The animation has no mechanics behind it, there is nothing to control. The different outcomes of revisiting the temple just happen one after another in a fixed order. I don't remember the order, but you find a chest twice, a rat twice and nothing three times.this thing always stop 6 .. how to controll ?
There are a lot of animations. Most sex scenes consist of a few screenshots with text plus about 5 animated sequences. You can try the compressed version, if the full download is a bit much. I like to thing I got better with experience, so the beginning isn't too representative of the game overall. There are birth scenes, but they are a bit more on the abstract side rather than watching the baby come out of the vagina - I just couldn't find good animations for that. But birth is more than a "status update: baby is born"-thing. There is also some egg-laying, with much more explicit graphics.Was going to try this then saw the file size. Is it worth it? Is the game animated or is it just porn screenshots from Skyrim? And is there birth scenes?
I found it a great little change of pace, if you wanted to play it.fuck this tetris horseshit
"Come here, I'll help you." if renpy.has_label('ghostboy') :
call ghostboy from _call_ghostboy
$ c3ro_special[40] = 0
return
"The Troll was so sweet eventually.. but I was so scared at first." if renpy.seen_label('renpy.seen_label') :
"The Troll was so sweet eventually.. but I was so scared at first." if renpy.seen_label('troll') :
I don't think you need it after almost year, but maybe someone else need it...Did all that but days just go on without advancing to chapter 2. I edited my save in day 1 with more money and liberation points so I guess it must've bugged something. Does anyone have a save at the start of chapter 2 or knows how I can fix this without starting a new game?
The first part is exactly as it should be. The second is a bug, thanks for pointing it out. It'll be fixed in the next version.Hi
Not sure if author read this forum, but here is something that will never happen (not sure if forgotten or cut content or what...) in chapter 3.
And in chapter 4 family line 556 I believe there is error.Code:"Come here, I'll help you." if renpy.has_label('ghostboy') : call ghostboy from _call_ghostboy $ c3ro_special[40] = 0 return
Should be something like this I believe.Code:"The Troll was so sweet eventually.. but I was so scared at first." if renpy.seen_label('renpy.seen_label') :
Code:"The Troll was so sweet eventually.. but I was so scared at first." if renpy.seen_label('troll') :
The 5 is as good as it gets. There are some ways to make the 18 go lower (the puzzle minigame, and eventually renovating the gathering hall), but that number goes up with every success. Basically, the sermons have diminishing returns.question
liberation preparations and the progress she already made in convincing her audience, her chances of liberating them further are 5 out of 18
can this be raised higher than 5 out of 18? I cant seem to get it higher at the moment?
The 5 is as good as it gets. There are some ways to make the 18 go lower (the puzzle minigame, and eventually renovating the gathering hall), but that number goes up with every success. Basically, the sermons have diminishing returns.
We need more Sermons because the ones we got have gotten stale, they just keep getting repeated. I wanna see something new.The 5 is as good as it gets. There are some ways to make the 18 go lower (the puzzle minigame, and eventually renovating the gathering hall), but that number goes up with every success. Basically, the sermons have diminishing returns.
Does the script fix work to resolve this?After any choice game will crash. For example:
Choosing "Nurse a baby" give me error
How do you actually play "Go", I thought it was Othello and failing miserablyA few comments on the contentious topic of minigames:
For me, the presence of minigames is an essential part of the game I want to make. However, I know that many players don't like minigames at all. As such, the design goal is to avoid forcing an engagement with the minigames. This means that the more complex minigames (currently Tetris, Go, Puzzle) can be avoided alltogether, while the simple minigames (that are just making choices in a menu) can be skipped through by holding CTRL and blindly clicking menu options. I've spend a lot of time just skipping through the game for testing, and the minigames haven't really slowed me down.
There is one caveat, namely that the Go minigame is closely linked to the Baron Mallard storyline. Unless you grind a lot, you'd miss out on two scenes (Tara being impregnated by the Baron, and Miri fucking the Baron). But two scenes are a miniscule number compared to the overall content.
Not engaging with the minigames does mean that you get fewer resources (bliss, wealth, liberation), however, these are all also available through story scenes. You may have to wait for a later update to get more story scenes providing these resources to access scenes requiring them. But overall I am aiming for a balance where you can get the vast majority of scenes and a good ending without doing much with the minigames.
Finally, cheating for bliss, wealth or liberation is very easy with the consolve (the variables are c4bliss, c4wealth and c4liberation). And if someone is really keen on the idea of the game just without minigames, it would also be easy to create a mod accomplishing that.
you try to trap the other stones from your opponent, getting rid of them, you win, when you have more possibilities to place stones than the BaronHow do you actually play "Go", I thought it was Othello and failing miserably
Cheers I will give it another goyou try to trap the other stones from your opponent, getting rid of them, you win, when you have more possibilities to place stones than the Baron
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/chapter4.rpy", line 183, in <module>
NameError: name 'c3_easymode' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "chapter4.rpyc", line 183, in script
File "renpy/ast.py", line 1898, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/chapter4.rpy", line 183, in <module>
NameError: name 'c3_easymode' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Tara's Liberation or Alexia's Return 0.14.5
Thu Jun 6 23:20:13 2024