- Oct 24, 2017
- 426
- 323
This is an interesting game that I will be keeping an eye on, but please fix the capture part of the game. It's a nice concept, but the tentacle is honestly too fast and unpredictable, and the bar that you need to stay within is much too slow in terms of speed and response. I let go of the trigger, and the bar essentially freezes for a second while the tentacle changes direction faster than the blink of an eye, leaving me to play a losing game of catch-up.