- Mar 20, 2020
- 201
- 159
Use thread search and you will find one fast.Anyone have a full save file ?
Use thread search and you will find one fast.Anyone have a full save file ?
In your game will the characters be uncensored? If not, it would be nice to include a secret way to unlock that in the code. Also, it would great to have a way to toggle pubic hair as I personally like it and I know some do not.Nothing set in stone for the game itself. But picture a TIGK with more places to go (not work) and more features like that.
The main feature is a revamp of the whole system, especially characters. They're not static randomized sprites anymore but manually made from a combination of dozens if not over a hundred attachments. Characters will be modular not only in terms of visuals but dialogue as well in the form of "pesonality". A small system will be in place affecting that dialogue and the flow of interaction depending on a bunch of variables that the characters will "remember". In other words, you will meet characters again and they'll preserve important bits of how you've treated them.
There will be no character randomization, just a folder library where characters are defined, where you can put downloaded or created characters to expand on them. This is necessary due to the high modularity in place, combinations need to be manually designed since the amount of moving parts is too large. Think of how RPG games with mesh customization don't use randomly generated characters but are designed through manual editing.
The 2.5D system is roughly the same, as it uses key frames to generate sliders and modify proportions, on top of part variability and recolor shaders. This has already been tested. That face sprite alone I've shown is composed of around 20 interchangeable parts, even though it looks rather seamless. This is achieved by keeping the shading style simple and carefully taking into account all joint points.
This allows for one fits all animation, which means you'll only have to draw an outfit once and it will morph with the character no matter who or what it is.
I could go on and on about the system, but this is the gist of it.
I'll answer more questions if you have anything more specific to ask.
No, just the look
It's planned to be explicit and uncensored. Pubic hair is planned to have its own overlay slot and will be have different types as you'd expect.In your game will the characters be uncensored? If not, it would be nice to include a secret way to unlock that in the code. Also, it would great to have a way to toggle pubic hair as I personally like it and I know some do not.
Eyy thanks
Procrastinatus is making his own game now, he wrote earlier in the thread that he will prioritize on his take of this genre.Cant wait to see how ver.1.4 will be
In Procrastinatus we trust.But he left the improved and mostly translated tools for modding this game for anyone that wants to give it a shot.
Tengsten said after 1.60 theyd stop so I guess another month.Procrastinatus is making his own game now, he wrote earlier in the thread that he will prioritize on his take of this genre.
Don't know if he'll will update his mod, after Tengsten stops updating the game either.
It's added in this mod.Tengsten said after 1.60 theyd stop so I guess another month.
On a side note, I saw the website link for grape, the korean guy who worked on the gatekeeper beauty pack, but I didnt see a download link on that website anywhere. I was just wondering if he updated it at all apart from the initial release and if so where is the source I download it from.
no I know that, I just wanted to see if the guy who originally made it was tweaking it himself as wellIt's added in this mod.
That I don't know.no I know that, I just wanted to see if the guy who originally made it was tweaking it himself as well
Haven't heard from him in a week now, I think hes immersed on his project or irl stuff.Procrastinatus Hi! I spent a lot of time yesterday trying to figure out how to edit names and descriptions of the generated characters (eg. Urban Woman, Noble Lady... etc.) but with no success, how/where can I edit those entries, if possible? (using your dev. kit, of course).
Thanks!