Rocket007!
Newbie
- Aug 15, 2023
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Any one having recommendation for similar games like this having mafia or underworld content?
Hard times. Alexandra. Pale Carnations.Any one having recommendation for similar games like this having mafia or underworld content?
Really nice feedback! Thank you, impurity.I just started playing and wanted to point little bug. First freeroam around Lucania and at the last south-east dot I met man called himself Gravekeeper. During dialogue he said "...and your name is Peter," which is not MC's name so is hardcoded.
Not sure it was mentioned already so yeah, just letting you know since I saw dev being active here.
edit: Damn... During freeroam I cannot save, a bit pain but ok. Finally after checking all places I came back to residence and bang, error... I rolled back but it gave me scene with inside doors but bugged (on the right side still got north/east buttons and "Abort mission" above). I went north which gave me freeroam again but this time there was no "Return" above but only "Abort mission". I clicked it being on DeLuca residence field, it gave me "FAILURE" screen and black screen where clicking only prints MC's response to exploring... At this point I have to load and go through ALL THIS SHIT AGAIN, STARTING FROM TALKING TO UNCLE... through tavern and roaming all map... What a crap...
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edit2: I loaded save before asking Uncle about work (so triggering freeroam) and this time there was different kind of bug. Everything the same as before up to the FAILURE screen. Then I got MC saying "It is too late, will do it tomorrow" or something like that and "Quick Menu - Available Contracts" popped up. I clicked leave and it resulted with black screen and rooms to choose. I clicked on my room which gave me:
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Actually MC saying it is too late gave me hint to make another, 3rd attempt and it went smoothly. Why was that? Because I didn't talk with Uncle about work at the Noon like previously. Instead I went to sleep and talkied with him again at the morning. After comming back from freeroam I got Contracts screen (which I suppose is the correct one) and the time is Noon. The problem is related to time then and is messing A LOT. Weird that such a thing was not diagnosed and fixed already but I hope it will soon, especially that game is on Steam now.
Oh, I see... At least it is something already known and I am not such unlucky to be the only one who got it. Implementing freeroam with different day periods is tricky, you are not the first dev to have problems with that and Desert Stalker is the first one that comes to my mind but there are more. Wish you best!Really nice feedback! Thank you, impurity.
To clarify tho. The game on steam is 1.0
In 1.0 Lucania freeroam is not enabled due to this bug. So all the events are given automatically until it has been fixed
Yeah, that is indeed trueOh, I see... At least it is something already known and I am not such unlucky to be the only one who got it. Implementing freeroam with different day periods is tricky, you are not the first dev to have problems with that and Desert Stalker is the first one that comes to my mind but there are more. Wish you best!
Yea have thoughts about adding some images for important locations.I think instead of black circles and a dark background, each waypoint in travelling Lucania should have an image showing the landscape (even if it's AI-generated).
Maybe you can fill colours in some dots like green colour for market place , Orange colour for church etc.Yea have thoughts about adding some images for important locations.
Tho AI generation can be a bit tricky legal wise. It's still not 100% clear and don't want to risk it, yet. But could've been a nice alternative for non-important landscapes
I think instead of black circles and a dark background, each waypoint in travelling Lucania should have an image showing the landscape (even if it's AI-generated).
Many devs have different approach to it and my humble opinion is that DPC in last episodes of BaDIK achieved perfection of how it should look like. I'm not saying that you should copy his solution (not saying you should not lol) but info about characters in DeLuca are just simply not enough imo.
Being imperfect is not something to take blame for, we all are. Getting constructive criticism/suggestions and learning from it is what gives us chance to improveFirst vast critical review. As agreed by everyone, JJJ will take that blame, especially for this one:
Inside joke.To be honest I'm not sure how to read your comment lol And I have no idea who JJJ is and why "agreed by everyone ... will take that blame". Or is it something I'm wrong about than you are free to disagree and write your view on that![]()
Actually, this channel:Here's a review of season 1 from Adult Games Reviews (I think his youtube channel probably is leading in terms of youtube and google search algorithm when it comes to Adult VNs reviewers):
Sex Positive Gaming may have the higher subscriber numbers, but in terms of search algorithm, youtube and google always puts Adult Games Reviews and his videos first.Actually, this channel:You must be registered to see the linksSexPositiveGaming has a higher subscriber count. Excellent channel, but has not reviewed DeLuca yet, which IMHO is downright criminal![]()
As you said, many devs approach character database differently.Many devs have different approach to it and my humble opinion is that DPC in last episodes of BaDIK achieved perfection of how it should look like. I'm not saying that you should copy his solution (not saying you should not lol) but info about characters in DeLuca are just simply not enough imo.
I think you're misunderstanding couple of things with this part.And to expand my thoughts from above, I think that there are too little interaction with people... At the beginning I was hyped to see there are 3 guys fighting in the garden, visiting tavern or brothel, being able to "roam, know the city and help its people" so database like that would be much appriciated right? After couple hours of playing I feel scamed. Girls and Wilfred are the only people I can interact with and after basic few lines that's it... What's with the dancing stuff? I completed mission to learn dance, made one attempt to dance with Gracie, all seems promising and the next thing I can do is saying "Dancing?" each evening with dialog the same as at the beginning... All dialogues with rest of people are the same and it does not have any sense, they are not acting like a people (they should), not taking into account that we already know each other quite good (compared to first day in house) but all we got are the same, emotionless responses.
Uhhh...... I'd hate to break this to ya, but I just don't see this happening.I like concept of equipement. I would love to see more choices there (money-based, not story-based) and that whatever I bought has any impact to dialogues/story, not just stats. Like me having a gun but in dialogues MC still acts like he never hold one or there is no way for me to go to shooting range to train. Or Gracie mentioned about buying better clothes to train dancing, or MC having own car/bike, or basicaly anything really but meaning more than just stat change and look but only in equipement screen. There is just no interaction between that and the world
Skill points can be increased in following ways;Firstly I was in love of that - I was promised freedom (freeroam), money, mafia stuff, training camp (wow) etc and at the end hm... One or two missions like bring wine or learn ballet gave me one or two points to skills and that's it. In the meantime I had to make missions requiring me to have high stealth for example and... It felt linear. I know it is AVN but I hate when devs comes with ideas they cannot handle properly. If we are implementing stats here - give me chances to improve them. If they even matter - give me different content according to them. Clothes changes stats? Ok, but give me choice of making money which is not story-related. If everything is story-driven anyway then there is no point in implementing RPG elements in the first place.
This one, Hopes will need to answer himself; don't think he made his position clear about dispassion yet.It is nicely described in "Help, tips & event" tab but in reality there is no such a thing or at least it is not visible at all for a player. To this point of the game my only choice was to either watch Luna killing mercenary or not and to look at dead traitor (forgot his name) or not... And it doesn't matter anyway since result is all the same and there are no stat related to it (at least yet)
Uhhh....I'm confused at what you're trying to refer to here (you'll need to clarify this one).First thing I find stupid was this whole hitlerjugend soldier theme. I'm okay that it is kinda of dev's art of concept but it doesn't have any sense for these people to wear clothes like that in daily basis like we could see in tavern.
If you're referring to the girls wearing same clothes throughout season 1 (hence it feeling like they have no money to you), Hopes said before that all the main girls (Luna, Gracie, Isabel, Cordia) will be getting an attire change for season 2.Money is another thing. It is nicely implemented, I love having "RPG elements" in AVNs but at the same time I'm there couple days/weeks and I feel like I'm the only one having money.
Yeah, it is pretty obvious how he uses wordiness and shiny videos to distract from his complete and utter failure to compile a compelling background - because he never cared for background and lore now, did he?Inside joke.
Yet, hi's trying to ignore it. Looking at you Mr. two post above this.![]()
Yeah, it is pretty obvious how he uses wordiness and shiny videos to distract from his complete and utter failure to compile a compelling background - because he never cared for background and lore now, did he?