```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/days/girl_days/joana/joana_day.rpy", line 7939, in <module>
File "game/phone/phone-sms-engine.rpy", line 37, in execute
File "game/phone/phone-sms-engine.rpy", line 37, in execute
File "game/phone/phone-sms-engine.rpy", line 56, in execute
File "game/phone/phone-sms-engine.rpy", line 347, in execute
File "game/phone/phone-sms-engine.rpy", line 370, in execute
File "game/phone/phone-sms-engine.rpy", line 371, in execute
File "game/phone/phone-sms-engine.rpy", line 373, in execute
File "game/phone/phone-sms-engine.rpy", line 374, in execute
File "game/phone/phone-sms-engine.rpy", line 380, in execute
File "game/phone/phone-sms-engine.rpy", line 380, in keywords
File "game/phone/phone-sms-engine.rpy", line 380, in <module>
AttributeError: 'Player' object has no attribute 'lock_sms'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/days/girl_days/joana/joana_day.rpyc", line 7939, in script
File "E:\Games\TheInn-v0.08.05-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\Games\TheInn-v0.08.05-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/days/girl_days/joana/joana_day.rpy", line 7939, in <module>
File "E:\Games\TheInn-v0.08.05-pc\renpy\exports.py", line 1537, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
File "E:\Games\TheInn-v0.08.05-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\screen.py", line 451, in visit_all
callback(self)
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\screen.py", line 462, in per_interact
self.update()
File "E:\Games\TheInn-v0.08.05-pc\renpy\display\screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/phone/phone-sms-engine.rpy", line 37, in execute
File "game/phone/phone-sms-engine.rpy", line 37, in execute
File "game/phone/phone-sms-engine.rpy", line 56, in execute
File "game/phone/phone-sms-engine.rpy", line 347, in execute
File "game/phone/phone-sms-engine.rpy", line 370, in execute
File "game/phone/phone-sms-engine.rpy", line 371, in execute
File "game/phone/phone-sms-engine.rpy", line 373, in execute
File "game/phone/phone-sms-engine.rpy", line 374, in execute
File "game/phone/phone-sms-engine.rpy", line 380, in execute
File "game/phone/phone-sms-engine.rpy", line 380, in keywords
File "game/phone/phone-sms-engine.rpy", line 380, in <module>
AttributeError: 'Player' object has no attribute 'lock_sms'
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
The Inn v0.08.05
Fri May 5 01:49:15 2023
```
Fix it?