Here's a bit of the development history and financial problems.
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Progress Update #12 - The Waiting Game!
Hey all,
I wanted to jump back on and give a little update on episode 6 and what we're waiting on.
Right now we're in the waiting phase. Just waiting for animations to render, and once those are done, I can drop them in, add audio/achievements, and that'll be episode 6 done. There aren't a lot of animations ( 12 total ) but each one takes about 14 hours to render, and I can only render during the night ( as I'm working on wthi during the day ).
At the moment, 8 are rendered and another 4 need rendering, so that's another 4 nights of rendering, then a couple of days to add audio and achievements, test everything together, and we should be good to go.
I'm not going to give an exact date, but expect a release sometime next week, providing nothing fucks up.
I also don't want you to think I've spent the last month or so sitting on my arse waiting for shit to render ( although... mostly I have... ). The script work for episode 7 is finished ( apart from audio and achievements), and the art for the first 3 scenes is being worked on as we speak. I think a release 2 months from the release of episode 6 is possible... but don't quote me
And as I said in previous posts, my financial situation at the moment is no bueno, so I've been working on another mini story with Emi; expect that in a couple months too.
I should note, if you have played Emi - New Beginnings and you also play the cabin, you'll need to play the new Emi game before episode 7 of the cabin, as it all ties in.
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Episode 6 - A little update!
Hey all.
I wanted to jump back in and provide another brief update, along with a potential release date for episode 6. The script and art have both been finished for a while, and I just finished rendering all the stills ( although going through them, a few fixes are needed ) and I also need to render the animations too.
I was looking to release this month, but with the changes to previous scenes, I don't think that'll be possible, but I do expect a release within the first 2 weeks of next month.
That being said, by the time episode 6 is released, I expect to have the script for episode 7 finished ( I have 2 scenes left to do ) and also have a good chunk of the art done ( I currently have the art for 1 scene finished for episode 7 ).
Yeah, so certainly starting to make some good progress. That being said though, I'm not working alone as I have someone else helping with the art, and I can't thank them enough; they're really helping me get things moving at a much faster pace. But, due to Emi, The Cabin, and AE having been released on Steam for a long time now, funds over here are really starting to dry up, so I think I'll probably take him off working on art for the cabin and get him to work on another small game like Emi ( a really small game ). I just need to do something since I'm at a point where once everything is paid out, I'm really struggling to pay rent and get through the month. But releasing a small game will fix all of that, and since someone else will be working on the art, I don't think it'll slow me down on the cabin and I understand that not everyone is happy with that and it's fine if you don't want to buy another game but I have to do what's best for me and it's something that'll allow me to continue to work.
One thing I've learned from doing steam is never release a game as early access! Finish the game and then release it! Lesson learned
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The Plotting of The Cabin - Update
Hey all,
It's been a while since my last report on here, so I had to jump on real quick and let you guys know what's been going on.
As I said last time, I wanted to take March off to plot out the whole game before continuing, and I'm sad to say I failed. I have a decent chunk planned out and am currently plotting out the middle of episode 13. Originally, the game was supposed to be around 10–12 episodes long; it wasn't going to be super long, but since things went so slow between episodes 1–5 with basically no sexual content, I feel I need to keep that pace in order for the sex to make sense. So now, it's looking like the game could be around 20 episodes.
I have slowed down a little with the planning too, just because I got a little burnt out near the end of March, but I'm back at it now and making decent strides again. I hope to have it all finished by the end of the month (or at least have up to 16 done), and once this month's plotting is done, I'm going to start the conversion process for episode 6 next month.
I also tend to get incredibly bored when writing for the same game for a prolonged period of time, and to fix that boredom, I tend to write, which sounds stupid, but I write something that has something to do with what I was writing, soooo I accidentally wrote out another mini game. I know, I know, I'm a bitch, but I wrote it in a weekend; it's about the same size at Adverse Effects, AND it got me back to working on The Cabin and stopped my writers block, so I guess it was a good thing...
The new game is called Nora - Forest Nights, and while I work on the plotting for The Cabin, I'll be working on the art for that. I already have about 25% of the art finished, so it shouldn't take too long to get it done, and I guess you can expect the sales page to be up soon.
I really appreciate your patience and I know that once we get out of the planning phase and production on episode 6 starts, everything will start flowing much smoother.
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Work on The Cabin
The plans for the cabin are changing...
Hey all,
I wanted to jump on and let you guys know what's been occurring and what'll be occurring in the coming months.
I'll start by saying that Wizard and I are no longer working together. I'm not going to go into much detail about why, but work from the both of us over the last 6 months to a year just hasn't been as good as it should have been, and I think it'll be better for the game if I continue on my own. I made promises of speedy releases, and over the last 2 months, we have around 300 lines of code and around 40 renders to show for it, which isn't on at all. Wizaed said he had another 700 lines done, but I never saw it, so I can't honestly vouch for it. I have no reason to disbelieve him, but it never made its way into my hands.
So, what does that mean for The Cabin? Well, the first thing I've done is pause Patreon payments ( which wont effect you guys ), and they'll continue to be paused until I make some progress. The second thing I want to do is go back through episodes 1–5 and make notes of any plot points and track all variables so I know what everything does. The third will be to write out a plot for the entire game, something I've wanted to do for a long time but could never get Wiz to agree on. The process of tracking variables, plotting points, and writing a draft of the whole game should take me around a month ( but could move into 2 ), and I hope to have it finished by the end of March. Once that full draft is done, I'll then convert episode 6 into a renpy playable script and work on the art for it, which I hope will take another month, but that process could be as long as 2 months. Once episode 6 is finished and released, I will then convert every other game episode into renpy format and get the whole of the game finished (in terms of script) before starting on the art for episode 7. I want to do that since that'll make releases past episode 7 so much faster.
I know it sounds like a weird way of doing things, but trust me, it's what I did for Nordstrums Treasure, and I loved the process of doing that. I know this'll make the process at The Cabin faster, and I know it'll make me start enjoying working on The Cabin again.
I know this isn't the news anyone wanted to hear, but I feel like it's something I have to do if I want to have any hope of actually finishing The Cabin. I think in 2023 we will release 2-3 episodes, and that's just not enough at all. I'm not saying it's Wizards fault, not at all; I'm to blame for a lot of it too.
Working on Nordstrums Treasure and Adverse Affects has shown me I am capable of doing it alone, and I look forward to what I can do for The Cabin. I feel like a lot of developers in this position would just abandon the game and start fresh under a new name, but I refuse to be one of those developers. Even if it takes me 20 years, The Cabin WILL see a finish! (although I hope it doesn't take 20 years.... )
I'll try to keep you updated over the next couple months with what's going on and how far I've come, and I hope you guys can understand. I also understand if you feel the need to remove your pledge, but Patreon will be paused, so either way, you won't be charged.