- Oct 5, 2020
- 46
- 52
I'm playing this version and I can't get out of the beginning.Game update "The Last Barbarian " 0.9.28.1 has been released.
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equip your axes and cut the green thingI'm playing this version and I can't get out of the beginning.
There's a witch masturbating an elf in a locked room, a female elf pinned to the wall in the middle room, and the left room has two more elves.
The exit from this location is obstructed by a green goo that I can't destroy despite kicking and punching several times.
How do I get out of this part?
I figured out how to get out, after letting myself die to a green monster, I respawned with the ax and managed to destroy the goo.I'm playing this version and I can't get out of the beginning.
There's a witch masturbating an elf in a locked room, a female elf pinned to the wall in the middle room, and the left room has two more elves.
The exit from this location is obstructed by a green goo that I can't destroy despite kicking and punching several times.
How do I get out of this part?
How would you fix it? I think of a system, where after some number of kills of certain enemy you unlock the scene. Defeat sex would be possible, but there would some penalty together with gold lost. But that's for future, now the quests are being done.Devs need to understand that if the Lose-State rewards you with a sex scene, then its not encouraging you to play well. This is bottom tier design.
Rather than number of kills, it would make more sense to add the scene to the gallery after a related mission completes successfully. Easier to code and keep track of than number of killsHow would you fix it? I think of a system, where after some number of kills of certain enemy you unlock the scene. Defeat sex would be possible, but there would some penalty together with gold lost. But that's for future, now the quests are being done.
This is true and it's an old problem.Devs need to understand that if the Lose-State rewards you with a sex scene, then its not encouraging you to play well. This is bottom tier design.