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HypnoKitten

Member
Feb 14, 2018
255
514
I'm playing through this and...
The artwork is MUCH better then CG (at least I like the style more)...
but I'm going back to the other one because there are just so many missing images, so many images where you can tell the art is supposed to carry the line but its the exact same photos over and over.... its just not in any position to replace the other one yet. Eventually. But not even close to yet.
 

xxerikxx

Active Member
Game Developer
Nov 20, 2019
622
2,575
I'm playing through this and...
The artwork is MUCH better then CG (at least I like the style more)...
but I'm going back to the other one because there are just so many missing images, so many images where you can tell the art is supposed to carry the line but its the exact same photos over and over.... its just not in any position to replace the other one yet. Eventually. But not even close to yet.
I agree. Trying to create AI-pictures can be very frustrating. You never get 100% satisfied, and there's always something that ruin the pictures (Wrong hairstyle, wrong eye-colors, wrong boob size, too many fingers... At some point you just need to stop and accept that you have to use a picture that's not perfect, or that you didn't manage to create a picture that fit the scene.
 

HypnoKitten

Member
Feb 14, 2018
255
514
I agree. Trying to create AI-pictures can be very frustrating. You never get 100% satisfied, and there's always something that ruin the pictures (Wrong hairstyle, wrong eye-colors, wrong boob size, too many fingers... At some point you just need to stop and accept that you have to use a picture that's not perfect, or that you didn't manage to create a picture that fit the scene.
For sure, and for what its worth, the images you have do look fantastic. But yea, its a lot harder the people make it out to be when they complain about AI 'click a button' art. I just got a new video card so I can try to train models for specific identities, to try and increase consistency. Hoping I can use a combination of that and the wireframing to get set models into intentional poses. I'm also exploring with stylizing the outputs a bit, since its harder for people to pick out things that are 'wrong' or 'different' when we move away from the uncanny-valley area of AI. But your game is (awesomely) so big and long that its got a Lot of art to try and re-create. Good luck and just please maintain the other one too until this one is able to catch up visually. ><
 
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xxerikxx

Active Member
Game Developer
Nov 20, 2019
622
2,575
Good luck and just please maintain the other one too until this one is able to catch up visually. ><
The text-based version is not a replacement for the illustrated version. I create the text-based version and then I have an artist with more skills than me create the illustrated version with renders and animations based on my story.
 

leprophetej

New Member
Jan 7, 2018
9
8
hello sorry but english is not my first language , i really love that game unfortunately i not have the money for supporting :( mayby next month y hope ;)
 
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xxerikxx

Active Member
Game Developer
Nov 20, 2019
622
2,575
hello sorry but english is not my first language , i really love that game unfortunately i not have the money for supporting :( mayby next month y hope ;)
That's okay. It's many more important thing to spend money on than visual novels. The game will eventually be free for everyone on this site.
 

DagazWalhalla

New Member
Sep 22, 2018
6
6
xxerikxx
Just my 2¢: My compliments. Although I am not a big fan of "AI"-content in VN, I really think that the AI-images are a huge improvement for the text version of the game. Before I only looked into the text version, because I was really curious how the story evolves. But now the text version also makes some more fun, too. (And also: I am glad that you do not plan AI content for the illustrated version.)
 

betatesterFP

Member
Apr 13, 2018
161
67
0.62 seems to be released on Patreon. No complains about this but do you know when it will be updated here?
By the way it still marked 0.59 but it's 0.60
 
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albamuth

New Member
Dec 31, 2018
10
3
You know, you could have just used your old renderings as a basis for photorealistic art. I've been messing around with ComfyUI for automated batch conversions of renderings to realism and used art from your game as a testbed, here's some examples you might recognize:

View attachment d01 bedroom 05b.webp View attachment d02 dining room 19.webp View attachment d02 hotel 11.webp View attachment d12 hotel room 83.webp View attachment d14 milas home 06.webp View attachment d21 lake 12.webp View attachment d22 basement 18.webp View attachment d27 dinner party 12.webp View attachment d27 jacuzzi 12.webp View attachment d28 office 50.webp
 

xxerikxx

Active Member
Game Developer
Nov 20, 2019
622
2,575
You know, you could have just used your old renderings as a basis for photorealistic art. I've been messing around with ComfyUI for automated batch conversions of renderings to realism and used art from your game as a testbed, here's some examples you might recognize:

View attachment 3887287 View attachment 3887296 View attachment 3887300 View attachment 3887309 View attachment 3887315 View attachment 3887336 View attachment 3887338 View attachment 3887339 View attachment 3887341 View attachment 3887350
Yes, the problem with that is that the text-based version is far ahead of the illustrated version. So I cant's use the illustrations as a base for the AI-pictures.

My advice is not to use too much energy on the pictures in the text-based version. If you need precise illustrations then just wait for the illustrated version.
 
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godscoper

Member
Jul 16, 2023
185
261
I enjoyed this update, I am going to support it now and I've given it a chance. I have been burned in the past too many times on dev/ games either incomplete, abandoned, or rushed endings.
 
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xxerikxx

Active Member
Game Developer
Nov 20, 2019
622
2,575
I enjoyed this update, I am going to support it now and I've given it a chance. I have been burned in the past too many times on dev/ games either incomplete, abandoned, or rushed endings.
Thank you. I can guarantee that the text-based will not be incomplete or have a rushed ending. The illustrated version needs founding, but we will keep it going as long as we can afford it.
 
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shadowrend1

New Member
Jul 2, 2022
4
2
This version of the game will run, but as soon as you try to continue the story it will crash.
It seems like there's no content what so ever.
 
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3.40 star(s) 11 Votes