Impurity2937

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Dec 31, 2022
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So you could fight or not. Of course having a very high stealth would allow you to slip pass him, without notice him that. Or you could slip behind him and if strength is very high or have strength is high and you also have the gun, knock him out. Or you could, if you have the strength simple fight him (in different ways) or use the gun (in different ways)
As you see, f you do it as this: y0 >= stealth >=x0 && y1 >= strength >=x1 && gun_eq == TRUE && y2 >= shooting >=x2
You have a lot of possibility. What is worse, is not the time you need to code them, but if you go with that you also need to maintain the code.
I'm surprised that of all users it is you (quite active and experienced guy) who writes things like that... I mean, you act like multiple paths and choices or dialogues related to other variables are something non existent when in reality it is something completely common...

Of course it takes more time to plan and to code, probably to maintain too but it depends on coding experience and style. But as a creator you are always put at a crossroad and have to choose between simpler/lazier/less time consuming solution or more complicated/demanding/rewarding one. I don't understand why you guys are so much defending linear path of DeLuca, as I said I'm fine with that if that is what dev wants but at the same time I was pointing things that could help this (or any future) game to improve and be more interesting, simple as that.

I have read your post JJJ84 but I feel that I would have to repeat things I already said but with slightly changed word order to make it look like a new post. It seems we have different opinions and views on some things and I didn't post my feedback here to prove I'm right or change anyone's mind. I said all I wanted to say and thank you for little discussion :coffee:
 
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c3p0

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Nov 20, 2017
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I'm surprised that of all users it is you (quite active and experienced guy) who writes things like that...
Thanks for the compliments, I should put that in my sig.;)
I mean, you act like multiple paths and choices or dialogues related to other variables are something non existent when in reality it is something completely common...
I only say that this needs a lot of time. And time is among other factors what devs - and we all have - only in limited quantity. I just assuming, that this will be mostly a linear story with one end, yet I could and often are, wrong.
But if we go for that, even include what J³ wrote and would also include "glasses", "knife", .... in such way as you want to have with "pistol" then the possible paths would consume a lot of time (as I've written, I believe most time would be because of maintenance and testing) for what I classified are "little" things.

I see enough games where question like "Which coloured pants to you like to wear?" end in all case the same or the infamous "What would you like to eat?" end with plus or minus one like point for one LI...

Even if I take the tripple A games out of the basket, they all have their limitation, even if the game is more or less free roam. As they too are limited by resources - not as much as a single dev, but still. So, I want the dev, to use the resources for where it is needed the most. If we have eg. a fork where Luna could die or not, I do want it that it counts and not that after 3 paragraphs and some magical conjuring rabbits out of someones hat, she is lving again, cause it was all a ruse from Wilfred, Cordia, Gracie and so on - of course we have seen her dying.
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JJJ84

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Dec 24, 2018
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But if we go for that, even include what J³ wrote and would also include "glasses", "knife", .... in such way as you want to have with "pistol" then the possible paths would consume a lot of time (as if written, I believe most time would be because of maintenance and testing, for what I classified are "little" things.
Yeah.
In a similar vein to that, I previously asked Hopes whether MC's room in the mansion would be customizable.

And his response (iirc), was that everyone will be trying to customize their MC's room differently and it's just gonna take too much resources to cater for everyone.

Such aspect, I think is more often than not only a luxury that AAA games will likely enjoy (e.g. Geralt's Corvo Bianco estate in Toussaint for TW3).

But honestly?
Even with customizing the room not being an option, I do hope that MC's room changes a bit in season 2, in terms of decoration, way objects are placed etc etc.
 

JJJ84

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Dec 24, 2018
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Is there any difference between season 1 and update 0.0.9? new scenes added etc.
In terms of story content, no.

Season 1 (which is on steam right now) has the following additions:

1)
Codex (all the lore entries, the Families history, history of DeLuca universe etc. They are quite engaging reads)
2) VN only mode (previously it was only Full Experience Mode & Just Story Mode)
3) Gallery is updated with the following to include all Season 1 events:

- Luna Event: Fearless Serpent
- Gracie Event: Work Seduction
- Gracie Event: I Don't Smoke
- Gracie Event: Movie & Dinner
- Gracie Event: Morning Job
- Gracie Event: Business Toys
- Gracie Event: Sessanta Nove
- Gracie Event: Arrendersi
- Gracie Event: Nepotism
- Gracie Event: The Grind
- Isabel Event: TriaQuaedam
- Story 11 from Main story: Cogwheel
- Story 12 from Main story. Season 1 finale.: Death of a princess
 
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Sourabh44

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Jun 25, 2023
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I think 1.00 game has been released today . It is showing on hopegamings Patreon page I am really excited can't wait to play.
 

SonsOfLiberty

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I think 1.00 game has been released today . It is showing on hopegamings Patreon page I am really excited can't wait to play.
Well, if you played the one here, there isn't any new content, it only adds "VN" mode and codex entries.
 

JJJ84

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Well, if you played the one here, there isn't any new content, it only adds "VN" mode and codex entries.
I think there are few people who aren't fans of the sandbox element in Full Experience or Just Story Modes and opted to wait solely for the VN mode.

Could be that he's one of those people who waited for that specific mode (though I could also be totally wrong about that :KEK: ).
 

SonsOfLiberty

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I think there are few people who aren't fans of the sandbox element in Full Experience or Just Story Modes and opted to wait solely for the VN mode.

Could be that he's one of those people who waited for that specific mode (though I could also be totally wrong about that :KEK: ).
I'm sure a lot don't know about there being no new content, probably only the ones who actively follow the game. Also, probably the main reason no one has bothered to post it :whistle:
 
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Jimayo

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HopesGaming Thinking about what I said(adding venom to deadpool amongst movies I think Luna would love) earlier and it occurred to me that I bet Luna and my daughter would have similar taste in movies. My kids top 4 favorite films are The Boondock Saints, Venom, Deadpool and The Dark Knight. I'm betting Luna would love all of those.
 
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