So you basically need just a bunch of assets? I guess there is some free things out there, unless we are talking about something more original, also you can edit some them for anything you will need ( but I guess you know that already) Iam still an amateur about modeling so I know how much works has to be done. Part of the feedback I want to add, is I dunno it was intended using static cameras and not trying different angles. It feel as well there is no a clear image how the station is: is floating in space in the middle of the nothing? there a planet near? an star? is floating in an asteroid field? so that add some taste of claustrophobic feel than probably is intended maybe not.
One of the big reasons I like a lot this story, is it give me a feel of something I was thinking long time ago.
I still playing with a good cup of coffee
It is a question of something more original, there isn't something close enough for it as of right now and yeah I searched when I started doing this, still do bi-weekly. But that is least of concerns as I can rewrite it if I can't get the assets to my liking, the more larger concern is the translation. This particular story was around 200k words, with scene descriptions, and after removing the scene descriptions and few largely irrelevant scenes it dropped down to 140k words, give or take. The sequel is 300k words written on stack A4 papers with a bloody typewriter made by Singer, that should tell you how old some of these scripts are. And it is unedited as well since it was never really meant to be published. At least back then. So depending on how many scenes I feel isn't needed or don't fit, it probably drops to somewhere 200k or 250k words.
And the one that comes after that is only 200k again, but it is larger time jump as it features the son of Chiel and Garrett as main character.
As far as the station goes, it's more of old colony ship that broke down between star systems. And when they got stuck in that location with no help arriving any time soon, the population back then just started to expanding and modifying the structure, so it is a bit of a maze now. Thus the claustrophobic feel is intended, and largely enhanced by the way I built the sets. And for the record, the corridors were too wide (and too high) for my liking, but wider corridors and larger rooms made it easier to get enough light in the room until I managed to sort the lighting so I didn't need HDRI to bring light. And the result is that occasionally weird angles happened, but the other angles I tried didn't give me the shot I wanted.
Of course, going first person would have been option but I really didn't like it, as it isn't my story, but Garrett's if that makes sense?