- Aug 4, 2019
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Can we drop this topic? Unity already shared the updated plan and backed the fuck up like I expected. Stop beating the dead horse, it's 2.5% revenue share (or install fee based on self reported install stats) on all Unity v24 games, does not affect retroactively.It's based on a game's installs and yearly revenue, 0.20$ per Install (I've probably installed this game about 3 times), these install numbers can quickly and easily rise above the sale numbers, and pirated copies would be included if Unity's "proprietary technology" is complete bullshit like everyone expects it to be.
Also, after doing some random probably wrong maths on DL Site numbers and the pricing (Based on current conversion rates of JPY into USD), this game should already be over the 200K in lifetime revenue, thankfully this wasn't done in a year so they should be safe but considering what I'm replying to is going by lifetime revenue...
Why do you doom and gloom fools argue uselessly on things that have no bearing on anything?