Twiton

Well-Known Member
Jan 25, 2019
1,792
2,346
How long before others start getting the same treatment? Almost seems like a dictatorship more than developer-fan what with all the blacklisting and blocking...
If more situations like this happen more and pile up it would be a serious problem.
I've had no luck communicating with them, but hopefully others can if they're concerned about this issue potentially affecting them. That was the response Maj gave after the Open Letter, so let's hope it at least did some good in future cases.

But my matter seems like a lost cause, given how I've been treated and there's been no reasons beyond "we have a reason", so I might have to just bite the bullet at this point and admit Maj could be in the wrong for blocking me originally, instead of continuing to blame myself by assuming the most asinine reasons.

But it is their policy not to give reasons, sooooooooooooooo /shrug

I'll still keep supporting them, in what little ways I can anymore, so we can only wish I'm the last one this happens to. :confused:
 
Last edited:

thedying

New Member
Jul 16, 2018
4
2
What does the error log say?

You can find "error.txt" file in the folder where you have the game, copy and paste the contents to here or the
Code:
com.badlogic.gdx.utils.SerializationException: Serialization trace:
com.badlogic.gdx.utils.reflect.Field@6f312512 (com.majalis.character.EnemyCharacter)
com.badlogic.gdx.utils.reflect.Field@35cd9fb9 (com.majalis.save.SaveManager$GameSave)
    at com.badlogic.gdx.utils.Json.writeFields(Json.java:330)
    at com.badlogic.gdx.utils.Json.writeValue(Json.java:636)
    at com.badlogic.gdx.utils.Json.writeValue(Json.java:523)
    at com.badlogic.gdx.utils.Json.writeFields(Json.java:323)
    at com.badlogic.gdx.utils.Json.writeValue(Json.java:636)
    at com.badlogic.gdx.utils.Json.toJson(Json.java:276)
    at com.badlogic.gdx.utils.Json.toJson(Json.java:235)
    at com.badlogic.gdx.utils.Json.toJson(Json.java:224)
    at com.badlogic.gdx.utils.Json.prettyPrint(Json.java:1175)
    at com.badlogic.gdx.utils.Json.prettyPrint(Json.java:1167)
    at com.majalis.save.SaveManager.saveToJson(SaveManager.java:290)
    at com.majalis.save.SaveManager.saveDataValue(SaveManager.java:181)
    at com.majalis.save.SaveManager.saveDataValue(SaveManager.java:116)
    at com.majalis.screens.BattleScreen.<init>(BattleScreen.java:494)
    at com.majalis.screens.ScreenFactoryImpl.getBattle(ScreenFactoryImpl.java:252)
    at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:304)
    at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:139)
    at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:141)
    at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
    at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:114)
    at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:233)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
Caused by: java.lang.reflect.InaccessibleObjectException: Unable to make field private final java.util.concurrent.atomic.AtomicLong java.util.Random.seed accessible: module java.base does not "opens java.util" to unnamed module @11028347
    at java.base/java.lang.reflect.AccessibleObject.checkCanSetAccessible(AccessibleObject.java:357)
    at java.base/java.lang.reflect.AccessibleObject.checkCanSetAccessible(AccessibleObject.java:297)
    at java.base/java.lang.reflect.Field.checkCanSetAccessible(Field.java:177)
    at java.base/java.lang.reflect.Field.setAccessible(Field.java:171)
    at com.badlogic.gdx.utils.reflect.Field.setAccessible(Field.java:54)
    at com.badlogic.gdx.utils.Json.getFields(Json.java:210)
    at com.badlogic.gdx.utils.Json.getDefaultValues(Json.java:348)
    at com.badlogic.gdx.utils.Json.writeFields(Json.java:299)
    at com.badlogic.gdx.utils.Json.writeValue(Json.java:636)
    at com.badlogic.gdx.utils.Json.writeFields(Json.java:323)
    ... 23 more
and i am a lost at what this means so any help would be appreciated
 
Last edited by a moderator:
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zero1234

Member
Jun 16, 2017
104
112
I've had no luck communicating with them, but hopefully others can if they're concerned about this issue potentially affecting them. That was the response Maj gave after the Open Letter, so let's hope it at least did some good in future cases.

But my matter seems like a lost cause, given how I've been treated and there's been no reasons beyond "we have a reason", so I might have to just bite the bullet at this point and admit Maj could be in the wrong for blocking me originally, instead of continuing to blame myself by assuming the most asinine reasons.

But it is their policy not to give reasons, sooooooooooooooo /shrug

I'll still keep supporting them, in what little ways I can anymore, so we can only wish I'm the last one this happens to. :confused:
they most likely don't have a reason or they would have told you by now.
 
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Tokyo Partner

Member
Sep 17, 2017
101
1,631
ToA - New Weekly Build! (v0.3.09.3)
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KnowledgeAlfa

Member
Apr 5, 2018
378
469
ToA - New Weekly Build! (v0.3.09.3)
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You never disappoint, thank you!
 
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Bloemkool

Well-Known Member
Aug 13, 2017
1,140
991
Latest version doesn't even load, error is:

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type: foreground: DARK_KNIGHT_FROTTAGE (com.majalis.asset.AssetEnum)
Serialization trace:
foreground (com.majalis.encounter.EncounterBuilder$SceneToken)
at com.badlogic.gdx.utils.Json.readValue(Json.java:1105)
at com.badlogic.gdx.utils.Json.readFields(Json.java:863)
at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)
at com.badlogic.gdx.utils.Json.readValue(Json.java:928)
at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29)
at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:69)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)
 
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4.50 star(s) 145 Votes