Unity The Halo Project [v0.95a Patreon] [hushhushgames]

3.40 star(s) 8 Votes

hushhushgames

Newbie
Game Developer
Jul 23, 2023
71
126
Im kinda curious about something in relation to hollow princess and and void queens (mainly hollow princess since thats one iv noticed it)

do all of the hollow princess just end up using same pose/perspective on them? aka if i got one hollow princess have iv seen all of them when it comes to sex scenes (and by extensions does getting 1 void queen = iv seen all void queens) just curious if i should spend time trying to hollow princess and void queen each character as of current version (i know later we get to see lv4 skills and stuff that will be the main incentive for it)


oh also something iv noticed is that the starting room seems to have reverted to only allow 1 machine (unless the extraction pool for some reason takes up all the space in there) kinda missing the ability to just store all the characters in auto trainners for ease of getting them leveled up and passive essence collection or just convinience of them being within arms reach (iv noticed void queens return to their original place not sure if intended or if they were to stay in the place you leave them like Hollows)
Yes they mainly use the same pose for now variation in visual is not a priority but makes a good point maybe it would be better to have variation to prevent the game from being stale.

The starting room machine capacity bug seems to came back by mistake, I will try and fix it in the next version. For now void queen will return to their original schedule.
 
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mentalmeddle

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Jun 16, 2024
52
25
Slower upgrade slots are definitely helping to balance progression, but the new location locking mechanics aren't quite working yet. The only locations whose keys actually allow after-hours access seem to be the classroom and the cafe. In addition, the mansion's bed doesn't seem to work anymore, even with Mia, Irene, and Danielle all at level 3.
 
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hushhushgames

Newbie
Game Developer
Jul 23, 2023
71
126
Slower upgrade slots are definitely helping to balance progression, but the new location locking mechanics aren't quite working yet. The only locations whose keys actually allow after-hours access seem to be the classroom and the cafe. In addition, the mansion's bed doesn't seem to work anymore, even with Mia, Irene, and Danielle all at level 3.
I will look into it thanks for reporting
 
Aug 28, 2024
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Gotta say the newest version is indeed more interesting, actualy made me feel like im trying to "minmax" to get to the what i call bitcoin farming (both mansion and home full of auto trainers filled with characters) and it actualy takes some time and planning on who to work on first. Also nice sneaky priya casual outfit though seems its not finished since no scenes or portait.

One thing I realized is gonna become an issue especialy with more characters being added as time goes on though is that stasis chamber is completly useless,
id say either cut its cost in half or maybe give it upgrades to increase how many characters they can store (and maybe make it store atleast 2 by default if it cost were to stay same) as it would actualy give it a use as a proper storage unit since currently it costs as much as an auto trainer but doesnt have the benefit of at very least generating essence like auto trainer has. Personaly also im more of a fan of the increase capacity since i like having all the targets in a convinient place.

Some other suggestions i got are loadouts for halo itself so people can switch easier between builds (since atleast i like having a build for when im grabbing targets and a build for when im manualy leveling said targets), as well as for when lilith gets her skills and progression done to not make her perks too powerful since she seems to be currently easiest target to get since she is allways in a park at night so when most patroling npcs disapear (not that i mind i think an easy isolated target like this is actualy good thing since it gives a player a good "easy" option to start off).

Oh also i forgot to mention so quick edit:
Auto trainer "slots" seem to be shared between all mode (as in if i have 1st upgrade on auto trainer milker cant equip any upgrades unless i upgrade it once to allow for it to have 1) also another edit: maybe make brainwasher avaliable to lv1 or even lv0 targets maybe? since as nice as it is for lv2 targets to reach lv3 faster its also useless when you dont have any lv2 targets and only lv0s lv1s and lv3s
 
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youraccount69

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Dec 30, 2020
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TheHaloProject-0.9a
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hushhushgames

Newbie
Game Developer
Jul 23, 2023
71
126
Gotta say the newest version is indeed more interesting, actualy made me feel like im trying to "minmax" to get to the what i call bitcoin farming (both mansion and home full of auto trainers filled with characters) and it actualy takes some time and planning on who to work on first. Also nice sneaky priya casual outfit though seems its not finished since no scenes or portait.

One thing I realized is gonna become an issue especialy with more characters being added as time goes on though is that stasis chamber is completly useless,
id say either cut its cost in half or maybe give it upgrades to increase how many characters they can store (and maybe make it store atleast 2 by default if it cost were to stay same) as it would actualy give it a use as a proper storage unit since currently it costs as much as an auto trainer but doesnt have the benefit of at very least generating essence like auto trainer has. Personaly also im more of a fan of the increase capacity since i like having all the targets in a convinient place.

Some other suggestions i got are loadouts for halo itself so people can switch easier between builds (since atleast i like having a build for when im grabbing targets and a build for when im manualy leveling said targets), as well as for when lilith gets her skills and progression done to not make her perks too powerful since she seems to be currently easiest target to get since she is allways in a park at night so when most patroling npcs disapear (not that i mind i think an easy isolated target like this is actualy good thing since it gives a player a good "easy" option to start off).

Oh also i forgot to mention so quick edit:
Auto trainer "slots" seem to be shared between all mode (as in if i have 1st upgrade on auto trainer milker cant equip any upgrades unless i upgrade it once to allow for it to have 1) also another edit: maybe make brainwasher avaliable to lv1 or even lv0 targets maybe? since as nice as it is for lv2 targets to reach lv3 faster its also useless when you dont have any lv2 targets and only lv0s lv1s and lv3s
Thank you for your feedback!
The stasis chamber was only meant for visual purpose and it is supposed to be completely useless.
The loadout suggestion is a great idea!
Most of the targets are easy targets but this will be changing when more suspicion gain update arrives
Auto Trainer currently do share their capacity between modes
 
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Aug 28, 2024
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38
Thank you for your feedback!
The stasis chamber was only meant for visual purpose and it is supposed to be completely useless.
The loadout suggestion is a great idea!
Most of the targets are easy targets but this will be changing when more suspicion gain update arrives
Auto Trainer currently do share their capacity between modes
hmm interesting to hear that stasis are just for decorative purpose, maybe if you want to keep it like that give them an option to display character in different outfits (like maybe have it remember what outfit character wore when put into it?) or when we get an outfit store/outfit system an ability to change their outfit in those id still prefer if they served an actual utility with being "storage" for targets but i can probably make do without them
 

Rosen King

Engaged Member
May 29, 2019
2,285
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Oh, the pirate version is up here? Does anyone know what's new? There's no changelog in the OP.
 
Aug 28, 2024
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Oh, the pirate version is up here? Does anyone know what's new? There's no changelog in the OP.
tl;dr
new character lillith can be found at
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do however keep in mind she cant reach lv3 and has no perks for now

out of actual bigger gameplay changes:
-some locations are time gated so for example mansion is only open for a limited time every day but if you obtain a key from leveling certain characters you will be able to enter at will (currently bugged but allready known bug),
-characters can only be put into machines like auto trainer at lv2 and above (didnt test crystal harvesters but id assume lv3 requirement most likely)
-machines like auto trainer and its 2 variants have now atleast 1 upgrade each (2 for milker) that are unlocked from specific character levels
-no more halo upgrade slots from character levels, instead you can buy them manualy from the upgrade menu for essence (machines also can have their slot capacity increased)
-almost all (just not lilith) characters have now 3 level related unlocks
-gym has actual utility to increase your stamina cap permamently (needs to be paid for or you can get lv3 of the target that runs it)

Ithink thats basicaly it?
 

mentalmeddle

Newbie
Jun 16, 2024
52
25
how to make girls pregnant?
Actual in-story pregnancy isn't implemented, but the targets take on a pregnant appearance when they "incubate" another girl's soul crystal as part of the hollow princess / void queen system as described .
 

Novadrone

Member
Feb 7, 2018
125
77
Thank you for your feedback!
The stasis chamber was only meant for visual purpose and it is supposed to be completely useless.
The loadout suggestion is a great idea!
Most of the targets are easy targets but this will be changing when more suspicion gain update arrives
Auto Trainer currently do share their capacity between modes
The stasis chamber does have an indirect use in making sure characters don't appear in their scheduled areas. That could lead to some interesting storytelling or quests. For instance, if Joyce doesn't show up to the teacher's office after class, then Lisa might give you stuff to do instead. If nothing else, it's one less NPC in the room to notice you.
 
Aug 28, 2024
81
38
The stasis chamber does have an indirect use in making sure characters don't appear in their scheduled areas. That could lead to some interesting storytelling or quests. For instance, if Joyce doesn't show up to the teacher's office after class, then Lisa might give you stuff to do instead. If nothing else, it's one less NPC in the room to notice you.
for that to be a good option you probably want to make them cheaper, since you can realisticaly get same effect by puting (in this case joyce) in the auto trainer

i can see it working though if stasis chamber has no level requirement and can even have lv0 character forced into it. but would require level 1 and 2 to take longer to reach (from current version it seems if you put on the bonus exp you can breeze through it)
 

Novadrone

Member
Feb 7, 2018
125
77
for that to be a good option you probably want to make them cheaper, since you can realisticaly get same effect by puting (in this case joyce) in the auto trainer

i can see it working though if stasis chamber has no level requirement and can even have lv0 character forced into it. but would require level 1 and 2 to take longer to reach (from current version it seems if you put on the bonus exp you can breeze through it)
True, I wasn't thinking of that when making that comment.

Another thing I was thinking of today would be a late game device that would lower NPC awareness overall. That way, your thralls could wear their void queen outfits in public, and you could get away with more without raising suspicion. Maybe some kind of broadcast tower.

It could just be powered by electricity, but I also thought that it could be powered by the passive essence collected from the girls plugged into it. They'd more or less be living sex batteries while hooked up to the device.
 
Aug 28, 2024
81
38
Oh looking at patreon looks like 0.95 is out
cant wait to see whats new with it as also what the new perks for likes of lilith and kasumi are
 
3.40 star(s) 8 Votes