- Jul 22, 2020
- 16
- 30
Great unique game, bit of repetition but overall good stuff. Looking forward to future updates.
Thank you for your opinion! I 'll try to make the quite repetitive gameplay a bit more spicy in future stages by adding some new events!Great unique game, bit of repetition but overall good stuff. Looking forward to future updates.
I love this game great job can not wait for moreThank you for your opinion! I 'll try to make the quite repetitive gameplay a bit more spicy in future stages by adding some new events!
Thanks for your honest opinion, receiving comments like yours will never discourage me but will instead help me to improve my game! Constructive criticism is almost a drug for me hahaha.As someone who always has his eyes out for games that include feet (considering it’s what I like to make as well) I had to try your game!
It’s interesting for sure! You have a lot of content for release and that is awesome and as someone who loves feet and works with rpgmaker I know how you feel dealing with things like balancing haha.
Here are some of my opinions, again everyone will have their own opinions and tastes.
- Graphics aren’t bad, I don’t mind them. But graphics aren’t always the main important thing in my opinion.
- Dialogue between characters was fun! It’s something I love writing for games, and I think you did a great job!
- I think my favorite part was being able to lick one of the demon’s feet lol. I’m so happy someone includes licking and bare feet because I’m not a huge fan of footjobs and those are common. So I do hope for more verity foot stuff.
- Balancing. Don’t beat yourself up. Balancing in any game sucks. You will get it eventually.
- Repetitive. Yes, it is. But many have said this already. Pressing buttons to struggle out of fights isn’t my favorite thing and I didn’t see any secrets in exploration mode but I had no motivation to go through the repetition.
Again, these are my opinions and I don’t want you to be discouraged. I’m not even a huge fan of battle games but I enjoyed your game.
Plus, I’d rather have foot games grow as I’m sad they are lacking.
Either way, I’m looking forward for more to see what you have in store for next patch.
I do really appreciate your suggestion for bosses, I played tower of trample and I know how interesting the fights are there, so for boss fights, I'll probably add that kind of spice not gonna lie! and just a final thing, despite the "Tower of Memories" existing as a.. boss rush mode but without the "rush", the gallery mode will still be a thing after the end of the game.Thank you for the answer and I would like to add a few things:
- That "Tower of Memories" sounds good, a good way to add replayability instead of just giving us a gallery.
- About both the element/ status and orb systems, it would be really cool if you could make it similar to some fights in Tower of Trample, where using certain elements or statuses are not just needed as a counter for a specific attack or something but an actual way of influencing the fight. Maybe using fire attacks on a certain enemy gets them sweaty, which would make them shift to a different moveset or an enemy charging up could have it backfire if they get hit by water or become overcharged if hit by electric attacks. That way some fights could feel like small puzzles, while others (probably best for bosses) could feel very different depending on what skills you go for. Fire could be good for dealing damage to a specific boss, but overusing it will end up buffing them and making them hit harder. This could add a lot of depth and replayability to fights, especially boss fights.
- I get the low difficulty and low complexity for the start, it is probably for the best, especially since it can be easy to mess up balancing on a fresh game. Like this you don't have to deal with frustrated players (due to mechanics not being clear enough yet or people just playing very different to what you expected) right out of the gate, giving you time to get a feel for how the game should be balanced.
- The item limitation was only a recommendation, if you wanted to push the game towards a bit more ressource management to push people more towards the dilemma of "do I heal/ buff up before the next fight or can I get by without, so I can save it up for after, maybe even for the boss".
As you can probably tell, I write walls of text too, because I like to clearly explain things as well. ^^
Speaking of inspiration from Tower ofI do really appreciate your suggestion for bosses, I played tower of trample and I know how interesting the fights are there, so for boss fights, I'll probably add that kind of spice not gonna lie! and just a final thing, despite the "Tower of Memories" existing as a.. boss rush mode but without the "rush", the gallery mode will still be a thing after the end of the game.
I think my game is probably going to be easier than TOT for the most part haha 'xD (however, some bosses might be reeeeally hard hehe ewe) But that aside, I was already thinking about multiple types of struggle, one of the ones I have in mind is maybe a quick one button press instead of mashing, buuut nothing else comes to mind-.. I don't think I'll add timed choices like they did in TOT since I don't know how to script them-.. any suggestion for how to spice the struggle system up a bit is more than welcome!Speaking of inspiration from Tower ofDelaysI mean Trample, I suggest adding some multiple QTE mechanics like with Khulan's fight. I liked how when you get to her floor she is the most difficult so far but you can easily kick her musclebound butt as soon as you get enough practice with countering her moves.
There actually is a way to turn on the fullscreen option but I never liked using it since it stretches everything and some pics might look blurry, but if you want to try it out, while the game is open, press F1 and then press the button "launch in fullscreen" or something like that, then you close the game and open it again, it should start with the fullscreen.I haven't finished the content quite yet, but I did start playing the game. Thus far, I love it, and I'm looking forward to the things coming in the future. I especially love that you started the MC off with a foot fetish - that is wonderful! You don't see too many games that start off that way.
I don't think it's been mentioned yet, but my biggest turn off so far is screen size. I'm using a 1920x1080 resolution screen, but the play screen was tiny, and I didn't see any way to make it larger. I would recommend the option for more screen sizes. I think that's the only thing I saw that hasn't already been mentioned.
That's odd, no one got that problem, sometimes the downloads do that, they skip downloading some things when the internet connection isn't the best (it happens to me all the time TwT) or maybe there was a problem during the download, try downloading it again, it's preferred if you try using another one of the 5 links I have for good measure, one that is different than the one that you previously used.It is giving me error that tilesets are missing. In files all tilesets and tiles files are empty. If you know what could cause this thanks in advance for help.
Thanks, I'll try it.There actually is a way to turn on the fullscreen option but I never liked using it since it stretches everything and some pics might look blurry, but if you want to try it out, while the game is open, press F1 and then press the button "launch in fullscreen" or something like that, then you close the game and open it again, it should start with the fullscreen.
That aside, I'm glad that you like the game so far! I'll add more and more content as the time passes by!
Hehe, I'm so glad you like the game so far, it really warms my heart that I was able to buy your attention to my future updates, also, where does that "cute and sexy like the creator" come from?! hahaha.So in honesty this is the first eroge/adult game in a long time , that I have enjoyed and left me wanting more. Was sad it is so short atm. True in full screen stretches a bit but it really is not that bad. The dialogue is funny and cute. Animations and expressions are so adorable. Succubus are always a SSS rank subject in my book. You truly have done an amazing job thus far. I really loved it. It is cute and sexy just like the creator . Also headscissors and life drain are a must. Foot jobs especially nylon ones are amazing. I loved the hypnosis seen it was amazing. Overall in my vast knowledge of eroge and adult type games this is on par with allot of the greats. Keep up the amazing work. Also if you make a Patreon I will support it as long as not outlandish pricing.