Errors when at the party
<<describeChallenge 0 "Hi, how is it going?" >> <<challenge 'iceBreaker-conversation'>> <<page>> <<describeResult>> <<if $check.result >> <<npcSays "It's okay" "?they says.">><<npcSays "Just enjoying the party and the drinks.">> <<link "Hi, I'm _pc.name, pleased to meet you." "uni-exchange-party-conv">> <<set _npc.traits['goodInteraction'] to true>> <</link>> [[Leave|uni-exchange-party-choice]] <<else>> <<npcSays "Leave me alone." "?they says.">> <<link "Oh, I'm sorry, I didn't want to bother you..." "uni-exchange-party-conv">> <<set _npc.traits['badInteraction'] to true>> <</link>> [[Leave|uni-exchange-party-choice]] <</if>> <</describeChallenge>>
<<describeChallenge 1 "Hi, are you alone?">> <<challenge 'iceBreaker-attraction'>> <<page>> <<describeResult>> <<if $check.result >> ?They hesitates a bit before responding. ?They seems to be giving you a good look before saying: <<npcSays "I... uhh actually am. Yes, I'm alone">> [["Hi, I'm " + getPc()["name"] + ", can I offer you a drink?"|uni-exchange-party-drink][$skipCheck to true]] [[Leave|uni-exchange-party-choice]] <<else>> <<npcSays "Why would I be? Leave me alone." "?they says.">> <<link "Oh, I'm sorry, I didn't want to bother you..." "uni-exchange-party-conv">> <<set _npc.traits['badInteraction'] to true>> <</link>> [[Leave|uni-exchange-party-choice]] <</if>> <</describeChallenge>>
<<describeChallenge 0 "Hi, how is it going?" >> <<challenge 'iceBreaker-conversation'>> <<page>> <<describeResult>> <<if $check.result >> <<npcSays "It's okay" "?they says.">><<npcSays "Just enjoying the party and the drinks.">> <<link "Hi, I'm _pc.name, pleased to meet you." "uni-exchange-party-conv">> <<set _npc.traits['goodInteraction'] to true>> <</link>> [[Leave|uni-exchange-party-choice]] <<else>> <<npcSays "Leave me alone." "?they says.">> <<link "Oh, I'm sorry, I didn't want to bother you..." "uni-exchange-party-conv">> <<set _npc.traits['badInteraction'] to true>> <</link>> [[Leave|uni-exchange-party-choice]] <</if>> <</describeChallenge>>
<<describeChallenge 1 "Hi, are you alone?">> <<challenge 'iceBreaker-attraction'>> <<page>> <<describeResult>> <<if $check.result >> ?They hesitates a bit before responding. ?They seems to be giving you a good look before saying: <<npcSays "I... uhh actually am. Yes, I'm alone">> [["Hi, I'm " + getPc()["name"] + ", can I offer you a drink?"|uni-exchange-party-drink][$skipCheck to true]] [[Leave|uni-exchange-party-choice]] <<else>> <<npcSays "Why would I be? Leave me alone." "?they says.">> <<link "Oh, I'm sorry, I didn't want to bother you..." "uni-exchange-party-conv">> <<set _npc.traits['badInteraction'] to true>> <</link>> [[Leave|uni-exchange-party-choice]] <</if>> <</describeChallenge>>