No worries. While this is my first renpy/adult project, I have released enough projects before to know the value of good feedback. What I was mostly curious about is if people feel that stats any lower than maximum is undesirable. It seems other games have trained us too well to chase these max numbers. Something I will have to keep in mind.I'm fairly certain it's a result of you still working out the bugs and not very many events being implemented into the game yet..because you know, it's still very early.
I hope you don't take my comments to be negative, because I really do like what this is so far, I'm just trying to be up front about things that either could be improved or that people should be aware of.
Currently only with console commands. But I will add it in as soon as I can.how do you get longer hair?
Yeah it might not be so clear, but even with minimum stats, Sammy is still a desirable girl and not some swamp monster type person until you get her stats up. My idea behind the stats are not that 0 is a person who can hardly take two steps without a heart attack and 100 being a pro athlete. But much more in the context of an every day person. 0 fitness is someone with a bit of a pot belly that could do with trimming a bit of weight and 100 is someone who takes part in fun runs or park football on a regular basis. All within the realms of average, but more to one side or the other.I know I'm pretty accustomed to needing to grind out things like attractiveness in other games because events seem to be tied to the exact value rather than a threshold
I should try to make that clearer.
When I designed the first mission, it was designed as a new player detector. You wouldn't be able to activate it for about 2 ingame weeks to give you time to explore the city, go to school and have events with Emile. This would give plenty of time to get some stats up. Then when you start the mission and go to the pub, you will no doubt pick one of the stat unlock options since other games have trained us that stat unlock options are the best.That said, I did kinda rush into the first mission, and was somewhat railroaded on the "turn around" path, seeing as I hadn't ground fitness or gotten new clothes (.'. ground cash). It also didn't dawn on me that I'd missed a possible outcome until I thought back and noted the selection screen with only one option.
This will result in you getting the fail quest storyline and getting the expanded explanation on how missions will work with the transformation element involved.
The sex route is more some fun for returning players. and it speeds up the early/intro missions and lets you unlock the cosmetic surgery faster.
But this idea currently fails because I removed the 2 week delay otherwise there wouldn't be much content until then. Once there is enough content, I will add the delay back and I think it will all play as intended.
*Cough*Also, this is probably planned, but clothes-wise, I'd suggest including a longer T-shirt or Hoodie or something so Sammy's not so embarassed out on her runs, to cap off the mountain of suggestions, lol.
*Edit. I should probably point out that these aren't ingame yet but will be soon. The long sleeves meant they needed more testing so they missed out on being in for release.
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