- Apr 8, 2020
- 1,767
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My problem is not going around during a mission/quest is having to walk around the entire map looking for a specific NPC just to start the mission, some good examples are Trials in tainted space and corruption of the champion, you have a map of a good size but where you can identify important NPC's and quests by only looking, Hopes said that those were an inspiration, and although normally I don't like free-roam I really enjoy it in those games, my problem is if things go in a "repeat task 20 times" to get anywhere, which I really don't believe Hopes will do.View attachment 869958
Hmmm.... with the map looking like this (for contracts), I do think in the beginning it will take a bit of getting used to (numbering next to the locations & where they're situated on the map), but I think we'll all get used to it eventually, the more we do the contracts.
Regarding jumping around, I have a feeling we're gonna we sent here and there around Lucania with these contracts, but the extent of that I guess only Hopes knows.
I think with these contracts, biggest possible concerns I have is them feeling too grindy. Granted, when sandbox gameplay implemented some degree of grind is unavoidable, but I guess what I'm saying is I'd like the level of grind to be pretty mild.
If I remember correctly, I think Hopes said majority of the storyline in these contracts will be independent from main story, with some characters from these contracts possibly making guest appearances in the girls' freeroam/lewd events, & to much lesser degree (probably unlikely for most part), the main story.
Whichever way this goes, I guess I'm really intrigued.
I really don't think it will be as gritty as before though, I'm pretty sure the rewards were reworked so you don't have to keep repeating mission just to have money to buy stuff, at least I hope so, or we may have enough missions that it all adds up if the second one is the case we can only hope they will all be fun.