Unless the dev has plans on making one you could be waiting weeks for a walkthrough for this.At this point I'll just wait for a walkthrough.
Unless the dev has plans on making one you could be waiting weeks for a walkthrough for this.
There are only 2 people making them, the rest gave up and those making them have a backlog.
Got to reply to this since this keeps coming up. That is partially true, when I designed the aliens the dforce hair editor hadn't come out yet so nothing I had available then (and now) didn't fit their aesthetics.So many bald people. Seems like the dev was annoyed with the hair in DAZ too.
And as for this, there is a sequel coming eventually, but it isn't the next one I'll make. Simply for three reasons, the script isn't translated as it is old as I wrote it 20 odd years ago, so it will take some time to get ready for production. Second part is that I need few assets for it and bit more experience with DAZ and Ren'py until I wish to tackle that. So, I'll do the next one I have ready for production, then I'll return to this and continue the universe if you will. And thirdly, my mental health. I love the setting to the pieces, but the amount of time I put into it in the past year has let me bit tapped out for fast continuation of the universe.Ok bros i got to the ending i got all scenes theres only one ending btw and is.... well i dont know if you can call that and ending if that is the ending is bad now if this game is getting a sequel them is and ok ending but if not this is really bad
But the game is really good great scenes and history is not bad
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 22879, in script
if ZaenaTask == 1:
File "game/script.rpy", line 22879, in <module>
if ZaenaTask == 1:
NameError: name 'ZaenaTask' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 22879, in script
if ZaenaTask == 1:
File "C:\Users\BrosFist\Desktop\TerminusReachSentinel-1.0-pc\renpy\ast.py", line 1832, in execute
if renpy.python.py_eval(condition):
File "C:\Users\BrosFist\Desktop\TerminusReachSentinel-1.0-pc\renpy\python.py", line 2059, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\BrosFist\Desktop\TerminusReachSentinel-1.0-pc\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script.rpy", line 22879, in <module>
if ZaenaTask == 1:
NameError: name 'ZaenaTask' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
Terminus Reach: Sentinel 1.0
Tue Jul 14 11:42:06 2020
Did you install the bug fix?got this after " Disable Ecail "
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 22879, in script if ZaenaTask == 1: File "game/script.rpy", line 22879, in <module> if ZaenaTask == 1: NameError: name 'ZaenaTask' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 22879, in script if ZaenaTask == 1: File "C:\Users\BrosFist\Desktop\TerminusReachSentinel-1.0-pc\renpy\ast.py", line 1832, in execute if renpy.python.py_eval(condition): File "C:\Users\BrosFist\Desktop\TerminusReachSentinel-1.0-pc\renpy\python.py", line 2059, in py_eval return py_eval_bytecode(code, globals, locals) File "C:\Users\BrosFist\Desktop\TerminusReachSentinel-1.0-pc\renpy\python.py", line 2052, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script.rpy", line 22879, in <module> if ZaenaTask == 1: NameError: name 'ZaenaTask' is not defined Windows-7-6.1.7601-SP1 Ren'Py 7.3.5.606 Terminus Reach: Sentinel 1.0 Tue Jul 14 11:42:06 2020
Oh, no, just downloaded yesterday. Didn't see bug fix then . Sorry, my mistakeDid you install the bug fix?
No worries. I'll keep them separate for few more days as it is just easier for everyone to download the small file then the whole 3 gigs again. If there isn't more popping up I'll merge the patch in to the main downloads.Oh, no, just downloaded yesterday. Didn't see bug fix then . Sorry, my mistake
I didn't attack you or complain in any way, i just know how fucking annoying hair in DAZ can be.Got to reply to this since this keeps coming up. That is partially true, when I designed the aliens the dforce hair editor hadn't come out yet so nothing I had available then (and now) didn't fit their aesthetics.
Now Chiel (The main girl if you wish), that was intentional choice as I ended up liking how she looked without hair, there for transforming the whole species hairless if you wish. They eyebrows I kept just because. Aegis, well she was supposed to be more heavily implanted, but what I used for her implants didn't work that well. So when I stripped them off I just left her like that.
And I knew from the beginning that those choices wouldn't be for everyone, but can't please all.
...
Grammatical issues are bound to happen as English is third language for me, so if there are really bad grammar issues that I missed let me know, I'll fix them and put in the patch.I was wondering if this had a prequel, seems to be a lot of background that hints at a first game or storyline... unless this was done 'Lucas style', start in the middle.
Aside from some grammatical issues, wonderfully written story. The 'skip frame animation' was a bit annoying, preferred the smoother animations, but that leaves room for polish I guess if upgrades are planned for the future. I did hope for a bit more toward the end, kinda wanted to know if the Princess or others would opt for the special treatment.
I didn't take it as an attack or complain, so don't worry. I have a feeling that it keeps coming up so wanted to explain the reasoning for it. And your post was the most recent one to have it.I didn't attack you or complain in any way, i just know how fucking annoying hair in DAZ can be.
Probably? lol still I believe baldies are really common in this kind of fictional setup.So many bald people. Seems like the dev was annoyed with the hair in DAZ too.
I know how annoying hair in DAZ can be so that was my, half serious, first thought but he already explained it further above that i was partially right.Probably? lol still I believe baldies are really common in this kind of fictional setup.
Only passed few renders and I like how the story feels, I could actually imagine it like a movie. I wait there is plenty of body types and bits as well. Iam getting a bit bored of the typical bimbo body in all games. The 3gb size seems like it have a good portion of story.
If I read rightly earlier in the thread, this is your first game?The ending, well it is an ending, it wrapped up that part of the story, namely confronting Ecail and securing the status of the Station as neutral space. Did I manage to explain it? Apparently not. Will I enhance it? It isn't planned at the moment.
As long as you enjoyed making it, that's all that matters.And I knew from the beginning that those choices wouldn't be for everyone, but can't please all.
Technically it is also the first published text in English. But yeah, and it is problem when developing alone with little critical feedback. I love my friends to bits but I don't trust the bastards enough to give constructive feedback. And lesson have been learned and it will alter things going forward.If I read rightly earlier in the thread, this is your first game?
If so the fact you got to the end and wrapped it up in any way at all is at aleast something. You know these things are a learning experience. The main purpose of an ending is wrapping up all points it doesn't leave any, or very few, plot holes.
The thing with people playing your game is if they enjoy it they do expect an ending that leaves them satisfied .... or make everyone hate you and leave it on a cliffhanger.
Point is, it was an ending at least and hopefully what you take away from the experience and feedback helps you make something else after this.
Liked, loved it, and absolutely hated it. But that's part of the process, there were scenes that I did too many times until I was happy with them.As long as you enjoyed making it, that's all that matters.
No matter what you add you won't please everyone as you know so all you can do is include everything you like and leave it down to people to either enjoy it or move on. You will find a good chunk of people will enjoy it and now follow your work.
Oh sorry I did not read the whole thread I just download started the game and I like it instantly and commented, I just back that seems odd there is a jump of events in the part where Chiel was going to visit her mother, them after Garret is awake next to the Zaena, did I miss something? or is that a bug?I know how annoying hair in DAZ can be so that was my, half serious, first thought but he already explained it further above that i was partially right.
That shouldn't happen, I know the spot you are on though. Did you accept or decline the invitation to "Celebrate?"Oh sorry I did not read the whole thread I just download started the game and I like it instantly and commented, I just back that seems odd there is a jump of events in the part where Chiel was going to visit her mother, them after Garret is awake next to the Zaena, did I miss something? or is that a bug?