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am220663

New Member
Apr 21, 2024
7
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Sorry for the English, this is translated. I've been looking at the error, and what I've seen is that `punishment_game.rpy` performs a check to see if Debbie's level is greater than 6, which is why the `if` statement doesn't proceed past that point and disables the clothing.
I've fixed it by disabling the check, although I think using an equals sign would also solve it. The lines in question are 8039, 8049, 8060, and 8070. On all of them, I commented out `#-and debbie.lvl < 6:`, and it works like that. The game version is 0.17.1 beta; this error didn't exist in previous versions.

Using <= (less than or equal to) also works and we don’t remove the check. The line would look like this:
if greyed == False and debbie.lvl <= 6:

This would allow the content to trigger when Debbie's level is exactly 6, which was likely the original intention. Using <= is better than completely removing the level check, as it preserves the game's progression logic while fixing the bug you found.
 
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ccxvidonaferens

Active Member
May 25, 2022
819
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Sorry for the English, this is translated. I've been looking at the error, and what I've seen is that `punishment_game.rpy` performs a check to see if Debbie's level is greater than 6, which is why the `if` statement doesn't proceed past that point and disables the clothing.
I've fixed it by disabling the check, although I think using an equals sign would also solve it. The lines in question are 8039, 8049, 8060, and 8070. On all of them, I commented out `#-and debbie.lvl < 6:`, and it works like that. The game version is 0.17.1 beta; this error didn't exist in previous versions.

Using <= (less than or equal to) also works and we don’t remove the check. The line would look like this:
if greyed == False and debbie.lvl <= 6:

This would allow the content to trigger when Debbie's level is exactly 6, which was likely the original intention. Using <= is better than completely removing the level check, as it preserves the game's progression logic while fixing the bug you found.
This has already been fixed in the 17.2 version released friday 19th dec that has not yet been leaked here.
 

DerKER

Member
Jul 14, 2017
307
219
221
So whats the thermometer for, the game told me to buy it for Faye's quest but nothing seems clear on how to proceed
 

ThePixelBrit

New Member
Mar 15, 2020
10
1
124
i might be a bit dense here as i am having the same issues, how do you get to skip the help Amy part, i just get to the punishment and no further.
I had to reload an earlier save and go through her events again until the bondage in class punishment scene was done.
After this wait for her to be late again and punish her privately, this will allow you to raise her to level 3 and give the option to 'help' her again after the punishment.
You'll then be able to do the full punishment after she runs into Faye.
 
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george1952

Newbie
Feb 23, 2018
31
2
214
There is a cheat menu built into the replay screen.
On the school map screen, top right, you can see the replay button.
Now you should be able to see a red button saying, don't press me!
Press it three times to see the cheat menu.

Note: The replay screen doesn't appear in-game until after the intro and day 1.
there is an exeption won't open
 

nemisis870

Newbie
Dec 9, 2020
17
2
168
I had to reload an earlier save and go through her events again until the bondage in class punishment scene was done.
After this wait for her to be late again and punish her privately, this will allow you to raise her to level 3 and give the option to 'help' her again after the punishment.
You'll then be able to do the full punishment after she runs into Faye.
ahh nice one that makes sense, cheers for the help
 
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