Seems quiet around here...
Well lets talk about modding, shall we. As Klub Exile was founded primarily as a site to cater to modders, what good are we if we do not highlight modder stuff. There is a fair amount of modding tools at your disposal for those willing to take the plunge. Below is just a sample but you can access a lot more here:
You must be registered to see the links
Don't worry your not on your own KE has 70+ tutorials including video tutorials and the complete Raistin Kane Research Center to help you along your way. If you cannot find your answer there you can always ask in always active
You must be registered to see the links
.
In addition to the standard tools, in the past 3 years we have brought in some new modders into the space. They have also brought in their own flavor of tools into the mix. So want to highlight a few...
You must be registered to see the links
by vi363R
KE Member vi363r definately has his specific methods of modding. He has used what he has learned to compile a comprehensive family of scripts that could be useful in your specific workflow. Everyone is different, but might be something up your ally if you are good with scripting and if you prefer to use the more later versions of Blender.
You must be registered to see the links
by
You must be registered to see the links
KE Member
You must be registered to see the links
who developed a tool for importing and exporting bodies in Blender. Yes some of us are old school and still do it in our own specific ways but for those looking to try your hand at Body sculpting...there ya go. The tools is in continuous development and he has received a shit ton of feed back on the site to help make it better.
You can find a video tutorial in the tutorials section here:
You must be registered to see the links
So hey folks...modding is a live and well. So if your looking for something new...don't be afraid to take the plunge.
Cheers