- Jan 29, 2019
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There's nothing stopping you doing so despite of the state of Teraurge (Luckily they can't patent ideas and Meandraco is not Nintendo or WB). The more the merrierHonestly there is something so insanely special about this game, no other comes even close. If nothing comes of this I might pick a project up myself as a spiritual successor. I know how to 2D and 3D art to a pretty good standard, just need a little bit of programming knowledge to get me going. I've done projects in unity and unreal so I've got grounds to get going.
I've got some personal life things to finish up but once I have, this is a serious contender for a project. It would just be so hard to capture that special something this game has
No offence to Meandraco, but the pace of progress for a game like this is not something that can sustain a fan base or get a game actually done in the long run.
Perfection is the enemy of progress after all.
The "Specialness" comes from Meandraco's Artistic Vision, and I don't think it's something that can be replicated.
Coding and Engineering is the ground work and it can solidify a project greatly, what really matters (To audiences) is the creativity on top of that (sadly).
But I don't think you need to be a "spiritual successor" (IMO that's more of a Marketing Term), Every game is an iteration, you took inspiration and do your own spin on it.