The sex scenes are important for a game like this, but the gameplay is the vehicle you use to deliver it, so the combat feeling frankly, kinda shitty, is a big detriment.
Attacks pre-queuing (pressing attack three times before she finishes the first swing forces her to do a full three-hit-combo) is a problem since it stops you from being able to dodge or move.
Any time there's two enemies at once, you're liable to get stunlocked. Especially with ranged attackers like the spellcasters. Especially since their attack knocks you back a step, thus prevening you from countering before they can attack again.
My advice is to either add a lunge (something that moves you forward half as much as the roll, but attacks everything in a straight line) or to make the player able to cancel into and out of the dodge-roll. (roll while attacking, attack out of a roll)
Adding another type of attack would make the player able to do more than just spam their LMB combo over and over too. Even if there were no practical purpose to it, it adds depth to your combat mechanics, which are currently paper-thin. That alone is a benefit.
Oh, and the first-person camera needs to be anchored better. As-is it sways all over the place if you try to use it while moving. It's completely nauseating.
Aside from that, the game looks beautiful but it feels completely barren. I hope to see this fleshed out later.
Attacks pre-queuing (pressing attack three times before she finishes the first swing forces her to do a full three-hit-combo) is a problem since it stops you from being able to dodge or move.
Any time there's two enemies at once, you're liable to get stunlocked. Especially with ranged attackers like the spellcasters. Especially since their attack knocks you back a step, thus prevening you from countering before they can attack again.
My advice is to either add a lunge (something that moves you forward half as much as the roll, but attacks everything in a straight line) or to make the player able to cancel into and out of the dodge-roll. (roll while attacking, attack out of a roll)
Adding another type of attack would make the player able to do more than just spam their LMB combo over and over too. Even if there were no practical purpose to it, it adds depth to your combat mechanics, which are currently paper-thin. That alone is a benefit.
Oh, and the first-person camera needs to be anchored better. As-is it sways all over the place if you try to use it while moving. It's completely nauseating.
Aside from that, the game looks beautiful but it feels completely barren. I hope to see this fleshed out later.