I'm planning on adding a story/request tracker inside the menu where it shows what do you have to do next in the story or to complete the requests (for some people is really hard to find the 'turtle' as I don't explain where to find it) and also it'll make everything easier for people who just skip all the texts and then don't know what to do.A bit more explonation about the hidden spot where you find Nuna (as I said i've played before and knew that i have to click there) but nothing indicates that except Aurola's conversation that you need to be lucky or something like that
Completely agree! The 'Special battle system' is kinda new and I'm still doing changes. On future version we'll be able to see the items with some description. Also I'll try to add a special skill that will have a chance to discover the enemy HP and then it'll show the HP bar.Would like to make suggestion if possible and not a big deal to be able to see our inventory numbers as well as enemys HP - if it's not that hard As we have to guess, you can add a mechanic that let's say - after N fights with that monster you learn how much HP it has
Thank you for your comments! Right now I'm working alone but I think I'll need some help in the future. Also I'm planning on switch to Unity. That will slow me down a bit as I'll have to learn a lot but the results can improve the quality of the game.now everything look more polish and of course with a lot more story, if you work alone this is impresive feet and maybe in the future versions with someone help or idk will have animations at least I've seen one BJ which wasn't static as the first two
I love to read walls of texts(sorry for the wall of text)
Thank you so much!
Best regards,