My memory might be fuzzy, but wasn't the art just a shitpost that was made a while ago?Who's ready for the Taulsol rewrite?
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Sometimes life is more than pain to me.Who's ready for the Taulsol rewrite?
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He is getting a rewrite, but sadly that won't turn him into your personal maid.My memory might be fuzzy, but wasn't the art just a shitpost that was made a while ago?
Unity "scene" and TU "scene" are different things. What I'm saying in the comment that you can actually use the game logic to actually play in the main menu. Also not all game engines use homogenous scene architecture for main menus, the popularized modern game engines often do.Main menus in....all? games are made same way. It same scene (level to be exact) as all other game, with single exception that its only scene that have explicit directive "load it at the start" somewhere in depth of game executable.
You mean there are someone like Clippy with pop up like "hi, its you first time fucking an alien? click me for help" or there are support for something like pong, which uses same code as all other in game characters?use the game logic to actually play in the main menu
Not sure what you mean by that....homogeneous clip space???homogenous scene architecture
The main menu is now a space (I think it's also an entity/character). It's possible to have a character appear there and talk to the player if you code that in a textfile.You mean there are someone like Clippy with pop up like "hi, its you first time fucking an alien? click me for help" or there are support for something like pong, which uses same code as all other in game characters?
Not sure what you mean by that....homogeneous clip space???
In any case, all engines that I worked (not all are popular!) with main menu uses same underlying code/handlers as usual game levels, where game is actually happens.
Pretty normal stuff, some games used this idea of different main menu appearance after you reach certain point in game. As exampleThe main menu is now a space (I think it's also an entity/character). It's possible to have a character appear there and talk to the player if you code that in a textfile.
This opens up the opportunity for shenanigans like, if you have an existing save file, a character you know (or romanced) could appear in the main menu and greet you/talk to you in a marvelous 4th wall breaking fashion.
Yeah, normal stuff. The old engine didn't allow a lot of things you'd consider normal. I'm sure the Meanster could make a list of those just to show how great the difference is between that and Unity.Pretty normal stuff, some games used this idea of different main menu appearance after you reach certain point in game. As example
Yes unity is better than flash, but that wasnt a point of discussion.Yeah, normal stuff. The old engine didn't allow a lot of things you'd consider normal. I'm sure the Meanster could make a list of those just to show how great the difference is between that and Unity.
During character creation, you can use Cheat Engine to set your stats to max by editing one at a time, or you can unlock the in-game debug menu by editing the debug_functions_plz.txt file under the game's database folder, and then just use it to set your stats to whatever you want once you're out of the witch's house.Does anyone know if there is a way to max out the stats of your character? Hacking is also ok for me, so long as i get to fuck all the mobs in one go.
Are there any other good xenophilic games? I check the Recommendations section from time to time, but nothing else has given me the same otherworldly vibe.We'll have to use an extra brain cell to cheat in v3, because of unity, although Teraurge could pass unto history as one of the few actually good xenophilic games, or one of the top games in f95, totally worth it
Depends on what your goal is. If you want to bed Nkaan then the best option is letting her do the thing. Witch has no scenes yet and we don't actually know whether or not she's part of some kind of evil cult or something. Some people think stopping Nkaan is the moral choice, others say otherwise.What is the best outcome forYou don't have permission to view the spoiler content. Log in or register now.