Can i have new link pleaseLink expired. New link, please!
Can i have new link pleaseLink expired. New link, please!
See -Can i have new link please
I barely use Discord, so I wish someone would have said it sooner, lol.
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Heck, at this point it should be added to OP...
It's possible to change artstyle from one project to another. That said I very much doubt it's AI at all, why would they bother creating every single UI asset themselves and then resort to AI for the meat of the game (character cg)? It just doesn't make sense to me.Anyone that has followed this circle Ci-En can confirm whether their new game is made with AI art or not ? Because that art style screams AI, not to mention it doesn't resemble their usual art style at all, but maybe I am wrong
With all due respect I got to disagree a bit on this part, in my opinion their art was their strongest asset (lol) because it was more unique than other more generic art styles, the new guy is too generic for my liking and that's why I suspected of them being AI since AI tends to skew towards that kind of style.Could also be working with an artist. Art wasn't really their strong suit, makes sense they'd hire somebody more experienced.
I just hope that whoever is working on the CGs now is up to the task though, at least for me the art can make or break these games and from the little I saw it looks kind of soulless, hopefully they make me eat my wordsCan't blame them for their skill level or outsourcing art in the new game at all, art is pretty much a full time deal to get good at it, people trying to one man a whole game themselves are pretty nuts unless they already have a tremendous amount of art skill in it and can afford to watch their skill decay as all the programming and such eats away their time.
Well, glad they're working on something I guess, even though I have no idea what the new game is about. Imperial Gatekeeper woulda been about a 10/10 with better art/animation, so hopefully the art improvement means there's a great game incoming.
I was speaking about skill, not style. The main dev has some major anatomy issues with their art that are extremely hard to ignore if you study anatomy for a bit, lol. Mainly the t-rex arms in a lot of perspectives/poses. You can tell the dev never really studied real life and has just been copying other artists, which also means picking up their mistakes or not understanding certain aspects of their art might be stylized and doesn't automatically work with a different art style.With all due respect I got to disagree a bit on this part, in my opinion their art was their strongest asset (lol) because it was more unique than other more generic art styles, the new guy is too generic for my liking and that's why I suspected of them being AI since AI tends to skew towards that kind of style.
I agree that sometimes their CGs could have needed more work though.
I just hope that whoever is working on the CGs now is up to the task though, at least for me the art can make or break these games and from the little I saw it looks kind of soulless, hopefully they make me eat my words
That's where you choose the legitimacy of the applicant's documents. irregular = documents will be invalid, no problem = documents will be valid, unconfirmed = random. (iirc)what do the "irregular no problem and unconfirmed" options mean in sandbox mode?
Yeah I'll probably do that too. The "new" translation is really bothersome even tho dialogue is not really big here. I remember that older versions in this site had normal translation, I think the guys that modded it too kinda just didn't bother translate it better to englishYeah so I tried playing the version from here and the translation was terrible so I went and bought the Kagura release on steam its a much better translation