A very wholesome start; I enjoy power fantasy a lot, and the MC has got it nailed, plus, the story is good in that sense. In one way, MC is completely on top of others because of his mind remembering everything, and his powers, on the other, he still got to train, and to watch his back because of the threat of Wardens (=aka "The Unknown" at this point).
Also, decent writing, a reborn fantasy/medieval MC lord is not going to be squeamish about violence, blood and death. Thumbs up.
Questions:
- Is there going to be any mind control over unwilling subjects? Unwilling in the sense they realize they are under mind control, and dislike it, but can't do anything about it, versus what we saw about those girls being controlled so that they are unwitting and willing subjects. Like the MC could have (potentially) controlled the robber he killed, and had his revenge by controlling him, while the robber keeps his wits and realizes he is controlled, but unable to resist?
- Any torture planned for one's enemies?
- Any gay content considered maybe?
- The prologue didn't really have any choices to make. Is this going to be more like a kinetic novel, or should we expect some choices/paths later on?
Remarks.
I *really* liked this intro, so the remarks are not judgement, but just for your consideration.
- I would advise you to really consider reducing the number of clicks one has to do without "reward". By that, I mean the locations in the house. Sure, it feels satisfying from dev perspective to create "immersion" by having a "real" house where you have to actually go from place to place. But in reality when people will be playing for longer, they may become quite annoyed by the fact that you need 4 clicks just to go from kitchen to bathroom. There is nothing wrong with keeping the existing footpaths, if there is a shortcut bar added. It feels different when you play, compared to when you create it.