes the game undoubtedly better and I think you should be payed for this quality of work. Also this would be very good for the consumers, but maybe NLT doesn't want to pay extra, I dunno
yeah. "tgo" was way better without the sex scenes imo. some people might puke at your preferences, as well as they might do at mine. that's ok.bro, fat ladys?? LMAO, what are you on, because i want some.
the women in Genesis Order are gorgeous
Well, I can assure you that this game is totally free. So you might consider turn the scanner of during unpack.Can't download, my virus program is alert for virus in the file. Any MEGA link får this game?
I agree with you. The game is far less buggy. But we only got some kind of booty call scenes. An in my opinion there is still no story to see. That was different in the former games. I give it my doubt, and hope soon some story building.I thnk what happened is NLT Media decided to make a bespoke version of RPG Maker, basicly gutted the software and replaced many script etc., with own purpose built code. This took more time than expected and, took keep customer onboard, NLT Media felt obliged to throw customer a bone and release something hence the beta version etc., which never happened before with earlier games. Look like, to me, software and game is being extended together and so game becomes more and more polished like other games. Hardly any story has begun, a handful of characters introduced, and map only recently available etc. Customers were clamouring for new game and NLT Media released SotS too early, maybe not wise in my opinion but is done now and only way for game is up.
TL;DRI thnk what happened is NLT Media decided to make a bespoke version of RPG Maker, basicly gutted the software and replaced many script etc., with own purpose built code. This took more time than expected and, to keep customer onboard, NLT Media felt obliged to throw customer a bone and release something hence the beta version etc., which never happened before with earlier games. Look like, to me, software and game is being extended together and so game becomes more and more polished like other games. Hardly any story has begun, a handful of characters introduced, and map only recently available etc. Customers were clamouring for new game and NLT Media released SotS too early, maybe not wise in my opinion but is done now and only way for game is up.
Yes. NLT Media want to create unique version of RPG Maker with new game engine and underestimated how long project would take. With TGO complete choice was either to bluff and play for time with many unnecessary post-completion updates for TGO, while perfecting SotS game engine and first iteration of game, or drop TGO completely and release buggy imperfect versions of SotS while perfecting new game engine and more polished release versions of game. Is what I think anyway.TL;DR
Short version - NLT is trying to squeeze every last ounce of juice out of RPGM by using highly customized codes. A+ for effort, C- for execution. Game is just starting so give NLT a chance to figure things out squishes the bugs.
That about sums it up?
What's wrong with it? It isn't like unity is a much better option, it's slow, takes a lot of time to start, and uses lots of cpu power.TL;DR
Short version - NLT is trying to squeeze every last ounce of juice out of RPGM by using highly customized codes. A+ for effort, C- for execution. Game is just starting so give NLT a chance to figure things out squishes the bugs.
That about sums it up?