ymisoinsane

New Member
Jul 31, 2021
10
54
I was bored and decided to look at the update history for the game. For context, I was a former subscriber and stopped supporting due to the lack of updates. I understand that "support" means many things to different people but for me I was supporting based on the 'Patreon goal' promise of "significantly greater output on content". I think this promise has been removed from the site since I last posted about this.
I have dabbled in content creation and can say that it is very labor intensive. Although, once the engine and assets are figured out it speeds up quite a bit. I think you see that speed up in the first year. Then, for whatever reason, it slows down consistently with only 2 updates a year for three consecutive years.
For the record I enjoy this game and am happy for the creator and their time in making this. Being a non-supporter now I am willing to wait for however long the updates take. They do not owe me anything. But if you are paying them money simply be aware of the history.
I would implore the creator to not focus so much on reinventing the game mechanics or anything else that takes up more time. Instead focus on the story and the renders. The story is what we all fell in love with and its the most important thing. If they can get to a 3 month (1 per quarter) release cycle I will support again.

I focused on beta or initial releases to keep it consistent. I also did not include holiday or survey based releases.

VersionRelease DatesDays Between Releases
0.1
03/01/2019​
74​
0.2
18/03/2019​
54​
0.3.3
11/05/2019​
61​
0.4.3
11/07/2019​
36​
0.5
16/08/2019​
119​
0.6.1
13/12/2019​
99​
0.7.1
21/03/2020​
70​
0.8.1
30/05/2020​
161​
0.9
07/11/2020​
154​
0.10.1
10/04/2021​
90​
0.11
09/07/2021​
210​
0.12
04/02/2022​
204​
0.13
27/08/2022​
251​
0.14
05/05/2023​
224​
0.15
15/12/2023​
136(So Far)​
 

hoshimota

Member
Sep 18, 2023
423
835
I was bored and decided to look at the update history for the game. For context, I was a former subscriber and stopped supporting due to the lack of updates. I understand that "support" means many things to different people but for me I was supporting based on the 'Patreon goal' promise of "significantly greater output on content". I think this promise has been removed from the site since I last posted about this.
I have dabbled in content creation and can say that it is very labor intensive. Although, once the engine and assets are figured out it speeds up quite a bit. I think you see that speed up in the first year. Then, for whatever reason, it slows down consistently with only 2 updates a year for three consecutive years.
For the record I enjoy this game and am happy for the creator and their time in making this. Being a non-supporter now I am willing to wait for however long the updates take. They do not owe me anything. But if you are paying them money simply be aware of the history.
I would implore the creator to not focus so much on reinventing the game mechanics or anything else that takes up more time. Instead focus on the story and the renders. The story is what we all fell in love with and its the most important thing. If they can get to a 3 month (1 per quarter) release cycle I will support again.

I focused on beta or initial releases to keep it consistent. I also did not include holiday or survey based releases.

VersionRelease DatesDays Between Releases
0.1
03/01/2019​
74​
0.2
18/03/2019​
54​
0.3.3
11/05/2019​
61​
0.4.3
11/07/2019​
36​
0.5
16/08/2019​
119​
0.6.1
13/12/2019​
99​
0.7.1
21/03/2020​
70​
0.8.1
30/05/2020​
161​
0.9
07/11/2020​
154​
0.10.1
10/04/2021​
90​
0.11
09/07/2021​
210​
0.12
04/02/2022​
204​
0.13
27/08/2022​
251​
0.14
05/05/2023​
224​
0.15
15/12/2023​
136(So Far)​
Yeah kinda seems like the typical point where an adult indie game gets pretty successful, and mid way through the dev hits burnout. This game showed amazing promise when I first discovered it, but since then it just feels like the dev has lost focus/direction. Updates are taking forever and it doesn't really feel like the game is advancing that much with each update.

There was the whole update that was supposed to make the graphics way better, some BS about improving the butt jiggling realism during spankings or some shit, they made the punishment mode even easier by basically spoon feeding you every single thing you need to do each time now so there isn't really even a puzzle to it, it's just spank by numbers at this point... yet we still don't even have the core punishment mechanic for a bunch of the main girls that have been in the story for years. (Instead, let's add even more girls with very limited functionality lol.)

And dude, regarding the content slowing down after the game hits it's stride, that is a feature of Patreon lol... Let's say the dev used to spend IDK 200 hours on a decent sized "update" and that took him 3 months. Over time, they realize hey I can do the same 200 hours over 6 months, and these Patreon saps will still keep paying almost the same amount monthly. So they actually make more $/hour for less work, and it stalls off them finishing the game, which is scary as fuck because then they'd have to come up with a whole new idea.
 
Last edited:

AltosandHerdone

Member
Game Developer
Jan 5, 2019
323
4,873
Yeah kinda seems like the typical point where an adult indie game gets pretty successful, and mid way through the dev hits burnout. This game showed amazing promise when I first discovered it, but since then it just feels like the dev has lost focus/direction. Updates are taking forever and it doesn't really feel like the game is advancing that much with each update.

There was the whole update that was supposed to make the graphics way better, some BS about improving the butt jiggling realism during spankings or some shit, they made the punishment mode even easier by basically spoon feeding you every single thing you need to do each time now so there isn't really even a puzzle to it, it's just spank by numbers at this point... yet we still don't even have the core punishment mechanic for a bunch of the main girls that have been in the story for years. (Instead, let's add even more girls with very limited functionality lol.)

And dude, regarding the content slowing down after the game hits it's stride, that is a feature of Patreon lol... Let's say the dev used to spend IDK 200 hours on a decent sized "update" and that took him 3 months. Over time, they realize hey I can do the same 200 hours over 6 months, and these Patreon saps will still keep paying almost the same amount monthly. So they actually make more $/hour for less work, and it stalls off them finishing the game, which is scary as fuck because then they'd have to come up with a whole new idea.
I was bored and decided to look at the update history for the game. For context, I was a former subscriber and stopped supporting due to the lack of updates. I understand that "support" means many things to different people but for me I was supporting based on the 'Patreon goal' promise of "significantly greater output on content". I think this promise has been removed from the site since I last posted about this.
I have dabbled in content creation and can say that it is very labor intensive. Although, once the engine and assets are figured out it speeds up quite a bit. I think you see that speed up in the first year. Then, for whatever reason, it slows down consistently with only 2 updates a year for three consecutive years.
For the record I enjoy this game and am happy for the creator and their time in making this. Being a non-supporter now I am willing to wait for however long the updates take. They do not owe me anything. But if you are paying them money simply be aware of the history.
I would implore the creator to not focus so much on reinventing the game mechanics or anything else that takes up more time. Instead focus on the story and the renders. The story is what we all fell in love with and its the most important thing. If they can get to a 3 month (1 per quarter) release cycle I will support again.

I focused on beta or initial releases to keep it consistent. I also did not include holiday or survey based releases.

VersionRelease DatesDays Between Releases
0.1
03/01/2019​
74​
0.2
18/03/2019​
54​
0.3.3
11/05/2019​
61​
0.4.3
11/07/2019​
36​
0.5
16/08/2019​
119​
0.6.1
13/12/2019​
99​
0.7.1
21/03/2020​
70​
0.8.1
30/05/2020​
161​
0.9
07/11/2020​
154​
0.10.1
10/04/2021​
90​
0.11
09/07/2021​
210​
0.12
04/02/2022​
204​
0.13
27/08/2022​
251​
0.14
05/05/2023​
224​
0.15
15/12/2023​
136(So Far)​
This analysis is completely misleading because it doesn't take into account the number of words, renders or videos in each release (or the quality for that matter). From roughly 0.9 onward, the updates more than doubled in size. Early updates were around 20K works and a few hundred renders, current ones are around 50K words and over a thousand renders, plus dozens of videos (early updates had almost no videos files). Early on I also had a back catalog of writing and renders to work with (I was working on this game for about a year before 0.1), whereas these days I have to write the equivalent of a novels worth of dialogue from scratch every six months, on top of all the rendering, animations and Patreon management. You are also completely ignoring the improvements in quality, which I have invested significant amounts of my time improving over the years. I have had a small team helping me with the code and animations since version 0.12, however, that has mostly led to improved quality (less bugs, better UI, gameplay and animations) rather than faster development. I still have to do the vast majority of the creative work myself which creates a bottleneck in terms of production speed. On average, each update takes me around 1000 hours, which roughly equates to six months working regular office hours. I will put in 12 hour days if a deadline is looming or I am having fun with a scene or special. However, I can not maintain that pace over the long term. I am only human. Unfortunately, I would not be able to go back to quarterly releases without significantly reducing the size or quality of each update.
 
4.50 star(s) 248 Votes