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Kaizen

Member
Dec 17, 2016
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Anyone that has followed this circle Ci-En can confirm whether their new game is made with AI art or not ? Because that art style screams AI, not to mention it doesn't resemble their usual art style at all, but maybe I am wrong
 

Stupidkiller

Well-Known Member
Jan 12, 2018
1,012
1,993
Anyone that has followed this circle Ci-En can confirm whether their new game is made with AI art or not ? Because that art style screams AI, not to mention it doesn't resemble their usual art style at all, but maybe I am wrong
It's possible to change artstyle from one project to another. That said I very much doubt it's AI at all, why would they bother creating every single UI asset themselves and then resort to AI for the meat of the game (character cg)? It just doesn't make sense to me.
 

FruitSmoothie

Well-Known Member
Jan 22, 2019
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Could also be working with an artist. Art wasn't really their strong suit, makes sense they'd hire somebody more experienced. I can't see any of the damn posts on CI-EN for the new game because they have them all behind a login/paywall to judge them, lol. I saw in one of their they still have about the same skill level/style as in previous games though. Still has the tiny arms, lol. So it's probably not their own art anyways.
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Edit: Yep, translated just now to confirm they outsourced some of the art of the new game:
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Can't blame them for their skill level or outsourcing art in the new game at all, art is pretty much a full time deal to get good at it, people trying to one man a whole game themselves are pretty nuts unless they already have a tremendous amount of art skill in it and can afford to watch their skill decay as all the programming and such eats away their time.

Well, glad they're working on something I guess, even though I have no idea what the new game is about. Imperial Gatekeeper woulda been about a 10/10 with better art/animation, so hopefully the art improvement means there's a great game incoming.
 
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Kaizen

Member
Dec 17, 2016
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Could also be working with an artist. Art wasn't really their strong suit, makes sense they'd hire somebody more experienced.
With all due respect I got to disagree a bit on this part, in my opinion their art was their strongest asset (lol) because it was more unique than other more generic art styles, the new guy is too generic for my liking and that's why I suspected of them being AI since AI tends to skew towards that kind of style.
I agree that sometimes their CGs could have needed more work though.


Can't blame them for their skill level or outsourcing art in the new game at all, art is pretty much a full time deal to get good at it, people trying to one man a whole game themselves are pretty nuts unless they already have a tremendous amount of art skill in it and can afford to watch their skill decay as all the programming and such eats away their time.

Well, glad they're working on something I guess, even though I have no idea what the new game is about. Imperial Gatekeeper woulda been about a 10/10 with better art/animation, so hopefully the art improvement means there's a great game incoming.
I just hope that whoever is working on the CGs now is up to the task though, at least for me the art can make or break these games and from the little I saw it looks kind of soulless, hopefully they make me eat my words
 
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FruitSmoothie

Well-Known Member
Jan 22, 2019
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With all due respect I got to disagree a bit on this part, in my opinion their art was their strongest asset (lol) because it was more unique than other more generic art styles, the new guy is too generic for my liking and that's why I suspected of them being AI since AI tends to skew towards that kind of style.
I agree that sometimes their CGs could have needed more work though.

I just hope that whoever is working on the CGs now is up to the task though, at least for me the art can make or break these games and from the little I saw it looks kind of soulless, hopefully they make me eat my words
I was speaking about skill, not style. The main dev has some major anatomy issues with their art that are extremely hard to ignore if you study anatomy for a bit, lol. Mainly the t-rex arms in a lot of perspectives/poses. You can tell the dev never really studied real life and has just been copying other artists, which also means picking up their mistakes or not understanding certain aspects of their art might be stylized and doesn't automatically work with a different art style.

Their style is fine and is entirely up to people's preferences, the anatomy issues, not so much. People with enough skill can warp the anatomy in a way that's appealing even in a highly stylized art style, that isn't what's happening here. An easy way to tell it's an error is because of how inconsistent it is. Anyways, the dev isn't the worst artist in the world or anything and it's obviously passable for a game like this, but there's certainly room for improvement.

The dev is at the level where they could easily improve their art quite a bit by studying real life anatomy for a while, so that's good news anyways and I hope they get around to that at some point. Just studying normal human proportions for a bit would help tremendously, and then they can apply their style better. Main thing is that the fingertips reach about mid thigh when at the sides with hands straight down. The elbow is also roughly at belly button height. For a lot of the girls in game, their fingertips barely reach the top of their thigh and their elbow joint is too high compared to their torso. Many of the girls have about a whole hand length of arm length missing.

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Chakas

Member
Dec 19, 2017
317
319
Yeah so I tried playing the version from here and the translation was terrible so I went and bought the Kagura release on steam its a much better translation
Yeah I'll probably do that too. The "new" translation is really bothersome even tho dialogue is not really big here. I remember that older versions in this site had normal translation, I think the guys that modded it too kinda just didn't bother translate it better to english
 

harryzeus

Member
May 8, 2022
124
27
Hello, since i couldn't find a translation for version 1.75, i used ChatGPT 4.0 to translate the UserTextPC myself and i am satisfied with the result, so i want to share.
I don't know where the other things are stored (Like when you command undress on a catgirl she says "Begging me" or something) but at least some things like "orgasm to the butthole" is better with this.
 
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goontuber

Member
Dec 4, 2020
140
382
how do i get the sex scenes? are they only in story mode? ive just done sandbox to make sure the uncen patches work. i can click prostitution and give them gold but then what?
 

lnomsim

Active Member
Sep 12, 2021
575
839
Everything is explained in story mode, and I think you need to unlcok content for endless by playing story mode.

Anyway, first, you need to conduct a search.
It will increase the character's arousal and annoyance., then remove clothes, then you can initiate sex.

If you want CGs, they are only in story mode.
 

Noneless

Active Member
Jul 27, 2017
793
661
I dont have ANY idea onw how to date hana. I played 1 & 2 stages repeatly and she sometimes appears in 1 but I never get any date option, just the normal game options or molest her (wich will lock me out of her route)
 
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