First of all, Nono, thank you and your team for the game.
Ran into it on itch.io first, but since you're on the boards here (and I just decided to finally get an account rather than lurk), figured it would be a good place to send a message through. Also, would love to drop a few quids on your patreon, but been without full-time employment for so long now that... eh.
Anyway, wanted to toss a few things for consideration. Please don't take them as "omg, gaem teh sux." Just some personal observations.
1. The animations. As delicious as they are, they do feel a bit jerky. I actually do understand that making additional frames for greater smoothness is a lot of work, but it would be nice to see one or two more transitions. Alternatively, perhaps add animation speed control to allow slowing things down? I think most would agree the art work deserves detailed examination
2. More... "proportional" representation? Some of the animations pit rather sizeable tentacles against Lilith, yet the bulging frequently does not reflect that. I don't mean some absurd ballooning, but seeing, say, that Dubois go all in resulting in just a "generic" deformation seems a bit odd, I guess. In the same vein (and very much as a personal preference), it would be really nice to see some additional detail put into reflecting the shape of the penetration (and the method of it) - cramming something huge into a vagina results in a distinctly different shape than something long, thick, and flexible in the butt. Or so the internets taught me >.>
Some variation in representation depending on shape and size would definitely be welcome. Also, please consider stretching effect for things like deepthroat as well, if appropriate
3. As another poster mentioned above, volume control. It's quite possible to work around it on Windows by using Volume Mixer, but it would be a nice feature to have within the game itself.
I won't go into gameplay elements, since it's clearly a work in progress and there's no reason not to trust the creators to come up with something good anyway. Perhaps once things get fleshed out (and I'm still around), and I have something constructive to add, I'll drop a few more lines.
I do hope you'll end up benefiting from all the clear love and effort the team is putting into this title, and sorry about not being able to meaningfully contribute toward that result.
Finally, thank you for letting leechers like I still enjoy it.