dacris69

M, TI
Donor
Nov 20, 2017
2,170
6,216
So i was checking the walktrough, if i miss a choice, i fucked up that path?. I wanted the harem route but at the beginning after chosing to go to Suzie i dont have the option to tell Emily not to go with Alex.
 
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playb0y44

Well-Known Member
Compressor
Game Developer
Aug 16, 2017
1,790
29,019
Here's my compressed version.

The Engagement [v2.5.1] [Captain Kitty] - Original Size: 2.44GB

Download Win (246MB): - - -
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ProofreadingRUS

Forum Fanatic
Aug 10, 2019
4,202
2,014
Oh shoot it ended?
I have to play it and find out why?
Another good one has come to it's untimely and tragic end.
I just hope they gave it a happy ending at least........peace.
 

Vrijgeest

Engaged Member
Jun 16, 2019
3,332
3,179
So i was checking the walktrough, if i miss a choice, i fucked up that path?. I wanted the harem route but at the beginning after chosing to go to Suzie i dont have the option to tell Emily not to go with Alex.
I noticed that as well. Only if you stay at home does it come up but it has no influence on the harem route which considering it is the link to the following game I found quite acceptable. I did all the endings. A good little game but the whole island thing was unnecessary. Renders were very good. Some little language mistakes.
 

Vrijgeest

Engaged Member
Jun 16, 2019
3,332
3,179
Oh shoot it ended?
I have to play it and find out why?
Another good one has come to it's untimely and tragic end.
I just hope they gave it a happy ending at least........peace.
There is a sequel to the harem ending.
 

SAMASH112

.
Donor
Nov 19, 2018
1,035
2,464
Is there any way to get the emily NTR without her breaking up with you?
Well, if Emily breaks your relationship, she will fuck the slug of her ex-boyfriend a couple of times and make a threesome on your face. So no, there is no reconciliation. Emily's role in this game is somewhat strange, since it's the true love of the MC, not the lover. What does not fit me, is why she miss MC so much on the beach, and then end the game that way ... the truth is a kinda weird end for me.
 

SAMASH112

.
Donor
Nov 19, 2018
1,035
2,464
They've fixed the walkthrough, thank you. The previous one, I have to say it was a fucking mess.

It has been a kinda empty and unexpected ending. Both endings have left a bad taste in my mouth, but hey, if it continues with a sequel ... I hope it's worth it and won't leave us like this.

Anyway, the game is nice. Thanks for the work and effort!
 

yihman1

Knockout Master
May 11, 2017
3,109
10,931
I replayed this a couple of times and In the creators next game some improvements I could suggest for them is the following feedback to make the next game more enjoyable / popular all around:

1) Don't make it so it needs an external walkthrough. Games that require a walkthrough are less popular. I'm not saying it should not have complexity or branches. It can be made complex and also not need a walkthrough. This can be done easily by having many choices not meaningful and anchoring which path it is on to a very small number of obvious choices.

2) Jumping from location to location too much: If you jump around a lot from place to place to place without good segways, or much time at each location, or showing much of transport from place to place it can confuse players. Spend a little more time showing the buildup. For instance you shouldn't jump from work to the beach in an instant.

3) Random time jumps... "The following monday..." "One week later"... It's okay to do such things every so often, but overusing it can be bad and should be avoided as much as possible. I mean even once it's like "4 years later" like wtf?

4) # of branches should = # of endings no more, no less.

5) Adding many more girls than those who you get to fuck is not good. So, if there are like 10 girls in the game and only 2 are fuckable wtf guy? If you can't dick a girl don't make the player waste time on her. Because people pretty much don't care. Few things piss a player off more than a girl in a game they like and then having them not being able to get that booty on any routes at all no matter the circumstances. Especially if it's a girl you have extended interactions with. I'm not saying you should be able to magically fuck the waitress at the diner from day 2 that you met once that was kinda cute in every single game. Inevitably there will be some booty you can't score... However, if you meet a girl more than twice she gotta be fuckable somehow. Definitely avoid having a girl in the cover image who you can not fuck.
 
Last edited:

taler

Well-Known Member
Oct 5, 2017
1,607
1,232
I replayed this a couple of times and In the creators next game some improvements I could suggest for them is the following feedback to make the next game more enjoyable / popular all around:

1) Don't make it so it needs an external walkthrough. Games that require a walkthrough are less popular. I'm not saying it should not have complexity or branches. It can be made complex and also not need a walkthrough. This can be done easily by having many choices not meaningful and anchoring which path it is on to a very small number of obvious choices.

2) Jumping from location to location too much: If you jump around a lot from place to place to place without good segways, or much time at each location, or showing much of transport from place to place it can confuse players. Spend a little more time showing the buildup. For instance you shouldn't jump from work to the beach in an instant.

3) Random time jumps... "The following monday..." "One week later"... It's okay to do such things every so often, but overusing it can be bad and should be avoided as much as possible. I mean even once it's like "4 years later" like wtf?

4) # of branches should = # of endings no more, no less.

5) Adding many more girls than those who you get to fuck is not good. So, if there are like 10 girls in the game and only 2 are fuckable wtf guy? If you can't dick a girl don't make the player waste time on her. Because people pretty much don't care. Few things piss a player off more than a girl in a game they like and then having them not being able to get that booty on any routes at all no matter the circumstances. Especially if it's a girl you have extended interactions with. I'm not saying you should be able to magically fuck the waitress at the diner from day 2 that you met once that was kinda cute in every single game. Inevitably there will be some booty you can't score... However, if you meet a girl more than twice she gotta be fuckable somehow. Definitely avoid having a girl in the cover image who you can not fuck.
I disagree with pretty much all of these. None of these suggestions are really worthwhile or improves the game significantly.

1. Just too much work when a walkthrough is fine. It's literally 50 hours of work to avoid using a walkthrough, rofl.

2. 3. Get used to it? What does it matter.

4. 5. Then the game is braindead and uninteresting pander-fest. Having bad ends is key to having a good VN.
 
2.20 star(s) 46 Votes