Summertime saga makes 80k a month lmao that’s beyond indie game level they should be releasing like every two months a major update with how many people that can hire and whatnot
This "argument" would make sense if we would talk about Wild Life because that games goal is indeed 100k monhtly income.
But in DC's case it doesn't make sense his end goal was 25k a month.
He never asked for anything above.
but generally the update process is pretty slow like every 4 months slow that game has been in the works for like 4 years and the principal one of the first characters still has like 0 content Summertime is hardly a good example of development time or a game other devs should aspire to be like
SS provides long long gameplay & its not text heavy like taffy tales is.
SS have to much characters (for my taste) that's what's dragging the whole process out & he is now changing all backgrounds from 4:3 to 16:9 perspective & redraws the mc which is a lot of work (because he appears everywhere in the game).
Granted Darkcookie dawdles but if he can release 4 updates a year why did uber stuck with 2 updates a year only ?
Tbh both are slow but Uber is ridiculously slow, i mean if Eroniverse can release updates monthly than how comes that others needs months & months for a similar task.
I remember back in the days when Dr Bones released monthly updates & now he changed to 2 times a year which is pathetic.
Unfortunately, Patreon & SubStar supports it with it's monthly subscription model which allows scam big time.
Right now we have only 3 reliable devs from that i know & that is Siren, Eroniverse & NLT (this guy is a one man army, incredible)