Still working on V3.
Yes, it's very disappointing and irritating. Honestly, it's been causing a great deal of anxiety to me for the last three years and just quitting to end the questions and self-doubt seems like the better deal compared to listening to the jeering from the sidelines. But I've seen multiple projects and internet personalities quit projects like this to save themselves from the anxiety of "not delivering", and it always felt far worse than just getting even a small snippet of content from them later down the line.
Yes, the development has been quite slow, but it cannot be made any faster. I do have a life outside of Teraurge, so my schedule is filled with things that take precedence, which keeps slowing and obstructing the development. Remembering the posts I've read from other game devs I notice that they'd list the things that affect the development time and such, in order to justify their shortcomings. However, I feel like these hurdles tend to be so mundane there'd be little point to list them, other than to make it seem like the dev is groveling for forgiveness, which wouldn't make much sense in my case because I've grown unrepentant.
I was planning to include preview snippets in this blog post, but I realized I would have to dedicate time and effort to hunt for those (which I don't have). Then I would have to suffer the questions about them without being able to answer (because I don't have time for that). And then finally I would have to watch as people create new expectations and assumptions based on the previews and lack of answers which ultimately wouldn't be corrected (because I don't have time for that).
And here is the traditional up to date stream art super pack for your convenience.
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V3 will come out whether you like it or not.