- Nov 19, 2017
- 1,463
- 1,569
Him and his followers need to take a walk into a super nova.Even more reason for Agust and his allies to suffer a fate even worse.
Him and his followers need to take a walk into a super nova.Even more reason for Agust and his allies to suffer a fate even worse.
and 2 if he wants to read dialogue sometimesURM is a bit much for "n00bs" I think. That tool can seriously fuck up your save if mishandled.
All he really needs is UnRen and there only option 1.
I downloaded both S1&s2 same time and Yes I played to the end where it says save now and open the s2 and find out that it says no previous season data found I don't know what to do more man I am kind of stuck and tired at this point well tech stuff were never my forteDid you save when it said SAVE NOW? If not, your saves will not show up or work.
URM is a bit much for "n00bs" I think. That tool can seriously fuck up your save if mishandled.
All he really needs is UnRen and there only option 1.
Agree. People run into problems thinking they can just change anything they like. But he asked about a tool that lets you change and look at variables, so I included it.
Appreciate it a lot, fine gentlemen. Thank you.
UnRen for Mac https://f95zone.to/threads/unren-for-macos-and-linux-v0-8-2.16887/Can I use one of them with a MAC?
I could be wrong, and if I am someone will correct me. But do not load the save, just click start and it should pick up the previous season.I downloaded both S1&s2 same time and Yes I played to the end where it says save now and open the s2 and find out that it says no previous season data found I don't know what to do more man I am kind of stuck and tired at this point well tech stuff were never my forte
Tyvm for the info and linkUnRen for Mac https://f95zone.to/threads/unren-for-macos-and-linux-v0-8-2.16887/
URM is universal. If you know how to add a mod to a Ren'Py game, you can use it. (It does phone home every time it starts though, I assume to check for updates. If you don't want that, you can block that with a tool such as LuLu or Littlesnitch)
And it's Mac, not MAC![]()
agree, n00bs change too many things and next thing is that game (save) got broken.URM is a bit much for "n00bs" I think. That tool can seriously fuck up your save if mishandled.
All he really needs is UnRen and there only option 1.
It's a bug...Is there any way for that last scene with vess Not to happen please just tell me there’s a way I even restarted my whole play through Please tell me I don’t give a fuck about this woman.
Which is why I use it to 'scout', and not 'change'. If I use URM, it's just to find out what the choices offered in the game do, what variables are changed and how much, how much the branches require, etc. I only use it to alter variables in extreme circumstances, as I am quite aware that going too far out of bounds can throw a game into unresolvable chaos.agree, n00bs change too many things and next thing is that game (save) got broken.
Thanks for diving into the code. Those two instances load the wrong blink image. Going to check if the image is at fault here, or the code. Episode 21 uses a new build configuration to separate images for the desktop and Android releases, so it doesn't use the full path anymore. Really hope it's only those two images...Perverteer
I discovered a very funny bug.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
These are the ones I have discovered so far.
You don't have permission to view the spoiler content. Log in or register now.
Ah, so THAT's how Perv does it. I was ready for people to be like - WHY USE AN ENTIRE NEW RENDER FOR A BLINK - but this works great. Well, the illusion works if it works, I mean.Perverteer
I discovered a very funny bug.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
These are the ones I have discovered so far.
You don't have permission to view the spoiler content. Log in or register now.
Another full render would also be possible but just overlaying a smaller image is more elegant.Ah, so THAT's how Perv does it. I was ready for people to be like - WHY USE AN ENTIRE NEW RENDER FOR A BLINK - but this works great. Well, the illusion works if it works, I mean.
Yup, and way faster to just create spot renders for the blink animation rather than whole-frame renders within Daz.Another full render would also be possible but just overlaying a smaller image is more elegant.![]()
I'm fairly sure that's how most if not all devs do it.Ah, so THAT's how Perv does it. I was ready for people to be like - WHY USE AN ENTIRE NEW RENDER FOR A BLINK - but this works great. Well, the illusion works if it works, I mean.
Another full render would also be possible but just overlaying a smaller image is more elegant.![]()
I would have thought so as well, but I came to realize a lot of devs don't bother and when they do, some use full renders - which seems totally tone deaf to me. I'd say most professional devs who care about their game space do it. It's little tricks like those that do a lot with a little. And since Perv seems to be doing a lot every episode, this does come in handy. Efficient render use is something that TFTUV has been exceptional in from the start. S1 is about 4GB for 12 episodes, S2 is about 4.5 GB for 9 episodes. Considering how much an episode holds and how many renders are crammed in an episode, it's quite a feat.I'm fairly sure that's how most if not all devs do it.![]()