Rufio

Member
Sep 4, 2017
265
345
my replay was for not for you but was for WuzzyFuzzy I don't understand which of the many topics I covered in my post do you want to argue with me about

you should have stayed out of it this time too
why are you trying to think as if you know Mircom's way of thinking and working?
This story was clearly written since the beginning... (but something changes after Martin scene.. here began his mistake of listening to those who told him that he would have won more supporters by changing and adding useless characters
probably in the hope of having more paying supporters Mircom has realized that:
1) the supporters have not increased.
2) the story was taking a direction with too many side characters that have nothing to do with the relationship between Tony and Anne
TACOS will have fewer chapters than before (I personally hope for more than 10)... this means that many secondary characters will not be included.
...in the best TV series even the best screenwriters leave the ending open and this is a sign of skill because if a character becomes unexpectedly important the ending has to be rewritten.
In this case the migli of the game was a mess with nonsense!

The problem was not and will never be about the endings

Writing the ending of a story is always the last thing to do in the professional productions

The story is in the head of the artist... he makes a mistake that in the new TACOS will be fixed!

I work in book and song production…I guarantee you the best writers don't write the ending they leave the ending open.
Writing the ending of a story is always the last thing to do! Writing the ending first is like taking your dick and cutting it off with a sharp knife :cool: :eek:
the artist lets himself be carried away by the characters... and only sometimes he talks to friends and aficionados.. sometimes he talks about the story to his wife to understand a female point of view... or he has a working group...

there are always many possible endings...
but surely as the best Hollywood productions teach, leaving an open ending to a possible sequel is always the best.

Wrong!
Mircom already explain why in the message to his Patreon fans
He will be able to make a masterpiece because now he won't repeat the mistakes made in the useless hope of earning more.. and it looks like a success because his supporters are growing up everyday.

Money is very important for any professional artist and the Patreon site was made to just for help ALL the artists!

I have read in his messages that he is quitting his job!
As soon writing games WILL BE the main job for Mircom....

I can just write my end now;)
Good Luck Mircom3D and thanks for your great Job!
You need to re-read the whole post you are replying to.
Adviar5050 was casting his thoughts and opinions, not starting an argument.
You are just a "not very smart" person trying to sound like a "smart person" which is probably why you end up sounding like a "pretentious fucking douche nozzle"
 
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Kassan06969

Well-Known Member
Apr 14, 2022
1,679
2,465
my replay was for not for you but was for WuzzyFuzzy I don't understand which of the many topics I covered in my post do you want to argue with me about

you should have stayed out of it this time too
why are you trying to think as if you know Mircom's way of thinking and working?
This story was clearly written since the beginning... (but something changes after Martin scene.. here began his mistake of listening to those who told him that he would have won more supporters by changing and adding useless characters
probably in the hope of having more paying supporters Mircom has realized that:
1) the supporters have not increased.
2) the story was taking a direction with too many side characters that have nothing to do with the relationship between Tony and Anne
TACOS will have fewer chapters than before (I personally hope for more than 10)... this means that many secondary characters will not be included.
...in the best TV series even the best screenwriters leave the ending open and this is a sign of skill because if a character becomes unexpectedly important the ending has to be rewritten.
In this case the migli of the game was a mess with nonsense!

The problem was not and will never be about the endings

Writing the ending of a story is always the last thing to do in the professional productions

The story is in the head of the artist... he makes a mistake that in the new TACOS will be fixed!

I work in book and song production…I guarantee you the best writers don't write the ending they leave the ending open.
Writing the ending of a story is always the last thing to do! Writing the ending first is like taking your dick and cutting it off with a sharp knife :cool: :eek:
the artist lets himself be carried away by the characters... and only sometimes he talks to friends and aficionados.. sometimes he talks about the story to his wife to understand a female point of view... or he has a working group...

there are always many possible endings...
but surely as the best Hollywood productions teach, leaving an open ending to a possible sequel is always the best.

Wrong!
Mircom already explain why in the message to his Patreon fans
He will be able to make a masterpiece because now he won't repeat the mistakes made in the useless hope of earning more.. and it looks like a success because his supporters are growing up everyday.

Money is very important for any professional artist and the Patreon site was made to just for help ALL the artists!

I have read in his messages that he is quitting his job!
As soon writing games WILL BE the main job for Mircom....

I can just write my end now;)
Good Luck Mircom3D and thanks for your great Job!

Actually open endings to movies or TV shows are terrible and are lazy writing.
 
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gilgamesh9

Well-Known Member
Sep 10, 2019
1,344
2,206
So he's getting rid of 75 to 80% of the content is what im hearing from people... That's really gonna hit the sub count. Also means he's gonna have to actually make new scenes if he's committed to this and we will see how long before he buckles again and changes things for $$ like all devs do. I understand it was a mess after the first few chpt. (hopefully not removing the old man neighbor). Also hopefully there are actual routes this time and controlling both characters if that is to happen.
 

gilgamesh9

Well-Known Member
Sep 10, 2019
1,344
2,206
And to top if off he's wasting time on this "Christina" game as well... Whelp faster releases ain't gonna happen so one lie there already for the new start smh
 

Adviar5050

Active Member
Aug 11, 2020
891
1,646
You need to re-read the whole post you are replying to.
Adviar5050 was casting his thoughts and opinions, not starting an argument.
You are just a "not very smart" person trying to sound like a "smart person" which is probably why you end up sounding like a "pretentious fucking douche nozzle"
Thanks for that comment. I was going to reply to him but I just didn't want to get into it. You are right, I just offered my opinion as someone who has followed the game for a long time and comments from the developer. I'm not saying I'm right and I'm not saying he is wrong. Some people are just a little too defensive.
 

jontyllis

Newbie
Jul 8, 2018
28
80
Thanks for that comment. I was going to reply to him but I just didn't want to get into it. You are right, I just offered my opinion as someone who has followed the game for a long time and comments from the developer. I'm not saying I'm right and I'm not saying he is wrong. Some people are just a little too defensive.
It's always amusing to see someone criticize someone else for speculating about a devs thought process and then immediately do their own speculating about the devs thought process. I'm just glad that person chose you instead of me because I have done my share of speculating here.

As to the point you were making, I imagine it is difficult for a dev to resist the temptation of pleasing their supporters by giving them what they want. Even if the developer has a clearly defined story already made they likely make attempts and big changes to their story to please supporters sometimes. I think the real trick is to clearly define the personalities of your characters so that when supporters suggest things you can tailor those requests to your characters personalities without the story becoming disjointed. Of course, I have no idea what these specific requests were for this dev and doing it this way means that the dev likely will not fulfill those requests in the way the supporters want. Overall it may just be best to put out a product, ignore requests, and rest easy.

I have made criticisms about the "rapid fire" sex scenes in TAC that are basically inconsequential to the story but I didn't hate them. They worked within the story. They just didn't add any real substance to the game. Whether or not the dev removes them or keeps them makes no difference to me. I am just of the opinion that more gravity needs to be added to the more prominent characters that Anne interacts with. For instance, the one relationship in the game that had the most weight and potential consequences was one between Anne and the MC's father. Unfortunately, I got the impression that if the MC were to ever find out what she had been doing with the MC's father his reaction would have been "Awe shucks" and that's it. Of course, I'm far from any sort of a story writer so take that for what it's worth.
 

WuzzyFuzzy

Well-Known Member
Jan 23, 2020
1,615
3,277
To somewhat refer back to my last post, I think some devs paint themselves into a corner by constructing dissonant themes with the use of 'days' or sometimes even 'weeks' as timeframes in their stories. To explain...we wait weeks and months for updates. I don't have a problem with that as I typically skip one or two monthly releases provided by some devs as I want to sit down and play for an hour, not 10 minutes. If we were to fast forward to the end of the game then play it, we wouldn't feel the incongruency as acutely. But we don't play it that way, rather, we play it as it's given to us and the linear progression feels out of sync to us as compared to the author of the story who sees the end. So it's at least somewhat natural that complaints would arise because of this dissonance.

But also there is the problem of the author being their own worst enemy when writing this way. Let's take Anne, for example. She has a latent exhibitionist streak, so the path to her eventual promiscuity is a shorter one that someone who's very shy and conservative. Nevertheless, it takes time to go from point A to B and unless someone gets visited by mind-altering aliens, going from A to B will take longer than a couple of weeks. (Unless there's some backstory the author could/should write to explain the difference). So, again, if I were counseling an author I would recommend they almost never use 24 hour cycles as a progression method for these types of stories. Make it appear as if more time had elapsed between episodes. Write some of Anne's internal struggles or decision making process to show how she rationalizes her somewhat slow change of behaviors and attitudes.
 

Segnbora

Well-Known Member
Aug 30, 2017
1,803
3,216
the use of 'days' or sometimes even 'weeks' as timeframes in their stories
I hate days. Weeks. Whatever. I hate them. Just tell your story and fuck the timeframe. I understand that sandboxes rely (pointlessly, in my opinion) on this structure, but non-sandboxes don't. If Anne goes to Punta Cana, goes wild, and then eschews non-Tony dicks for several months afterwards, fine. Why is that anathema? It sounds kinda normal, to me.
 

jontyllis

Newbie
Jul 8, 2018
28
80
Write some of Anne's internal struggles or decision making process to show how she rationalizes her somewhat slow change of behaviors and attitudes.
I think Good Girl Gone Bad did this fairly well. Illustrating a characters rationalization for taking the next step, whatever that may be, is always more rewarding for the player than just explaining the progression arc with time and repetition. Basically the MC of that game would get a small taste of some kink, at the players choice, and that would spark her desire for more of it. The player would get loads of the MC's inner thoughts to explain the new craving of the MC for more or wilder versions of whatever this kink was. Of course with Anne these would likely be portrayed in conversations between Anne and the player rather than Anne's thoughts.
 

88stanford88

Engaged Member
Aug 12, 2022
2,421
2,614
You need to re-read the whole post you are replying to.
Adviar5050 was casting his thoughts and opinions, not starting an argument.
You are just a "not very smart" person trying to sound like a "smart person" which is probably why you end up sounding like a "pretentious fucking douche nozzle"
as always when you have no arguments you try to discredit who talks about the screenplay... I just quoted the parts of Adviar5050 that didn't make any sense...

but let me understand are you his lawyer?
do you think you are a smart person?
You're just trying to offend me, but for what?

No game developer has the full story unfolded when they released it
you have to read again my post
I did'nt not offend
https://f95zone.to/threads/the-adventurous-couple-tacos-part-1-mircom3d.7192/post-10173712

maybe I'm not that smart but your post can be considered OT and a personal attack as lawyer of Adviar5050

I didn't offend anyone but you are offending by calling pretentious fucking douche nozzle

----

just for your information I CATCHED YOU! I believe your fake account hides the fact that you are Adviar5050

I think your post will be deleted soon
 

TheDisgracedOne

Active Member
Aug 6, 2017
759
1,492
I don't understand, is this the SECOND fucking remake of the first chapters ? why would he even do that, he could have just continued the game with the new chapter 15 starting.
 
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robrize2169

Well-Known Member
Oct 8, 2022
1,921
3,889
there is a reason for repetitive posts. not many people have the patience to read 500 pages of comments. once i started following game threads, i read a few pages but mostly the recent ones. yeah i know, repetitive comments are boring to go through which is why we can scroll down as fast as we want!
 

88stanford88

Engaged Member
Aug 12, 2022
2,421
2,614
there is a reason for repetitive posts. not many people have the patience to read 500 pages of comments. once i started following game threads, i read a few pages but mostly the recent ones. yeah i know, repetitive comments are boring to go through which is why we can scroll down as fast as we want!
the reson is ok
I'm not saying that they do not have ask question

That is why I suggest to use the OP and put a "developer note" just for the users that comeback after time

Developer Note only about why the game was reworked!...
this question will be posted tons of time in the future days

By this way will be easy to replay as: "have you read the OP?"
or your answer is in the OP
 

Crowangel

Well-Known Member
Dec 12, 2021
1,161
1,776
im a little lost here with all the downloads and where to start.. logic says the oldest but id sooner get a opinion of one who has played it
 

WuzzyFuzzy

Well-Known Member
Jan 23, 2020
1,615
3,277
im a little lost here with all the downloads and where to start.. logic says the oldest but id sooner get a opinion of one who has played it
The newest (ie, TACOS part 1). The other two are, and will remain, unfinished. The newest is another redo.

You can certainly play the first two (and the add-on mods if you wish) as they have some good scenes; but, they're a dead end.
 

Crowangel

Well-Known Member
Dec 12, 2021
1,161
1,776
The newest (ie, TACOS part 1). The other two are, and will remain, unfinished. The newest is another redo.

You can certainly play the first two (and the add-on mods if you wish) as they have some good scenes; but, they're a dead end.
Many thanx for the advise and reply, i'll start as you said as it seems a more logical choice unless i run out of other stuff to read between updates
 
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